I've Still Got A Friend!!! - Part 2 by James Judge @~Concluded from last issue 6) Quake - iD (œ15 now!!!!) Heh, heh, heh. Heh. Heh, heh, heh. Heh, heh. Says it all really. This is my favourite game for multiplayer anarchy. Many hours have I spent fragging and being fragged. Then fragging some more. The idea with this game is exactly the same as Doom et al, but is made so much better because of the inherent beauty of the Quake engine. Now up to 16 player can play at once, and if you want to see some scary examples of obsession, take a look at the Internet Quake Clan sites where it seems people live, eat, breathe and excrete this game every waking second. Linking up is simplicity itself as once a stable network has been created Quake does everything else for you. All you have to do is select someone to host a game, give yourself a name and dress colours and then head out for full-on anarchy. You can play on any of the single-player levels, or the single multi-player level included in the Quake package. However, far more satisfying is digging out a few cover CDs and using some of their multi-player levels which are perfectly tailored for the maximum killing ability. What also comes into its own are all the PD patches you can get which will give you interesting weapons and abilities - firing a guided missile in a single player game of Quake is moderately fun. Chasing your best friend with one through an entire level, all the while he is screaming his head off beside you is hilarious - especially if you miss, for some strange reason. I could go on for hours about all the different patches, levels and what-not that are available and how they'll make the game more fun. Instead I'll just say suck it and see. Watch out, though, as collecting maps and patches can get to stupid heights - once we all met up and my two other cohorts had removed the Quake folders from their HDD, so I told them to take a copy of my folder. Little did I realise my version of Quake had swollen to about 700megs what with patches etc! Still, now it's down to a more manageable 95megs. As with Doom, you can each take a copy from one CD and play without the little silver disc. However, the legality of this is highly dubious and this reviewer by no means condones this, or even admits to having done it himself. No sir! 7) Red Alert - Westwood (œ35 still) Along with Quake this is the other seminal must-play multiplayer game. Linking up through Win 95 is a breeze, but this is the game that we've had the most stability problems with - some sessions the regularity of crashes has been preposterous, resulting in an extended Quake session instead. It isn't too bad when a player disappears, however when the host's computer decides to die, then the whole game must be rebooted. The multiplayer version of the game is exactly the same as the Skirmish option available in single player mode. You must build your base and army up on a multiplayer map and destroy all other factions as quickly as possible. You can alter the tech level on each map, so you can fight with just infantry or go to the other extreme of all tech being available (and this is the best way to play as it creates more tactical opportunities). You can alter the number of starting units and credits as well as how many AI players will be joining the human players. But be warned - the computer AI is notoriously difficult to compete with. We all seem to get wiped out straight away by this added opponent (and you can have up to eight of the blasted things running!) without even getting a chance to trade fire with one another. However, Mongoose seems to have no problems in this area, so maybe we're just being dumb. Red Alert really blossoms in the multiplayer environment and games can soon last for hours on end, depending on how well you and your opponents are matched skills wise. My little networking group are all of the same ability (more or less) so battles are wonderfully long and intriguing, but if someone does develop a new tactic then that is quickly assimilated and used by all others (or protected against) in subsequent games, making it more and more involved. The different maps available also define the length and type of battle and many more can be picked up on the Internet. Easily the best multiplayer strategy game out there, as they are like a good pair of old, broken in boots that keep leading you down different paths before you even know it. Excellence at work (and our crashing problems seem to be less frequent since someone has returned to using an Intel processor instead of a Cyrix and someone else has changed their computer completely). Everyone needs a CD to load up their level, however as you get two disks in the Red Alert package, then that helps. Also you are given about a minute before the level starts, so you can load two computers from one disk if you are quick enough. And if you're really quick (and lucky!) then three computers can use the same disk, but we've only managed that once... Owners of any of the add-on disks can also use those to load multiplayer games, so that frees up the original two disks and... well, you get the idea. 8) Total Annihilation - Cavedog (œlots, but probably about œ35) Just to be completely honest up front - I don't own this game and have only played it a couple of times multiplayer. Therefore, the fact that I was playing against two people who owned the game and gave me a good drubbing within the first five minutes may just skew my opinion of this damned game. We had a few problems getting the game up and running through Win 95, but that was mainly due to one of the three people using a different version than the others (they had loaded in some patches from the Internet, giving their game a different version number). For the five minutes that I played the game it was very good. I managed to make at least two units before my base was decimated. After that I just sent my Commander up to someone's base (I don't even now whose it was!) and let him get destroyed, wiping out at least one of their structures. Hmmmmn, maybe I need a bit of practice. However, watching and learning from the two masters at work, I could quickly see that this game easily offers the same level of depth that Red Alert does in multiplayer games and with the better graphics and greater variety of troops it seems that, as with Red Alert, this is a game that will just keep getting better with age. Copies can be spawned from the original CDs, and, as with Diablo, this is an "OK thang" in the eyes of the distributor. Cool. Read Alex's review for the full story on this game, but the multiplayer part works well, and I was very impressed with the unfolding battle that I was watching after my five minutes of doom. Again, another game that can take ages to play with human opponents. 9) Syndicate Wars - Bullfrog (about œ12 methinks) Anyone remember Gauntlet? Good. Imagine that in full 3D with loads of big-explosion weapons and innocents running down the road on fire. That's Syndicate Wars multiplayer in a nutshell. Having played the singleplayer game avidly, I was looking forward to a multiplayer thrash at it, but after finally getting my wish I was greatly disappointed. You still take on four agents who can be kitted out with any of the tech in the game (the actual weapon selection for each agent is the same for each player and is decided on by the host of the game. This means that everyone knows what weapons they will be facing) and control them in one of the cities around the world. But now, instead of fighting against your opposite faction (the Church if you were playing with the Syndicate, for example) you now take on your human opponents as well as an undefined number of computer controlled teams, all of whom are deadly in the extreme and really get in the way of a good multiplayer bash. The game is definitely fast-paced, but due to the size of levels, it is quite common for a single team having to trudge all the way across town to meet some opposition. Then the nature of things is for everything to explode, one team getting decimated and the other team partially (earning their controller a point) who are then picked off by the computer teams (thus losing that hard-fought point instantly). If the computer teams weren't there and you could stop yourself from using the most powerful weapons there, then a half-decent game could be had by one and all. But what with human nature being what it is and the presence of the computer AI the multiplayer aspect of this game is a huge disappointment. 10) Warcraft 2 - Blizzard (œdunno) This is one game that I've played quite a bit multiplayer but never on my own. Strange. Still, copies are spawnable from the original CD and this is the preferred and recommended way of doing it. Cool! Like Red Alert and TA, this is a great game multiplayer but with wizards and warlocks this time round. Even tough it looks slightly more dated than either of the others, it is still a very worthwhile game, even for the humour prevalent in everything you do. The only downside is the limited number of units, so you must keep inventing some new tactics to stop the game from becoming boring and repetitive. Setup is easy and there were no stability problems, so if you prefer wizards to tanks, then this might be the multiplayer tactical gaming experience you've always been waiting for. It dead good fun. Yes mi'lud! THE END So, that is it for now. The ten games that are worthwhile getting your mitts on for multiplayer action. Undoubtedly Quake and Red Alert are the best two, and if you want to emigrate to America and start playing in the PGLA, then you might even make some money out of it. However, Total Annihilation looks as if it will grow into a Red Alert toppler (once I've figured out how to last more than five minutes and two units down the road) and Warcraft 2 is definitely worth a go, especially as you only need one CD to get a game going. For those of you out there without the patience to sit through a few hours of tactical fisticuffs, then Quake is on the top of the quick and violent games pile, with Carmageddon a close second. However, Descent, even though it is almost as old as Quake, is still worth a look. Yeah, I reckon with those five games you and some friends can quite easily have many hours of fun becoming the most bitter of enemies. - o -