Wizardry - Bane of the Cosmic Forge - Part 2 A walk through by Floyd Gillen See also the maps in the Hints section Supplied by Phil Darke @~Continued from Issue 39 HAZARDOUS AREA USE THE HAZARDOUS MAP AND THE LEVEL-1 AS ONE MAP Go through the north door to "I", get miner's pick, next go to "J" and get the dungeon key, next go to "K" and use the miner's pick to open wall, go to "L", there you will see the chasm, you will have to come back later, go to "M" get the bell key, now the dungeon key opens gates 1, 2, 3, 4 AND 5, go to "N" and get the J.R.RING. Use the ring on the dead man's log in the REVIEW MODE. THE BELFRY Then go to map "LEVEL+1" to stairs "A", take the stairs up to the top of the BELFRY and use the bell rope to swing across, use the bell key to open the door then open the chest and get the rope, merge the rope with the hook. Now back to the chasm. Back at the chasm use the rope and hook to cross the chasm. On the other side go to "O", there search/push the button. MOUNTAINS TO MINES You are now at "1". On the west side of this map you will find six sets of stairs going down, You will only be able to get to 2 of them from this point, take stairs 2 in to the mines, you are now on level 1 of the mines, use maps 1 through 4 of the mines to find your way through the maze of stairs. You are now on level "1" of the mines. Find your way to level 2 of the mines and go to "B", "C", and"D" and fight the rubber beast and get the rubber strands. Next go to "A" and get the miner's chisel, go to "E" and talk to SMITTY. Next find your way to level "4"and go to "A" and use the miners chisel until the diamond cracks, then go to "B", "C" and "D" and do the same thing. Then enter, you will meet the spirit of Xorphitus. He will tell you a long story. Search where his skeleton is and get the wizard's ring and the key of wizard cave. Next go to "E" for one more rubber beast, now the wizard key will open the 3 gates on level 1 of the mines. At gate "C" on level "1" open and enter and you will see Xorphitus's apprentice, talk to and feed him. Next open gates "A" and "B". Then go to stair 4 to the mountains and go to "A" and climb up as far as you can then search, get the boulders and go back to mountain stairs 4 and go down and go to stairs 5 and go up, go to c you are at the drawbridge. First use the mystery oil to open the panel, the sequence to open the bridge is SAFETY, PUMP, COILWRAP, TRUSS, SAFETY, WINDER. I only refer to this because it seems to be a major part of the game but it is not important at all. Next go back down stairs 5 and make your way to stairs 6 and back up to mountain map and go to "B" get the sprocket and take back to Smitty and give it to him and he will fix it. Once it is take it back to the catapult and take the rubber strands and merge two strands to make a braid and two braids to make a rubber band, now use the rubber band and the fixed sprocket to fix the catapult, then use a boulder and fire the catapult until you hit the target. Then you will be able to go on east. Next go to "D", climb up to the door go in and up the stairs. There at the cross you will find the guardian of the rock, when you beat him you will get the ruby eye, next go back down the stairs and go through the door at the northeast corner then through the door to the west and push the button and you will be dropped back to the mountain Area at "E". From here go to "F" and use the miner's pick. This opens back into the mountains, next go to "G" you will find some sand. You will have to come back here later, next go to the west side stairs and go up, down the hall and up again. You are on level "1" of the pyramid. THE PYRAMID The pyramid is like the mines only not as big. Using pyramid maps "1 through 4" to get through, on level 1 go to "A" and fight the gloop sploch monster and get the gloop sploch, next go to "B" which has a chest with a sack in it get the sack and take it back to "G" of mountain area and fill it with sand. Then back to level "1" of the pyramid, there will be areas marked with a x on all of the pyramid maps that have a button that you must push as you go through. Next go to "C", in this room there are four alcoves that have one chest that flies away when you're in the area so use the gloop sploch on one of the alcoves then chase the chest until it lands on that alcove then open the chest and get the bone key. Now go to level"1" stairs "X" of the pyramid and go down. THE IDOL You should now be on the map idolquest. Go to gate, use the bone key to open gate, go to "A" and two pits will open, one to the south and one to the north, at "B" there is a button on the wall push it to close the pits. Then go to "C" and push the button on the east wall then go to "D" and push the button there, next go to "E" and push the button there and a pit will open. Enter the pit. You will be in a z-shaped hall, go to the west side and push the button, you will be at "F". Go to "G", push the button, go to "H", push the button, then go to "I". This opens a alcove to J. Push the button at "J" then go to "K" and use the bag of sand to get the idol, then make your way back to gate "A" on level 3 of the pyramid. Use the idol to open the gate and go up to level 4 of the pyramid. When you talk to Amazulu give her something of no value. Then when you talk to her side-kick, purchase some foot powder and use the powder then go west to "A". There you must defeat MAU-MU-MU. He has the other ruby eyeball. Once you have the eyeball, go back to castle -2. @~To be concluded next issue - o -