@~This issue, Dorothy provides solutions to the Inform and Basic @~versions of CIA Adventure, which are different. C.I.A. Adventure (Author Unknown) Walk Throughs by Dorothy Millard 1. (PC BASIC Version) Scenario: Your mission is to recover a ruby that is being used in top secret government projects as a part in a laser projector. Walk Through: (Start on a busy street outside a tall office building), ORDERS PLEASE (you are told your quest), GO BUILDING (the doorman looks at your badge and throws you out), DROP BADGE, GO BUILDING (lobby), EXAMINE DOORS (see button), PRESS BUTTON (doors open), GO DOORS (into elevator), GET KEY, N, E (anteroom), UNLOCK DOOR (using the key), GO DOOR (President's office), GET paper WEIGHT, EXAMINE WEIGHT (heavy), EXAMINE DESK (see drawer), OPEN DRAWER (stuck), EXAMINE DRAWER (fragile), SMASH DRAWER (using the paper weight - two things fall out), DROP WEIGHT, LOOK, GET NOTEBOOK, READ NOTEBOOK (you discover one of Chaos' secret words), DROP NOTEBOOK, GET BATTERY, W, W (lobby). GO DOORS (elevator), PRESS TWO (elevator rises), N, S (cafeteria), UNLOCK CLOSET (using the key), DROP KEY, GO CLOSET, GET plastic BAG, GET rubber GLOVES (leave the broom and dustpan), E, N, W (security office), EXAMINE MONITORS (see a deep pit with a metal hook on the other side), GET TELEVISION, E, E (elevator), PRESS ONE, N, W (visitor's room), DROP TELEVISION, CONNECT TELEVISION, INSERT BATTERY (into what?), RECORDER, DROP BAG, DROP GLOVES, E (lobby). GO DOORS (elevator), PRESS TWO, N, S (cafeteria), BOND007 (a trapdoor opens and you fall through to a sub-basement), GET ROPE, E (entrance to secret complex), E (monitoring room), EXAMINE MONITORS (see a room with a case on a pedestal), W, S (ledge by pit), THROW ROPE (at what?) HOOK (it snags), GO ROPE (to other side of pit), E, E (large room), EXAMINE PAINTING (of a grinning jackal), GET PAINTING (something fell from the frame), LOOK, GET CAPSULE, DROP PAINTING, W, S, W (secret laboratory), GET BOX (note it has a button on it), E, N, E, S, S, W (bathroom), GET BLADE, E, S, GET CARD, DROP BOX, W (control room), PUSH BUTTON (on the wall - this turns off the alarm so the guards don't catch you when you enter the cubicle containing the glass case near the end), E, GET BOX, W, PUSH BUTTON (on box - you a transported back outside to the busy street). GO BUILDING, DROP BOX, W (visitor's room where you left the plastic bag), CUT BAG (using the razor blade), DROP BLADE, LOOK, GET TAPE, INSERT TAPE (into what?), RECORDER, PLAY RECORDER (plays a message and gives a random number which should be noted - there is something in the sculpture), GET GLOVES, E, OPEN SCULPTURE (something falls out), LOOK, GET QUARTER, GO DOORS (elevator), PRESS TWO, N (hallway), INSERT QUARTER (in what?), MACHINE, GET CUP (of coffee), E (elevator), PRESS ONE, N (lobby), DROP CAPSULE (in coffee), GET CARD, GET BOX, WEAR GLOVES, GO DOORS (elevator), PRESS THREE, DROP BOX, PRESS ONE (lobby), W, GET BLADE, E, GO DOORS (elevator), PRESS THREE, N (must be carrying ID card - guard takes your coffee, drinks it and falls asleep, but not for long so don't delay), S, E (power generator room), READ SIGN, PULL LEVER (must be wearing gloves), DROP GLOVES, W, N, W (elevator), GET BOX, N, EXAMINE DOOR (see a slit), INSERT CARD (into what?), SLIT (a section of the wall opens), LOOK (see electronic lock), OPEN LOCK (what's the combination?) ... (enter the random five digit number given to you when you played the tape, which must be typed with spaces between each number - door opens), GO DOOR (metal hallway), E, N (must have turned off the alarm - into a sound-proofed cubicle where a secret door shuts behind