STAR TREK THE NEXT GENERATION: A FINAL UNITY - part 2 Solution by Diana Griffiths Continued from Issue 53 ---------------------------------------- OUTPOST 543, COMMUNICATIONS RELAY STATION, GOLDUR EPSILON On arrival at outpost use the Comms to contact Commander Chan. You will be instructed to go to the aid of a Communications Relay Station. Accept the mission. Picard will set course, as instructed. On arrival Worf will detect three Romulan Warbirds. Have Worf prepare to engage the warbirds and they will retreat. Change course to intercept them. One warbird will attack. After being attacked by the Enterprise, the warbird initiates self-destruct. Contact Commander Chan via the Comms. Picard will be given another assignment. His request for repairs is turned down and he is ordered to help the Klingons against an attack by three Warbirds. Picard will set course for Goldur Epsilon. (At some point soon, Worf will detect a Romulan vessel. Intercept the target and destroy it.) Talk with the Klingon captain. Picard will then discuss the situation with the crew. Contact Commander Chan via the Comms. Picard will give his report and then receive a signal from Starfleet and lay in a course for Shonoisho Epsilon 6 or Frigis. You will receive a message from Chancellor Laraq. Continue on course to Frigis and you will encounter a Romulan Warbird. Destroy it. Picard now wants to beam down to Frigis. ---------------------------------------- FRIGIS Go to the transporter room. The away team should be Picard, Data, Worf and Troi. The inventory should contain Phaser and Tricorder. Energize. Have Picard speak to Laraq about the Ancient Chodak. Laraq will give the Isolinear Encryption Rod, the Programming Tool for the Rod and a Chodak Data Crystal to Picard. The away team will return to the Enterprise and Picard should set course for Horst III. Data will complete an analysis of the Chodak Data Crystal. ---------------------------------------- HORST III - CHODAK SITE On arrival at Horst III Picard will receive an automatic message transmitted by Shanok. Go to the Transporter Room. The away team should be Picard, Data, La Forge and Troi. The inventory should contain Phaser and Tricorder, the Isolinear Encryption Rod and the Programming Tool. Energize. Set the Phaser to its highest setting and fire it at the rubble. Walk to the passageway. Use the Screen. Put the Isolinear Rod in the Aperture. Put the Programmer on the Rod. Use the Tricorder on the Screen. Remove the Rod and exit the Screen. Walk left to the Rear of the Site. Use the Tricorder on the Instrument, then on the Instrument Mounting. Walk right to the Main Area. Walk right to the Access Shaft. Hail the Enterprise via the Comm Badge. The mission is complete Wait a few moments and Worf will receive a message from Starfleet. Picard is instructed to intercept an unknown alien vessel located in the Yajj system. Picard will set course as instructed. Save! ---------------------------------------- YAJJ SYSTEM After destroying the alien vessel Picard will discuss the encounter with crew. Have Picard talk to Data and Picard will set course for Allanor. ---------------------------------------- ALLANOR On arrival at Allanor, Data will find a transporter point below the surface of Allanor. Go to the Transporter Room. The away team should be Picard, La Forge, Data and Carlstrom. The inventory should contain the Phaser, Tricorder, Med-Kit, Rod and the Rod Programmer. Energize. Use the Tricorder on the Schedule Screen at the back of the room. Set the Phaser to at least setting 8. Use the Phaser on each of the three Alloy Seals of the Ventilation Duct at the front right. When the Ventilation Duct opens, walk through it. In the next room use the Display Panels at the top of stairs at the right of screen. Use the Rod on the Port at the bottom right. Use the Programmer on the Rod. The Computer will display a menu with three options. Select System Log then More. Select Done when La Forge and Picard have finished studying the information. You will be returned to the Main Menu. Select Initialize System then OK. Wait for a menu displaying Activate Facility and Exit. Select Activate Facility. Wait. You will be returned to the Main Menu. Select Access Database. Select OK. Wait. Select Dispatch Repair Unit. Wait. You will be returned to the Main Menu. Remove the Isolinear Rod and you will leave Control Panel. Walk to the Passage on the right. You should now be in the Drone Repair Area. Pick up the Sheet of Metal on right of screen. The Sheet of Metal and a Paperclip will appear in the inventory. You will witness a Drone being repaired. Data will discover how to deactivate the Drones. Return to the walkway on the left. Return to the Ventilation Duct on left. You will now be back at the Beam Down point. Remove the Foreign Object, Logic Inhibitor, from the deactivated drone. The drone will reactivate. Use the Tricorder on the Drone immediately to deactivate it. This is a