Yendorian Tales Book I (RPG for PC on Disk 1004) Reviewed by Julian Gregory Richard Garriott has a lot to answer for. For those of you who have been living on a desert island for the last few years he is the person who started the Ultima series which has resulted in me spending countless days on end sat glued to my computer. I understand that the series is still not finished. There are rumoured to be Ultimas 9 to 12 in the pipeline. Knowing my interests Sue has passed on to me a copy of Yendor Tales Book I. The copy she sent to me was a shareware copy and comes with only a very short 'read-me' file and very little by the way of instructions. This is no doubt in the hope that you will spend either $22 to register or $29 which gets you a clue book as well. I have not yet registered for the instructions and have really only just begun the game, so this article is a first impression. Installation is very easy as the file is self-extracting and take up just over 5 Megs on the hard disk. The storyline concerns the land of Thaine which is ruled by individuals more interested in personal wealth than with the welfare of their subjects. Each ruler wanted more land, but no one dared to enter the mist beyond the Gorian sea, believing it to be the edge of the world. However a group endowed with magical capabilities challenged this belief and sailed towards the mist. Once there they realised the mist was a natural phenomenon surrounding a large island, Yendor. Over time large towns sprang up and commerce flourished. The mines produced Nuore which was needed in the practice of magic. But, as usual, there have been increases in the attacks on the miners and the governors need groups (told you) to venture into the mountains to combat these evils. The game itself is not as intuitive to play as Ultima on which it is obviously based. The game is played from an overhead perspective similar to the later Ultimas. Without the proper instructions even setting up a party caused a few problems. When a party (up to 6) has been created I could still not begin to play. Apparently I had not assembled the party. This is done by selecting a member and pressing the spacebar to include that player in the group. This was not described anywhere in the files. Even on a shareware version I would have expected not to be just left to find such simple things out by trial and error. However this is just a quibble as I soon managed to put a party together and sallied forth. It seems to me that the initial battles outside the town are not easy enough to easily enable a strong party to be created. The maximum number in the group is 6. But having a smaller number does not reduce the number of opponents (unlike in Ultima). I also found that my mouse cursor had disappeared sometimes after having been in a battle and I could not retrieve it. I should say that it is quite possible to play just using the keyboard and that may be how the game should be played, but I found the mouse to be a bit quicker. Anyway nowadays all games with any pretensions to quality should allow the use of a mouse. My initial impressions are that any RPG fan would find this to be a quite acceptable game. I think that to play any RPG you have to be a certain type of computer games player. Therefore this game may not appeal to the casual RPGer. It seems difficult to build up your party to any serious strength as I said before. However things may get easier later, although from past experience I doubt it. If you think you could be interested in Yendor don't forget to register your copy after you have had an opportunity to test the game. That after all is what shareware is all about. - o -