you), CUT glass CASE (using the razor blade - you pull something out), INVENTORY (you now have a very large ruby), PUSH BUTTON (on the box). Hooray you have recovered the ruby! You win! * 2. PC Inform Version Scenario: Your mission is to recover a ruby that is being used in top secret government projects as a part in a laser projector. Walk Through: (Start on a busy street outside a tall office building), GO BUILDING (the doorman looks at your badge and throws you out), DROP BADGE, GO BUILDING (lobby), EXAMINE DOORS (see button), PRESS BUTTON (doors open), GO DOORS (into elevator), GET KEY, N, E (anteroom), UNLOCK DOOR (using the key), GO DOOR (President's office), GET paper WEIGHT, EXAMINE WEIGHT (heavy), EXAMINE DESK (see drawer), OPEN DRAWER (stuck), EXAMINE DRAWER (fragile), SMASH DRAWER (using the paper weight - two things fall out), DROP WEIGHT, LOOK, GET NOTEBOOK, READ NOTEBOOK (you discover one of Chaos' secret words), DROP NOTEBOOK, GET BATTERY, W, W (lobby). GO DOORS (elevator), PRESS SECOND (elevator rises), N, S (cafeteria), OPEN DOOR (using the key), DROP KEY, GO DOOR (closet), GET plastic BAG, GET rubber GLOVES (leave the broom and dustpan), E, N, W (security office), EXAMINE MONITORS (see a deep pit with a metal hook on the other side), GET TELEVISION, E, E (elevator), PRESS FIRST, N, W (visiting room), DROP TELEVISION, CONNECT TELEVISION TO RECORDER, INSERT BATTERY IN RECORDER, DROP BAG, DROP GLOVES, E (lobby). GO DOORS (elevator), PRESS SECOND, N, S (cafeteria), BOND007 (a trapdoor opens and you fall through to a sub-basement), GET ROPE, E (entrance to secret complex), E (monitoring room), EXAMINE MONITORS (see a room with a case on a pedestal), W, S (ledge by pit), THROW ROPE AT HOOK (it snags), GO ROPE (to other side of pit), E, E (large room), EXAMINE PAINTING (of a grinning jackal), GET PAINTING (something fell from the frame), LOOK, GET CAPSULE, DROP PAINTING, W, S, S (secret laboratory), GET BOX (note it has a button on it), E, N, E, S, S, W (bathroom), GET RAZOR BLADE, E, S, GET ID CARD, W (control room), PUSH LARGE BUTTON (on the wall - this turns off the alarm so the guards don't catch you when you enter the cubicle with the glass case near the end), PUSH SMALL BUTTON (on box - you a transported back outside to the busy street). GO BUILDING, DROP BOX, W (visiting room where you left the plastic bag), CUT BAG (using the razor blade), DROP BLADE, LOOK, GET VIDEO TAPE, INSERT VIDEO TAPE IN RECORDER, EXAMINE TELEVISION (see a message which gives a random number that should be noted - there is something in the sculpture), GET GLOVES, E, OPEN SCULPTURE (two things fall out), LOOK, GET QUARTER, GO DOORS (elevator), PRESS SECOND, N (hallway), INSERT QUARTER IN COFFEE MAKER, GET HOT COFFEE, E (elevator), PRESS FIRST, N (lobby), DROP CAPSULE (in coffee), GET BLANK CREDIT CARD, GET BOX, WEAR GLOVES, W, GET BLADE, E, GO DOORS (elevator), PRESS THIRD, N (guard takes your coffee, drinks it and falls asleep, but not for long so don't delay), S, E (power generator room), PULL LEVER (must be wearing gloves), W, N, (if you examined the door you would see a slit but there isn't time before the guard wakes), INSERT CREDIT CARD IN SLIT (a section of the wall opens), LOOK (see electronic lock with dial), SET DIAL TO ... (the number given to you on the television - door opens), E (metal hallway), E, N (must have turned off the alarm - into a sound-proofed cubicle where a secret door shuts behind you), CUT glass CASE (using the razor blade - you pull something out), INVENTORY (you now have a very large ruby), PUSH SMALL BUTTON (on the box). Hooray you have recovered the ruby! *** You have won *** - o -