Information about Interactive Fiction Games - Part Eight -------------------------------------------------------- Original author Hans Persson unicorn@lysator.liu.se Supplied by The Grue @~Concluded from Issue 43 U. S. Gold: ********** See under All American Adventures. Ultrasoft: ********* American company. Distributed by Broderbund Software. Mask of the Sun [1984] For Apple II, Commodore 64. Also available in German as Das Geheimnis der Aztekenmaske. Serpent's Star [1985] By Scott Shumway. Sequel to Mask of the Sun Usbourne: ******** The Mystery of Silver Mountain Island of Secrets For Commodore 64, VIC-20 16K. Published as a book in listing form. Will also work on Commodore 16, but this machine is not listed on the book. Virgin Games: ************ They distribute Melbourne House. Jacob Weinstein: *************** (jacobw@phoenix.princeton.edu) Modernism By Jacob Weinstein. A tiny adventure version of Waiting for Godot by Samuel Beckett. Written in TADS. Save Princeton v1.99 [TO, 1991] Plotted by Jacob Weinstein and Karine Schaefer. Implemented by Jacob Weinstein. Written in TADS. Shareware $10. Windham Classics: **************** See Telarium Corporation. Various companies: ***************** ??Words & Pictures Ltd?? (c/o Mastertronic) (UK) ------------------------ Se-Kaa of Assiah (2 parts) [1984] By Clive Wilson and Les Hogarth. Zzzz [1985] 221B Baker Street Adventure (also known as Colossal Cave) [TO] The Original adventure game. By Willie Crowther and Don Woods. Never commercially released in this version, although a lot of commercial adaptions of this game exists. Adventure Twinpack I don't know what's in this. For Atari ST. Africa Gardens For Commodore 64. Alpine Encounter Amnesia Released in the mid 1980s for the BBC in the form of a program listing in a magazine. It was also available on disk, probably from the magazine distributors. See Xanadu. Battlestar [1979] Unix based. This may be part of the standard System V games distribution. Black Sanctum [TO] For Dragon. Bugsy Malone Crystals of Carus By Richard Dawson, graphics by Claire Challis, music by Tom Gibson. For Commodore 64. The Curse Curses [TO] By Graham Nelson. Written in Z-code with Inform. Available at ftp.gmd.de. Darkseed For PC. Darkside of Xeen For PC. Demons Forge [G] For PC. Devil's Island Dracula's Castle Ecoquest For PC. Ecoquest 2 For PC. Empire of Karn For Commodore 64. Fabulous Wanda [G (some arcade game-like sequences)] For Commodore 64. Forest at World's End The Fourth Protocol For Amstrad, Commodore 64 (?). Giant World Gordon Saga Great Archaeological Race The Helm [TO] By Simon Jay. For Commodore 64. Hunchback Adventure For Commodore 64. Impossible Mission Infinite Inferno [GR] By S. Hugemark and P. Henningsohn. For Commodore 64. Jerusalem 2 Jewels of Babylon Kentilla For Commodore 64. Lapis Philosophorum Might be in German only. Legend of Kyrandia For Amiga, PC. Lord of the Rings [ca 1981] For TRS-80. Lugi Written on a TOPS-20 called LOTS at Stanford University, California. Macbeth Masquerade [1983] By Dale Johnson. Graphics by Rick Incrocci. Distributed by All American Adventures. Message from Andromeda Mindbender By Paul Styles. For Commodore 64. Neverending Story For Commodore 64. The Paradox Effect A straightforward text adventure with a very simple parser, based on time travel, although I didn't see any time-based puzzles. Phantom of the Opera For PC. Pilgrim For Commodore 64. The Quest of Merravid For VIC-20 16K, Commodore 64. Raaka-Tu For TRS-80. Ring of Darkness Rise of the Dragon [IG] For Amiga, PC. Robot Odyssey I For Apple II, PC (?). Robots Runefall For Commodore 64. Secret Agent The 7th Guest For PC. Skyland [TO] Sundog [G] For Atari ST, Apple II. Time Quest Token of Ghall [G] For Commodore 64. Tomb of Xeiops [TO] For Commodore 64. Top Secret For Atari ST. Treasure Hunter Tripods Troops For Commodore 64. Uncharted Waters For PC. Waxworks [IG] For Amiga, PC. Wild West For Commodore 64. The Wrath of Magra By Roy Carnell. Divided into four parts. Wyld Distributed by All American Adventures. Xanadu Released at approximately the same time as Amnesia, also for the BBC and set in the mystical land of Xanadu. It was almost certainly written by the same person/team. Zork (also known as Dungeon) [TO] Later split up in three parts and released commercially by Infocom. Thanks to the following people for help and/or helpful postings. I hope I haven't missed anyone here. Don't cry if I have left you out; just give me some information that is not already on the list and I will enter you here. :-) Alan (iiitac@pyr.swan.ac.uk) Andrew D. Simchik (as010b@uhura.cc.rochester.edu) Benedikt Heinen (Benedikt_Heinen@pl.firemark.fido.de) Brendon Wyber (b.wyber@csc.canterbury.ac.nz) Carl Muckenhoupt (muckenho@math.rutgers.edu) Chris Richards (crichard@umaxc.weeg.uiowa.edu) Daniel F. Boyd (boyd@cs.buffalo.edu) Darryl O'Neill (Darryl.S.ONeill@Waterloo.NCR.COM) Dave Ford (ms3djf@sunlab1.bath.ac.uk) Eric Lundquist (ericl@ocean.washington.edu) Erik Lundevall (ludde@nada.kth.se) Jacob Weinstein (jacobw@phoenix.princeton.edu) James Hague (exuhag@exu.ericsson.se) Jim Montanus (htc@sumter.cso.uiuc.edu) John West (john@ucc.gu.uwa.edu.au) Jon C. Lorentzen (jonlo@ifi.uio.no) Jon Drukman (jdrukman%dlsun87@us.oracle.com) Jon Thackray (jont@harlequin.co.uk) Magnus Timmerby (pi92mti@pt.hk-r.se) Marc Aurel (4-tea-2@bong.saar.de) Matt Ackeret (unknown@apple.com) Matthew Crosby (crosby@ucsu.colorado.edu) Michael J. Roberts (mroberts@hinrg.starconn.com) Michael Kinyon (mkinyon@peabody.iusb.indiana.edu) Nathan Torkington (Nathan.Torkington@vuw.ac.nz) Ola Rinta-Koski (ola@vipunen.hut.fi) Paul David Doherty (h0142kdd@rz.hu-berlin.de) Phil Goetz (goetz@cs.buffalo.edu) Ron Dippold (rdippold@qualcom.qualcomm.com Ronald Cook (ronny@basser.cs.su.oz.au Stewart Stremler (strenler@ucssun1.sdsu.edu) Ville Lavonius (lavonius@cc.helsinki.fi) buzz_brehm@mentorg.com - o -