@~This issue's 'Something Different ...' is: Inner Space - Software Dynamics Inc. Reviewed by James Judge on a 486sx Imagine flying through your computer in a laser spitting, electronic duck which ejects narcotic doughnuts from its derriere. Imagine flying this aforementioned bird through an indefinite number of levels picking up all of the programs on your HDD to save them from eating your system resources and restoring your computer to normality. Imagine being a member of a team called the Fuzzy Ones (which includes a variety of ducks, bears, mongooses and the like) and making and breaking relationships with other teams, from Renegades through to Pirates and Enforcers. Imagine racing your duck against other vehicles in a number of race tracks. Finally, imagine facing your Inner Demon and defeating it, to be returned from Inner Space. If all of that strikes a chord with you, then you'll love this game. Basically what it does is install itself (all 1.5megs of it!) onto your HDD and run through Windows. When you first load it you can pick your ship (from the silly ones like ducks and mongoose through to definite speed demons like the Pocket Rocket), Depending on the ship you've picked, you'll be assigned to a team (from a possible eight) and then be thrown into the main screen of the game where you're faced with the directory tree of your HDD. Yes, that's right. You know the little directory tree you get to see of your HDD when you enter the File Manager? Well, that's what you get to see (along with a few other directories which I'll talk about later on...). What you do is select a directory, the computer then tells you how many programs are in that directory (and how many icons are attached to that directory) and you can choose to enter it. Upon entrance you're given a summation of what the level will be like, a description of all the hazards you'll come across and a brief description of any ships (including your own) that will make an appearance. You're then ejected into 'Inner Space'. This is where all the gameplay takes place, from collecting the icons to duelling with opponents, running from the police and helping allies, along with killing viruses, avoiding hazards and being sucked into limbo by your Inner Demon. You view all the action from above. You know, like in Micro Machines and other boring 'racing' games. You control your duck (or whatever) using the arrows and have two weapons (to begin with) at your fingertips. You then fly around a set area (which looks like a starfield) collecting all of the icons connected with that directory. Collecting the icons gives you resource points which you can then spend upgrading your duck in the hospital, which is only a finger press away. And that, really, is the game. You fly around all the directories on your HDD, collecting the icons, fighting enemies, helping friends and upgrading your ship. Finally, once all the icons have been retrieved, you go on to face your inner demon (which takes some beating) and you finish the game. It doesn't sound a lot, but once you get in there this truly is a magnificent game. It has that elusive 'just one more go' quality and the way in which you can make an enemy, fail to kill him and then all of his friends come along with him to beat the hell out of you really does take some topping. The graphics are top notch, the game runs at a blistering speed (especially for a Windows game) and the sounds are top notch - especially if you've a stereo sound card. Lightning really does sound like lightning and all of the well-done messages from your onboard computer sound good too. Apart from flying around all of these levels (did I tell you that all the hazards etc. found in a directory are randomly generated, so no matter how hard the HDD you'll never face the same set of hazards twice) there are also a few other special directories. Three of them are race tracks where you can pit your ship against three others of differing quality (adjustable by you) on the best lap, five laps or ten laps. The other directory is the duel directory where you choose to fight against up to three other ships. The only difference here to other levels where you can fight is that there are no rules (on other levels if you break the Inner Space rules you'll be carted away to the cop-shop) and there is no hospital. Oh, and there's no way of exiting the level without being the only survivor. If you mix Asteroids with an addictive (yet amusing) arcade game you're half way there to imagining this game. There's also a strategy element running through the entire game and, if you don't like using your fingers to control the ship as it does the collecting, you can sit back and become a commander - issuing ships to do your bidding, instead of creating an agenda for your own particular ship. To run the game you need Windows (of course) and a 386 or above (but I have got a friend running it on a nifty 286), but the speed and detail levels are all configurable. A soundcard really will add a lot to this game (especially a stereo one) but a little hint, to get a nice speed increase remove the MIDI soundtracks - they can get annoying anyway. The registration fee for this little gem is $29.95 (+$4 shipping) and for that you get an upgrade disk, the ability to design your own ship (adding your own graphics and sound), more weapons etc. and a printed manual. Try this game out - I know you'll like it. And once you've dealt with your own annoying computer you'll be able to take your ship to a friend's and sort their Pentium out... Quack. - o -