The (Other) TADS Game List - Part 5 -------------------------- Maintained by Gerry Kevin Wilson and Paul David Doherty Version 1.1 (March 25, 1996) Provided by The Grue! @~Continued from Issue 48 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=OTHER (OR NO) GENRE: The Broken String (BS.GAM) The first punk rock interactive fiction game. "'Punk's not dead yet!' you think to yourself. 'Not if I can do something about it. I can put up a new band. There are still punks in this city. We can make this place live again. We can make the scene live again.' You play the role of Tim, a young punk rocker, living in an imaginary city in a squat. In Tim's city punk rock is dying and along with it all the ideals that true punk represents. Tim's feeling of frustration and alienation grows stronger every day, but instead of losing hope, Tim decides to go on a crusade to revive punk. Along the way Tim will encounter different problems, not all of them directly related to his task. Tim will also try to solve his personal problems as he goes on with his crusade. You must guide Tim through the city and help him complete his goal." (author's blurb) Authors: Harel Malka , Ran Kramer (c) 1995 Emailware (Source for version 1.0 available) Released: December 1995 Latest Version: 1.1 (TADS 2.2.0, 14 Feb 1996) -=-=- Gerbil Riot of '67 (GERBIL.GAM) "Arguably the daftest, most stupidly silly text adventure ever. Converted with tender loving care from the 8-bit original." (author's blurb) Author: Simon Avery (c) 1991-94 "Shareware" (Crippleware) UKP3 (Password needed for completion) Released: Latest Version: ? (TADS 2.0.1, 28 Feb 1994) -=-=- GC: A Thrashing Parity Bit of the Mind (GC.GAM) Not much plot but filled with ingenious puzzles. Set at MIT, and written for the MIT AI Laboratory Winter Olympics 1994. The first game to use David Baggett's WorldClass library instead of ADV.T. Authors: Carl de Marcken , David M. Baggett , Pearl Tsai (c) 1994 Freeware (Source available) Released: Latest Version: 0.1.1.2.3 (TADS 2.0.1, 17 Jan 1994) -=-=- The Great Archaeological Race (RACE.GAM) You play the assistant curator of the Evelyn Museum in Boston, and it's your job to help increase failing patronage by finding new artifacts. Your quest leads you deep into the heart of the South American jungle, where a whole new world waits to be discovered. "The atmosphere [...] reminded me somewhat of the 'Indiana Jones' movies ... In many places, the writing is plentiful and good; in others, it's extremely terse. ... The game doesn't try to be anything more than an enjoyable puzzle-solving romp, and of course the tricks and traps commonly associated with ancient sites provide the ideal excuse for having lots of puzzles. ... I highly recommend that you download this game and give it a try for yourself." (M. Sean Molley, in SPAG #3) Author: John LaBonney (c) 1992 Shareware US$20 (but no registration possible at the moment) Released: Latest Version: 1.3 (works with TADS 1.20 ONLY!) -=-=- HERO, INC Volume 1: Calling All Heroes (HERO1.GAM) "CONGRATULATIONS! You may already be a winner! Have you ever wondered what life is about? Do you look for happiness but never find it? Does joy, fulfilment, and the answer to world peace always slip right through your fingers? Are you thinking right now, 'I'm a born loser?' Well, we at Hero, Inc once thought that too! Until we found the ultimate answer to all of these questions and more. And, for a limited time only, we've decided to make OUR happiness YOURS! Yes, you can be a hero too! Simply fill out the handy Special Introductory Offer Form enclosed and all your dreams could be about to come true!" (from intro) Author: Nate Cull <100242.2325@compuserve.com> (c) 1996 "Shareware" (Freeware?) Release: March 1996 Latest Version: Beta 1 (TADS 2.2.0, 4 Mar 1996) (The hint system needs a heap size of at least 10000. The command line switch '-mh 10000' should be used.) -=-=- Lost New York (LOSTNY.GAM) "They say you can never get to know the true New York as a tourist -- but this is going to turn out to be no ordinary vacation. What you thought would be a quick jaunt to the usual tourist traps instead uncovers an odd find that sends you hurtling through time, coming face-to-face with history. A history that you realize you are going to have to change if you ever want to find your way home..." (author's blurb) Author: Neil deMause (c) 1996 Shareware US$12 (registered version includes on-screen hints) Released: March 1996 Latest Version: 1.0f (TADS 2.2.0, 21 Mar 1996) -=-=- Modernism (MODERN.GAM) Short no-puzzle "game" based on works of Samuel Beckett and Jean-Paul Sartre. Two parts: "Waiting for Godot" and "No Exit". Author: Jacob Solomon Weinstein (c) 1993 Mailware Released: March 1993 Latest Version: 1.0 (TADS 2.0.0, 21 Mar 1993) -=-=- Tyler's Great Cube Game (CUBE.GAM) Another one-puzzle game. Authors: Tyler Bindon , Steven Taschuk (c) 1995 Shareware US$5-20 (Source available from US$10 onwards) Released: Latest Version: 1.1 (TADS 2.2.0, 4 May 1995) @~More in issue 49 - o -