Security Drone which will confiscate your weapons if not deactivated. You will now have the Logic Inhibitor in your inventory. Return to the Drone Repair Area by walking two screens to the right. Walk to door at the far rear. You will now be in a location featuring a large, round door that automatically opens on the Drone's approach. This door will close after the Drone goes through the door. Have Data use the Tricorder on the Alien Device just below the Door. A schematic diagram of the door mechanism will appear on the Tricorder display indicating the location of the Logic Circuitry for door. Select Resume. Place the Logic Inhibitor on the Door Circuits to the left of door. This will stop the door from automatically opening. When the next Drone approaches it will stop. Use the Tricorder on the Drone and select Deactivate. Remove the Logic Inhibitor from logic circuitry. The Door will now open allowing access to the next room. Walk to the Door. The Logic Inhibitor will be replaced to prevent it from closing again. You are now in the Drone Charging Area. Have La Forge use the Display Panel near the Away Team's point of entry. Insert the Rod in the Port. Place the Programmer on the Rod. The Display will be activated. Two options are offered: Power Off and Station Offline. Select Power Off. Power On will display. Select Station Offline. Station On Line will display. Exit the Panel. The Charging Unit will now be back in operation. Green lights will illuminate on the side of the Charging Capacitor. Use the Display Panel again. Insert the Rod in the Port. Place the Programmer on the Rod. Select Power On. Power Off will display. Exit the Panel. Drones will continue to be charged thus decreasing the charge in the Capacitor. When the Capacitor is down to one green light, fire the Phaser at the Capacitor. The Charging Machine will be destroyed. Try walking past the Charging Machine. Wait. The Chodak will appear. Follow the Chodak to the next location when invited to do so. Have Picard talk to the Chodak on the far right. Claim to be in on a peaceful archaeological mission. Do not tell the Chodak you have an encryption rod. The Chodak will take you to the Hall of Records. (If the conversation above goes differently, you may end up surrendering or fighting. No matter what choices you make you will end up at the Hall of Records.) Use the Rod on the Computer (if the Chodak have not done so). You will learn information concerning the Unity Device. The Chodak will eventually leave. Look at the Pedestal. The computer is still active. Select Exhibit 227. Select View. Read the Document. Select Done on completion. Select Final Message. Select View. Listen and read the Document. Select End of Transmission on completion. Select Communique 763-r. Select View. Select Done on completion. Exit the Panel. Walk to the back of this location. At the new location you will witness the departure of the Chodak. Use the Med-Kit on the dead Optimator. Have Picard talk to the injured Optimator twice. Data will synthesize a stimulant for the Optimator. A Stimulant will appear in inventory. Use the Stimulant on the injured Optimator. Picard will be given a security code by the Optimator. Use the Security Panel near the injured Optimator. Insert the Wire Loop (paperclip) into the hole left of the rod. The Security Rod will appear in the Inventory. Use the Security Rod on the Port. Select all six buttons on the screen display to deactivate the security system. Exit the Panel. Walk to the Stairs at the top left. Walk Left. Walk to the Hall at the back of the screen. You are now in the Chodak Transporter Room. Use the Panel. This is the Control Panel for the Transporter. Use the Middle Button at the left. Use the Right Button at the top. Use the Engage Button on the bottom right. The Transporter will activate and the three Away Team members displayed on the screen will be transported. Use the Bar Gauge (timer) on right of screen. Exit the Panel. Walk to the Transporter. The last member of the Away Team will be transported. The entire Away Team will appear at new location. Walk to the Door at the front left. The Away Team is back at the location where Picard first met the Chodak Admiral. Walk to the Charging Station to the left. Walk to the passage at the bottom left. Walk to the Chamber at the bottom left. Walk to the Walkway to the left. Walk to the Ventilation Duct to the left. The Away Team has returned to the Beam Down location. Wait. One of the Away Team will study the screen and Data will propose calculating the possible location of the Nebula. Hail the Enterprise via the Comms Badge. This mission is complete. ---------------------------------------- LOOKING FOR THE UNITY DEVICE Back on the Enterprise Picard will discuss the gathered information with rest of crew. Return to Federation Space. Have Picard talk to Troi, then Data, then lay in a course for the Gambara Pulsar. On arrival Data advises Picard that the