DISCWORLD 2 - Psygnosis Review by Phil Darke I have long been a fan of Terry Pratchett's Discworld series of books and have read all that I can get my hands on and am always looking forward to any new books in the series. When I first read The Colour Of Magic I was creased up with laughter at the antics of Rincewind and the Luggage. It should come as no surprise then, when I say that I am equally impressed by the Discworld computer games and have now completed all three. Yes three! Anyone remember The Colour Of Magic?; a text adventure on the Spectrum back in nineteen eighty something. This was extremely funny and at the time was one of the best adventures on the market. Discworld set new standards in Adventure gaming and I can say without doubt that it was my favourite adventure of 1995. @~I played Colour of Magic too - it was a four-parter by Fergus @~MacNeil/Delta 4 ... Sue When I heard about the forthcoming release of Discworld 2, I thought that it would be difficult to follow Discworld, but Psygnosis have not only done it, but surpassed the first game in every respect. Terry Pratchett's humour loses nothing in the translation from paper to screen and Eric Idle simply IS Rincewind. One of the features which I think make the books are the footnotes. The game has even re-created these in the shape of an Alan Wicker sound-alike, giving comments on points of interest. The game puzzles are fairly logical and even without a solution you should be able to figure out the answers to most of them. This is helped by Rincewind's fairly pointed hints at salient points. While he does not actually tell you what to do he makes it obvious that there is something to be done here and generally points you in the right direction. The game interface is fairly easy to follow with icons whose functions are obvious and everything is mouse controlled. The music is good but not intrusive and the sound effects are sometimes spectacular. The animation was smooth for most of the game, although there were a couple of places where it was a bit jerky and slowed down quite a lot. This however could have been due to my machine which is a DX4-100 and I played in DOS mode. Maybe the Win95 version is better, I don't know. I did have a couple of minor criticisms, however. First I found the mouse cursor, a tiny little white star, far too small and much too sensitive. A very small movement of the mouse would sometimes move the cursor from one side of the screen almost to the other. Also the cursor could sometimes be difficult to see and got mixed up with the background. The other and more serious problem was that the game kept crashing with DOS/4GW errors. I spent a great deal of time fiddling with my system files and even ran from a boot disk, but despite having 16 Mbytes of RAM and 617k of free base memory. I still could not overcome this problem. I phoned Psygnosis's help line but got the distinct impression that the person I spoke to knew even less than me (and that ain't much). Admittedly this could have simply been a problem with my particular system and perhaps I am being a bit unfair. But it is annoying and I would be most interested to hear from anyone who has had similar problems and would like to know if they managed to solve it and if so how. I managed to complete the game by saving at regular intervals, sometimes as little as every five minutes. However despite the minor problems which I had I can not recommend this game highly enough. If you like humorous games then beg, borrow, scrounge or buy but GET IT. Well done, Psygnosis and Terry Pratchett. Roll on Discworld 3!! - o -