A Bear's Night Out - author David Dyte (Inform, Freeware, PC version part of SynTax Disk 1214) Reviewed by John Ferris Another entry in the 1997 IF competition, A Bear's Night Out has the player taking the part of a teddy bear. The bear's owner, David, has forgotten about tomorrow's picnic, so teddy has to make all the preparations. The game calls itself a children's game, but the difficulty level is too high for the age group who would be into soft toys (the first time around, that is). The game is set inside David's flat which turns out not to be as dull a setting as it could have been, since a teddy bear's view of the world is somewhat different (lower) than our own. Once out of bed, teddy has to explore the flat in an attempt to find out what to do. The clues to this are there, though it took me a while to figure it out. It pays to be very curious about everything. There's one NPC in the game, Holly the cat. Holly is well written and can often be seen doing cat-like things in the background. I spent a lot of the game being worried about the sort of cat-soft toy interaction that results in lots of fluff but if you treat her right she's just a big pussy cat. The puzzles are on the whole logical and clever, although the solution to the dark location was found by accident. The author insists the solution works in real life, but as I don't own one of those objects I would never had guessed. At least finding the solution by accident is inevitable One thing I will give away is that this is one of those games where some objects have to be examined more than once. In hindsight you can see the logic, but it does go against convention. I did like the way some puzzles had more than one solution and I was impressed at how well the tape recorder code had been written. In fact the game understood most of what I was trying to do, although the "unlock" command was a bit dim. I don't like to be asked "with what" when I'm carrying the only key because I'm not going to try using the ukulele, am I? As for atmosphere, the descriptions are short but adequate and most of the atmosphere was created in my mind. The worry about the cat, trying to keep time limits (although there's only one) and the knowledge that almost everything in the game had a purpose. It managed not to be childish or too cute and there is a lot to hold the player's interest, not least the number of references to other games that can be found. Oh yes, there's one surreal moment that worked against the atmosphere but I didn't find any bugs*. In summary, A Bear's Night Out is a short, well-written game of about average difficulty, well worth the download. A Bear's Night Out can be downloaded from the if- archive at ftp.gmd.de in the 1997 IF Competition directory along with a solution, if required. *Although with my play-testing performance on Zero Sum, I wouldn't take my word for it :-) - o -