KQUEST - by Kelly Small A Text Adventure for the PC on SynTax disk 601 Review by Bev Truter This smallish but interesting text adventure is absolutely no relation to any of the "King's Quest" series, and there is not even the slightest similarity in plot or story. KQuest is the first of two games written by Kelly Small, and has nothing in common with KQuest 2 either. In fact, the title remains a mystery, as there's not even a king in KQuest....hang on a minute, I think I get it.....Kelly Small, K. Small, K Quest??? . You start this game in your hotel room, and the aim is to collect an ill-assorted swag of treasures around and outside the local town, and deposit them in the Bank. The climate and geography surrounding this little town varies amazingly, from snow-covered mountains outside the west end of town, to dense jungle at the east end. There's also an abandoned mine to explore, and some coastal scenery to the south, where a sunken ship lies somewhere under the sea.......... Corny and trite the plot may sound, but hey, I thoroughly enjoyed playing this game. With all the dramatic changes in scenery there's certainly no time for boredom, and there are some neat puzzles sprinkled around too, as well as the more obvious get X and use it to find Y type of problems. I liked the screen layout as well; the left half displays all the text and your input, while a small section on the right shows number of moves, score, and what items you are carrying. Saves a whole heap of typing in "I" to have a squizz at your inventory. KQuest was fairly small - under 50 locations if memory serves, but there was a lot to do and find in the various areas. The total score was 1000, with an accompanying ranking system which lets you know how well (or badly) you are doing as an adventurer. For the terminally baffled there is a separate hint file, which you can only access after quitting the game, thus avoiding the temptation of continual peeking while playing KQuest. The hint file supplies hints for the major problems, ranging from vague to the bleeding obvious, and I imagine most people would prefer this sort of hint system to a straightforward walkthrough solution. HINT: To obliterate all temptation to use the Hint file, delete it from your floppy copy sight unseen. This is a real test of will-power; not for the faint-hearted. I'd rate KQuest as fairly challenging, but certainly not in the mind-bogglingly difficult category; and I reckon a week's worth of wet afternoons should see you through it - if you decide to follow through with the hint above. (Two afternoons for the Keepers of the Hintfile......). The author requests a donation of US$10 if you enjoyed playing this game, but the address given is not a current one; so I guess for practical purposes this game can be considered freeware, with no way of sending the author any money. ENJOYMENT 5/10 ATMOSPHERE 4.5/10 DIFFICULTY 4.5/10 FINAL COMMENT Have a go, you'd probably enjoy it. - o -