The Seven Stooges : my standard PCs by Dave Booth I was intrigued to read about Sue's RPG personae in SynTax 45. So I wasn't alone in having stock PCs that I use in game after game. In fact, is it common for players to carry characters forward like this? Anyway, the core of the team that accompany me on many quests are all veterans of Dungeon Master days. Step forward Linflas, Elija, Boris and Nabi! As you'll almost certainly remember (unless you haven't played DM - in which case, what have you been doing all your life??) the characters in the game were selected from portraits of dead heroes on the walls of the dungeon entrance. You resurrected them to serve in your quest to escape. I seem to recall that you could resurrect or reincarnate characters, though the difference in the context of the game is lost in the mists of time. I do remember that one option brought the character back with his or her belongings, so at least you started with an albeit sparse collection of weapons, armour, and magic items. However, you chose the heroes with their attributes on their death day. No opportunity to create truly custom characters. The four I settled on were a Fighter (Linflas), Ranger (Elija), Mage (Boris) and Healer (Nabi). This was to be the group I've used in all future quests involving multiple PCs. When RPGs came along that allowed you to custom create characters, the characters of the four worthies changed accordingly. Linflas was always going to be the Avatar of the pack, and having earned his stripes as a Paladin, went on to take centre stage as a solo PC in Ultima. Linflas has always been a Human. This cheesed off the others somewhat. Boris in particular was not going to let some holier-than-thou knight steal his thunder. This Dark Elf's specialism has remained magic casting, but in various guises he has shown a flair for picking pockets and locks. Boris' most recent claim to fame was as my stock Daggerfall character and subsequently the star of Battlespire. Poor Elija and Nabi have been neglected by comparison. Elija especially has gone thorough a series of mutations in an effort to find him a calling in life. The Ranger in him has remained his dominant feature, but latterly he's been sighted in various games throwing magic around, healing characters, or even dabbling in a bit of thievery. He's something of a Jack of all trades, reflected in his rebirths as a Human, Dwarf and Half-Elf. Nabi remains a stoic Cleric Human. Healing is his big thing, and he (usually) does it well. The highlight of his career was in the TSR Dungeons & Dragons series; his natural ability to turn undead has saved the party on more than one occasion. I lost count of how many times he used this skill in Eye of the Beholder! Of course, there are RPGs that require more than four PCs. In these situations relatively minor, but in their own way unique, characters have made an appearance. Gothmog (another ex-DM character) is a thoroughly nasty piece of work. Whilst other PCs are True Neutral, this fella is an unreconstructed Chaotic Evil. Any chance he gets, he'll use necromancy. He does take some of the limelight from Boris, being a magic user by definition, which is just as well as it keeps B from getting too big-headed. Elija has had his work cut out keeping Gothmog from turning poor Boris into a pool of sludge. Not a man (or skeleton, undead or other ghoulish critter) to mess with. Tealeaf is, well well, a thief! There are games where a specialist of his ilk is necessary, and he's been a real boon in games like Wizardry. I had fun taking him round Daggerfall as well, as it provided a real contrast in gameplay to the more usual fighter or magic-user type. A halfling with a future. The final player in my set has only been sighted in Wizardry. Hissssa was in my Wizardry VI party before Gothmog came along. Amazingly enough, Hissssa is a Lizardman, and has this useful talent of burping poisonous gas over enemies. However, one night Gothmog came on the party at rest, and slipped Hissssa a micky finn at the camp nosh-up. The brew caused him horrendous flatulence, so the others had to banish him from the party. Which is where G stepped in as a 'brave replacement'. What a rotten so and so. That's the mainstay of the PCs that I've used in my RPGing years. It's a minor disappointment now when I have to take pre-created characters on board in a game. The guys though are grateful of a rest between dungeon crawls. Gives them a chance to laugh whilst someone else gets beaten up by monsters. @~Perhaps someone else would like to tell us about THEIR special @~PCs in the next issue? ... Sue - o -