Quake II - Part 3 - cheats and demo secrets Continued from last issue More cheats for the full retail game Type these in at the Quake 2 command line (press ~) To jump to any level you want, just type "map levelname" in the console (i.e. map base1) See here for a guide to all secrets. * = Secret Levels Unit 1 - Base Unit Outer Base - base1.bsp Installation - base2.bsp Comm Center - base3.bsp *Lost Station - train.bsp Unit 2 - Warehouse Unit Ammo Depot - bunk1.bsp Supply Station - ware1.bsp Warehouse - ware2.bsp Unit 3 - Jail Unit Main Gate - jail1.bsp Destination Center - jail2.bsp Security Complex - jail3.bsp Torture Chambers - jail4.bsp Guard House - jail5.asp Grid Control - security.bsp Unit 4 - Mine Unit Mine Entrance - mintro.asp Upper Mines - mine1.bsp Borehole - mine2.bsp Drilling Area - mine3.bsp Lower Mines - mine4.bsp Unit 5 - Factory Unit Receiving Center - fact1.bsp *Sudden Death - fact3.bsp Processing Plant - fact2.bsp Unit 6 - Power Unit/Big Gun Power Plant - power1.bsp The Reactor - power2.bsp Cooling Facility - cool1.bsp Pumping Station 1 - waste2.bsp Pumping Station 2 - waste3.bsp Big Gun - biggun.bsp Unit 7 - Hangar Unit Outer Hangar - hangar1.bsp *Comm Satelite - space.bsp Research Lab - lab.bsp Inner Hangar - hangar2.bsp Launch Command - command.bsp Outlands - strike.bsp Unit 8 - City Unit Outer Courts - city1.bsp Lower Palace - city2.bsp Upper Palace - city3.bsp Unit 9 - Boss Levels Inner Chamber - boss1.bsp Final Showdown - boss2.bsp Cheats for the compatibility demo release: ----------------------------------------- Enter the command console (press [~]) then type Note: [#] means any number (if you type "give blaster 255" then you'll get 255 blasters. The same goes for all the other weapons. The [] means it's optional. god - Enables god mode give blaster [#] - Gives you the weapon you start with (DUH?) give shotgun [#] - Gives you the Shotgun. give sshotgun [#] - Gives you the Super Shotgun. give machinegun [#] - Gives you the Machine Gun. give grenadelauncher [#] - Gives you the Grenade Launcher. give rocketlauncher [#] - Gives you the Rocket Launcher. give shells # - Gives you # number of Shotgun Shells. give bullets # - Gives you # number of Bullets. give grenades # - Gives you # number of Grenades. give rockets # - Gives you # number of Rockets. give quad [#] - Gives you # number of Quad Damage Power Ups. give envirosuit [#] - Gives you # number of Environment Suits. give invulnerability [#] - Gives you # number of Invulnerability Power Ups. give silencer [#] - Gives you # number of Silencers. give rebreather [#] - Gives you # number of Rebreathers. give jacketarmor [#] - Adds # Jacket Armor points. give bodyarmor [#] - Adds # Body Armor points. give combatarmor [#] - Adds # Combat Armor points. give health 999 - 999 health (doesn't add to your health) g_unlimited_ammo 1 - All ammo gets stuck at 999! (but you need to get the ammo first, Of course.) g_unlimited_ammo 0 - Ammo goes back to normal. noclip - Turn off clipping status - Displays info on the current game sv_gravity xxx - Gravity; xxx represents a number from 00 to 850, where 00 equals no gravity and 850 is normal gravity crosshair 1 - Cross wires on crosshair 0 - Cross wires off notarget - Invisibility map start - Jump to the start of level (might not work) map end - Jump to the level end boss (might not work) team "team name" - Sets your team name. gamemap (map) - Chooses map to play on. Other interesting stuff: (following quite useless, just for ----------------------- completeness) give powershield [#] - Gives you a Power Shield. give powerscreen [#] - Gives you a Power Screen. give item_adrenaline [#] - Gives you Adrenaline. give item_bandolier [#] - Gives you Bandolier. give item_pack [#] - Gives you Ammo Pack. give key_data_cd - Gives you the Data CD. give key_power_cube - Gives you the Power Cube. give key_pyramid - Gives you the Pyramid key. give key_data_spinner - Gives you the Data Spinner. give key_pass - Gives you the Passkey. give key_blue_key - Gives you the Blue Key. give key_red_key - Gives you the Red Key. give key_commander_head - Gives you the Commaner's head. give key_airstrike_target- Gives you the Airstrike Marker. give cells # - Gives you # number of cells. give slugs # - Gives you # number of slugs. give mines # - Gives you # number of mines. give nuke # - Gives you # number of nukes. QUAKE II DEMO SECRETS --------------------- DEMO1: Secret 1: Go down the ramp, and through the broken door. Follow the path around, then turn right at the T-intersection to go to the outside area. Walk forward down the stairs, then turn around. Go to the left side of the stairs, and go under them, to get the bandolier. (You must crouch to get it.) Secret 2: Then, from the top of the stairs, go left into the water, and follow it into the hole in the wall. You will come to a big room with a fan in the ceiling. Turn left, and follow the water all the way to where the water stops. Search around that area, and on the left side, you can go under the wall, into the second secret. There are grenades, and three armor shards there. Secret 3: Go back to the stairs where you got the bandolier. Go up the stairs, and turn right. Follow the hallway through the door. You will come to a large room with some monsters. There's a staircase ahead of you. Go around it, against the right wall. Make a left, and look up. You will see an orange-yellow light in the ceiling. Shoot it. A wall in front of it will open, and you will get 5 grenades, and two 25 health boxes. DEMO2: Secret 1: It's near the end of the level. Go through the level until you get to a large open area with a bridge that explodes. Jump into the water, and turn right. You will see a tunnel. Stand in front of the entrance to the big tunnel, and look left. You will see a smaller, squarish tunnel. Go in it, and follow the right wall. After three turns, you will see a crack in the wall. Shoot the crack a few times, and you'll find secret number one, with a super shotgun and a corpse in it. The rest of DEMO2's secrets come after you've completed DEMO3, so go to DEMO3 now. DEMO3: Secret 3: Go past the first room, and you will come into a room with a large water area. Jump straight into the water, and turn around 180 degrees. You should see a crack in the wall. Below that is a crack in the floor. Swim into the crack in the floor, and crouch. Turn left, and swim straight down the passageway. You will enter a small room. Look up, and go through the hole there into another small room. Go through the crack in the wall, and down the hall is a rocket launcher, 10 rockets, and jacket armor. Complete DEMO3, and you will return to another area in DEMO2 that you couldn't get to before. DEMO2: Secrets 2 and 3: Once you're back in DEMO2, hit the switch in front of you, and follow the path to the left until you're back at the broken bridge room. Then follow the right wall and go through the door. Follow the path forward, and go over the bridge you lowered by hitting the switch. After going over the bridge you lowered, go through the door and turn right. Walk forward to the first alcove and look left. You will see a red light. Walk towards it, and you will drop down. Walk forward a few steps and turn right. Go forward, get the grenades, then strafe left (facing the same way) and go forward. Turn left, go forward a few steps, and turn left again. You will see a super shotgun, and 10 shells. The super shotgun accounts for the last two secrets (yeah, it's weird, but that's all the secrets there are). @~There will be yet more NEXT issue - o -