TADS Modules on Disk 948 The Grue has been surfing the Internet like a good 'un and discovered the TADS programming page. He downloaded a load of utilities and modules to link into your TADS programs to produce certain effects. These have been added to the library (Disk Ref 948) and the modules are as follows (programmer's name in brackets): adhint.zip - an adaptive hint module which tracks game state to give good hints (Dave Allen) answerme.t - code that allows the player to answer questions asked by the game, similar to Infocom's "You sound rather positive" (Scott Steinfath) askabout.zip - a simple knowledge database so NPCs can reply to "ask about" (Dave Allen) brackets.t - a simple use of the parseError function to enclose special parser messages in brackets. Min Req TADS 2.0 (Bryan Weber) clothing.zip - a very simple way to give clothing a more realistic behaviour (Jonathan D Feinberg) cmdprmpt.t - sample of a commandPrompt function to replace the standard prompt for the first few turns (anon) d2array.t - a two-dimensional array object for TADS (John Baker) ddialog.zip - allows Directed Dialogs in TADS adventures (Trevor Powell) demo22.t - demo of the new features of TADS 2.2 (Gerry Kevin Wilson) eliza.zip - four implementations of an Eliza style keyword parser, one in Basic (Creative Computing), two in Lisp (GNU Emacs and Phil Goets) and one in TADS (Dave Allen) footnote.t - implements a footnote system as seen in later Infocom and Adventions games (David Etherton) funcs.zip - two functions - strtok(string) to convert a string to a token list - pause(seconds) loops for the specified time (Bob Newell) goto.zip - allows a player to walk directly to any room that has already been seen and that can be reached without any special actions (Lars Joedal) instruct.t - instructions command displays a full set of instructions for using a generic TADS game (Michael J Roberts) jeffslib.zip - collections of all the functions, classes and objects written by Jeff Laing for his game projects (Jeff Laing) music.zip - sounds and music for DOS in TADS (Bob Nowell) shoc.t - implements an electrically live and dangerous object (Neil K Guy) surface.zip - suggested changes to the surface class and showcontcont function in adv.t (RJN) tads.tip_sheet - TADS tip sheet v1.0a, collection of tips for beginning TADS authors timedisp.t - changes to std.t to display the time and day of the week on the status line instead of scores/moves water.zip - a TADS implementation of a water-filled room; allows you to float, sink, get wet, drown etc (Gerry Kevin Wilson) - o -