Veil of Darkness Reviewed by Steve McLaren on a PC Price unknown - check out your local computer shop Veil of Darkness - as you gather, this is a Horror Adventure. Inside the box you get 3 disks and a very good, easy to understand book. Inside the book is a short story about the village and the evil Kairn. And, of course, how to operate the adventure, it all becomes very easy to get into the gameplay. The adventure does have overtones of an RPG but not too heavy on the RPG side. You have 3 options of combat, you have FULL COMBAT for those who like to have a good battle or a SIMPLIFIED COMBAT for those who like not too long a battle like me. Then there is EASY COMBAT for those wimps who do not like fighting at all. I thought the opening intro was very good graphically but it has been surpassed by today's standards of graphics. Nevertheless, this adventure has a very good storyline, more than I can say about Dragon Lore. Veil of Darkness is so easy to operate with the mouse between your inventory and gameplay area, sometimes it becomes frustrating when guiding the guy to a door but once you have become accustomed to this, it does get easier. There is also quite a lot of interaction with people who you must speak to, to gain knowledge of what has happened in the village. There are keywords which are underlined so you can carry on with the conversation and this is the crafty bit, some keywords are NOT underlined which I found out through Sue Medley (THANKS SUE). To get anywhere in this adventure you must help out the villagers and vanquish KAIRN THE EVIL ONE to free the village from the horror that surrounds it. You will meet all sorts of creatures of the night from wolves to will o' wisps and you must have the right weapon to kill each creature. I would think most people would know how to kill a werewolf from seeing all the old horror movies but how to obtain the right weapon is another story. The amazing idea of this adventure is when you either enter the catacomb or a hedge maze an automap appears so you can see where you have been or are going to. Also you can print out these maps, same as the conversations, you have an option to print out all the conversations if need be. When you visit the tavern and chat to the punters they will give you clues about who to see, then you will be given a map of the country. At the moment you cannot go too far but once you have done a few good deeds for some of the villagers the game will open up and there will be more and more places to visit until you meet and kill the evil one, Kairn. You do learn a lot about everyone and sometimes they tell lies and you have to confront that person and kill his zombie son. I thought it was a fairly large adventure and with lots to do. You know how much of the adventure you have done by going by the Prophecy that is given to you. It is a help sheet. Every time you do something right the Prophecy glows then fades away on the words. There is a lot of work to be done and a few sub quests that you must do as well for the villagers and a poor guy who got hanged for nothing, you must release his soul by finding the true murderer. All in all I would recommend this adventure to anyone who likes horror with a dash of RPG elements thrown in for good measure. Mine is up for SALE. The adventure will run on a 286, 386, 486, req. 640K, VGA graphics, 8.5 meg of space on your hard drive. - o -