I Have No Mouth, And I Must Scream - Part 2 Solution by Neil Shipman @~Continued from Issue 51 Nimdok: Talk to prisoner (say everything you can) - talk to guard - walk to hospital - look at poster - walk to curtain - talk to anesthetist (say everything you can, ending with 'I will begin the procedure momentarily') - look at child - walk to recovery - look at patient (any one of them) - look at vent - push vent - use vent - look at watch - take watch - look at pliers - take pliers - look at records - look at ovens - use oven (on right) - return to operating theatre - take ether - use ether with patient (say everything you can) - take scalpel - look at jar - take jar - walk to curtain - take box - use jar with box - return to recovery - look at child - talk to child (say everything you can) - use vent - use door - give pliers to prisoner - talk to prisoner (say '... With these materials ...') - look at wall (of faces) - walk to bunker - look at teletype - use teletype - walk to doorway to right - look at golem - look at vat - push switch - look at vat - take vat (you take a mirror) - look at mirror - return to wall - use wall Ted: Walk to entrance - look at second monitor from left - push it - walk to entrance - walk to doorway to north - look at ellen - talk to ellen (say everything you can) - look at dresser - return to hallway - walk to doorway to west - take books (read everything) - return to hallway - walk to doorway to northeast - take glass - take books (read each one) - return to hallway - walk to doorway to east - take icon - return to hallway - use icon with door - push armor - walk to doorway to south - talk to maid (say everything, keep asking about mirror, accept maid's offer) - go to ellen's room - talk to ellen (say everything you can) - return to kitchen - talk to maid - use oven - talk to maid (say everything you can) - talk to maid (say everything you can) - return to hallway (listen to shadows) - walk to doorway to east - push sconce second from right - walk to secret passage - talk to witch (say everything you can *don't say you've got a deal*) - go to northeast room with books - take books (read secrets of necronomonic summoning and double, double, toil and trouble) - return to secret passage - talk to witch (say 'I know all about sleeping spell, kalla ingma thacko') - take chalk - use chalk with circle - talk to demon (say everything you can *don't say you've got a deal*) - go to kitchen - use door to maid's bedroom (it's locked) - return to secret passage - give glass to surgat - talk to demon (ask him to unlock maid's bedroom, say you don't believe him) - go to maid's bedroom - look at tapestry - go to ellen's room - talk to devil (say everything you can) - talk to angel (say everything you can) - go to west room with books - take books (read the divine comedy - you take a mirror) - return to ellen's bedroom - talk to ellen (say everything you can) - give mirror to ellen - use mirror with devil - go to secret passage - use mirror with circle (you talk to surgat and get him to open the gate into the surface world) Endgame: Select nimdok - use pit workstation (type 1945, run metaphor program, about metaphor, main menu, open subject directory, select each character, main menu, open mail, access newsnet, main menu, extend bridge, log off) - walk to bridge - use summoning with circle (you talk to demon, say everything you can *don't give away totem of entropy*, then invoke totem of compassion) - walk to bridge - walk to right neural path - walk to right neural path - look at superego - talk to superego (say everything you can, ask for advice - use clarity with superego - walk to right neural path - walk to right neural path - walk to right neural path - look at ego - talk to ego (say everything you can then, when given opportunity, just walk away) - use forgiveness with ego - walk to south neural path - walk to west neural path - walk to west neural path - look at id - talk to id (say everything you can then, when given opportunity, just walk away) - use compassion with id - walk to west neural path - walk to bridge (the id, ego and superego talk to you then, when you can, invoke totem of entropy). There must be other ways of playing the endgame with different characters but I haven't been successful with anyone other than nimdok. ------------------ In Frobs We Trust! ------------------ - o -