Frontier: Elite II Various hints/cheats taken from the Public Domain A DEBUG editor cheat. -------------------- Enter the FRONTIER directory and type ... DEBUG NEL2M12.OVL L E 107F 72 05 E 29ED 72 05 E 2B00 72 05 W Q This will keep your cash balance from going down and can be raised by buying then selling goods. So keep buying then selling to get your cash to an adequate level so as you can by a better craft, weapons etc..... A tip for beginners. ------------------- On the bulletin board, avoid taking on the missions that make you more money unless you're an experienced pilot. This is because they demand a lot more skill and judgement than those that are less well paid, and beginners will find them too challenging! Another tip. ----------- Getting a bad reputation is better for your gameplay! Piracy and murder are good places to start, then progress onto the likes of drug smuggling, theft and contraband. Watch that you don't try and trade with the wrong people or at the wrong system !! General Hints. ------------- The best configuration for a ship I find is an Asp Explorer or Imperial Courier with shield (10 for the Asp and up to 20 for the Courier) 30MW Mining laser (it may be slow but it destroyed an Imperial Courier with 16 shields in two shots!) this only weighs 10 tons which is a bonus, Auto pilot (obviously!),Radar mapper (to check out prey and attacking ships), Naval ECM,Energy Booster, with a Asp Explorer I replace the class 3 engine with a class 3 military drive to save more space and if I have space, two or three cabins. (This configuration I find is the best for exploration, and bounty hunting, with the money cheat I don't bother with trading, it's too boring), If you have jumped into an uninhabited system you can check to see if there are any pirates about, go to the system map zoom out until you can see all the planets, then rotate the map around, You will see a black dot (looks black cos I've got a mono monitor so it might not be black on a colour) this is usually you keep rotating and any other dots you see are other ships, you can target these with your autopilot and see what type of ships they are, (this tip will of course work in inhabited systems but not all of the ships you might see are dangerous). Want to jump 656 light years with a class 2 or better drive? All you have to do is to scroll the galactic map for about 656 light years away from your position and you will suddenly that you can jump into systems, this also works at multiples of 656 lights years eg 656*2=1312 light years although why you would want to I don't know since I have been as far as the Perseus arm but not found any inhabited systems, although at around 12000 light years out I find a group of explored systems, but no stations, maybe there is a group of inhabited systems nearby (unfortunately these inhabited systems could be up to 600 Light years from the explored system you are looking at so it's a bit difficult to find out), jumps can take as little as 2 tons of fuel so it's easy to jump in, explore then return to inhabited systems the same way as you arrived (takes time to scroll through the map though), don't be complacent though and think that just because you are 656 + light years away from humanity that you can't be attacked by raiders, they can jump into the system the same way you did (but it's less likely). Oh if you haven't heard about the money cheat here goes, start at Mars and sell everything on your ship then buy two cabins and go to the bulletin board. Find the ad placed by Sean Singh (I think that's the name) he wants to go to Lalande 2118 in a pronto, accept his offer, and go to the ship yard then try to part exchange your ship for a lifter class craft until you have the amount of dosh you want (a tip here is to get enough money to buy a class 1 or 2 military drive, then return to the ship yard and repeat the process, this speeds things up, the price in the Part exchange is based on the ship and the drive in your ship, every thing else is ignored so it's best to sell everything except the engine before selling your ship). When you have the money you want go to the bulletin board and look for the ad that is offering œ80 for information on Sean Singh, say he's in your cabins, that gets rid of him and then you can sell the ship and buy whatever you want. - o -