Pulsar has collapsed into a Black Hole thirty years previously. Talk to Troi again and she will suggest taking the Enterprise thirty light years from the present location to view the light from the Pulsar. Select Astrogation. Select Sector Map (cube). Set a heading of 06-05-06 (Zephyrus Sector). Select Course. Engage. On arrival the Enterprise will probably encounter a Warbird at this location. On destroying any resistance, select Astrogation. Select Stellar Map (middle button). Set a Stellar Heading of 03-08-12. Select Course. Engage. On arrival Data will detect a light reading from the Pulsar, as planned. Data will tell Picard that the Unity Device is in Sector 03-01-03. Select Astrogation. Select Sector Map (cube). Set a heading of 03-01-03 and engage. On arrival in Thang Sector the Enterprise is likely to encounter heavy resistance before reaching destination. Select Astrogation. Select Stellar Map (middle button). Set a heading of 09-14-16 and engage. The Enterprise has arrived at the Unity Device. Picard will give the order to approach the Unity Device. The crew discusses their observations of the Unity Device and assesses the situation. The Garidian Warbird arrives and hails the Enterprise. On completing the conversation with Garidian Captain, wait. The Chodak Dreadnought arrives and hails the Enterprise. On completion of the conversation the Chodak Dreadnought prepares to attack. Have Picard select Evasive Maneuvers and wait. The Chodak Dreadnought will not attack. Both the Chodak and the Garidians send shuttles down to the surface of the Unity Device. Picard does the same. The away team should be Picard, Data, Worf and Butler. The inventory should contain Phaser and Tricorder. ---------------------------------------- THE UNITY DEVICE On arrival walk to the Interior Bay on the right. Get Worf to walk to the circular platform in middle of screen. This is a transporter pad. Send Worf through the transporter first. Have each member of the away team step onto the transporter pad individually, Picard going last. Only Picard will arrive at the new location. Have Picard look at the Glow on the left. Walk to the left. The alien does not respond to Picard. Walk to the Left. Picard meets Brodnack and Pentara, and discusses the situation with them. Walk to the shuttle. Their conversation continues as they travel to the control center. Agree to the alliance with Pentara. Walk to left-most (center screen) door. Picard will be met by a Picard from the future and given an Artifact. Do not admit this to the others. Speak to Brodnack and you will be told of the second Test. Picard will pick up the semi-circular blocks. Picard goes first with test. Use Table. Use Disk Half on Left Receptacle. Use Button. Pentara goes second. Brodnack goes third. Picard's turn: Use Table. Use Button. Pentara and Brodnack take their turns. Picard talks to Brodnack so that Brodnack decides to co-operate with Picard and Pentara. Have Picard pick up Disk Half from Table. Get Picard to examine Field Generator. Use Disk Half on Disk Half to create a complete Disk. Use Disk on (lower) air gap. Look at Field Emitter at the top. Look at the upper air gap. Look at the Field Coil. Look at the lower air gap. Look at the Disk. Exit Field Generator. Picard will ask for the other four Disk Halves from Pentara and Brodnack. Assemble two complete Disks. Examine Field Generator. Insert both Disks into lower air gap above the first Disk. The Force Field will be deactivated. Exit the Field Generator. Walk to the right. Have Picard use the Artifact. He will be transported across the chasm. Use the Artifact twice more to transport Brodnack and Pentara. Pick up the Symbol. The Force Field in the Doorway will be deactivated. Walk to the Doorway. Use the Symbol on the lower right Door. The Door will open. Walk through the open Door. Walk to the Stasis Chamber. Look at the Stasis Chamber. Use the Panel to the right of the Stasis Chamber. The Judge will come out of stasis and talk to each of the candidates. Have Picard say that the Unity Device should be used for the good of all. The Judge will interrogate each of the candidates. Once he is satisfied he will open the Door. Walk to the right. Walk to the Tower. This will take the candidates to the Unity Device Intelligence. The Unity Device will claim all candidates have passed the tests. The Unity Device will detect a Borg Invasion Fleet and offers the candidates the opportunity to take action against the Borg. This is another test. A Control Panel will appear. Have Picard deactivate the Panel, without making a choice. Picard will then explain his actions. Now, sit back, relax and enjoy the exciting end sequence! ---------------------------------------- STAR TREK THE NEXT GENERATION: A FINAL UNITY is published and distributed by Spectrum Holobyte, Inc. This walkthrough is copyright (c) 1995 by Diana Griffiths. All rights reserved. Not to be distributed without permission. - o -