Dungeon Maker v1.3 - authors Dragon Software An RPG utility, utilised by James Judge on a 486sx I have been in an age of computer RPGs for many years now, having discarded board RPGs due to lack of friends . As a matter of fact I had forgotten that they had existed, to a certain extent. Still, I can remember being the beleaguered DM of a small group once upon a time, and I can remember the wads of paper that I used to cart around with me, showing me just what the game world looked like and making me wonder why I had scrawled cryptic messages to myself across certain locations. Ah, fond memories. Anyway it was a nice surprise to get a utility to review that would make creating the dungeons a hell of a lot easier. Instead of buying up East Peckham's supply of squared paper for a year, I can now create dungeon levels on my computer - wow! What Dmaker allows you to do is to open up a file which presents you with a blank screen (whose size you can alter). There is also an invisible grid on the screen (which is also alterable in size). You can then access a library of graphics for walls, floors, tables, statues etc. and stamp them onto the page, thus creating your dungeon without the need for ever picking up a pen and paper. You can add notations to the map as well as rudimentary drawings using the line, box, circle and draw functions supplied in the package. That's all there really is to the package. Once you've created your dungeon you can then print it out and use it in your next D&D sessions (ooh-er). It's put together well and the rudimentary set of graphics supplied with the shareware version does its job well. With registration you get a whole host of graphics from different items, through to different wall and floor designs. My only gripe is the speed at which it all runs. Because the program needs Windows to run we can't expect blisteringly fast response and screen-redraw times, but when you select a new tool, you can do some hefty foot-tapping while you wait for the HD to stop being accessed. True, while I was testing it out I has Microsoft Works loaded with a couple of files, a DOS session going, File Manager up and running, along with Microsoft Scenes and another small program or two, but this is what I normally have running in usual Windows usage, and most other programs seem to fit well enough into these demands made on the system. Maybe if you had a faster CPU (486DX2-66, for example) and 8meg of RAM the program would run a little faster, but it doesn't matter all that much. Overall a very good package in a much-needed area of RPGing. It can also be used to produce neat maps for RPGs you've solved yourself, but whether you'd want to spend ages transferring paper maps onto the computer would be a different matter. The only down-side is the registration fee. True, it brings a complete graphics library, but $35 seems a bit OTT to me. Give it a go and see what you think. - o -