Zork Nemesis - Getting Started By Darkside of the Moon Temple of the Ancients Go up the stairs, and enter the tomb, go to the candle and touch it, after the ghost go to the stone coffin and open it, wait till the violin is done playing and read the note in the coffin, leave the tomb, and go to the doors that lead into the temple, read the sign above the door 'when the sun and moon are one'. Now grab the moon shaped door knocker, but instead of using it to knock on the door, bend it fully upwards so it touches the sun on the door, the door will open and you can enter. Enter the library to the right and read all the books you find here, make notes of all the things you read and combine them with what you read in the book that came with the game: (open triangle pointing up) = Fire > Bishop Francois Malveaux > Saturnax (open triangle pointing down) = Air > Dr. Erasmus Sartorius > Juperon (closed triangle pointing up) = Water > Madame Sophia Hamilton > Venusnv (closed triangle pointing down) = Earth > General Thaddeus Kaine > Murz Leave the library though the small door in the 'north' and you will come to the gallery, walk to the left until you hear a voice and have a small door to your left, go through this door into the laboratory and explore everything. Here you will find a scroll, again make notes of what is on it, together with all the symbols: Juperon & Tin & Air Murz & Iron & Earth Saturnax & Lead & Fire Venusnv & Copper & Water Also climb up the ladder and read the book you find here, read the book right of the exit door and notice the drawing in the table and the picture of the girl with the violin. With this knowledge you can start the first few quests, getting the elements and giving 'life' back to the 4 alchemists... - o -