Voodoo2 Games - Part 1 Supplied by Alex van Kaam This is a list of games that work with the Voodoo2, taken from http://www.voodooextreme.com/files/moodyv2.html - - - - - - - - GAMES THAT WORK "OUT OF THE BOX" - - - - - - - - - These are the titles which do not need any sort of patch or fix to get running on voodoo2. Note that 1024x768 is usually achieved on a voodoo2 SLI setup only, unless z-buffering is not used in the game. If one of the games listed here does not work on your system, chances are you need to get the latest voodoo2 reference drivers from 3dfx, you may have to reinstall your current drivers, and/or uncheck any advanced properties like "force triple color buffering." Following the games list are tricks to get better visuals or speedier performance, as well as extra information on the games when appropriate. ABC Sports Indycar Racing @ ?, C+ Actua Ice Hockey @ 1024x768, B- Adidas Power Soccer @ 640x480, B- Adrenix @ 640x480, D Aerofly Demo @ 1024x768, C- Air Warrior 3 @ ?, ? Andretti Racing @ 640x480, B- Armor Command @ 1024x768, B Battlezone @ 1024x768, B+ (voodoo2 enhanced A+) Beastwars @ 640x480, C Bounty Hunter Demo @ 640x480, B- Brunswick Circuit Pro Bowling @ 640x480, C Bugriders @ 1024x768, C- Burnout Drag Racing @ 640x480, B- CART Precision Racing @ 640x480, B+ Castrol Honda Superbike @ 1024x768, B- Cyberdome @ 640x480, F Cybergladiators @ ?, C- Daytona USA Deluxe @ 640x480, D+ Deathtrap Dungeon @ 800x600, D Descent Freespace @ 640x480, A- Die By the Sword @ 640x480, C+ Driver's Education @ 640x480, C+ European Air War @ 640x480, C+ Evil Knievel @ 640x480, ? Excalibur 2555ad @ 640x480, C+ F1 Racing Simulation @ 640x480, B- F22 Air Dominance Fighter, D3D version @ 800x600, B+ Fatal Abyss @ 640x480, C- Fifth Element Demo @ 1024x768, B+ Fighting Force @ 1024x768, B+ Final Fantasy 7 @ 640x480, C Flesh Feast @ 640x480, B- Flight Unlimited 2 @ 1024x768, A Formula 1 Championship Edition @ 640x480, C Forsaken @ 1024x768, A+ Fox Sports Golf @ 640x480, D Frogger @ 640x480, C- Front Page Sports Ski Racing @ 640x480, D- Galapagos @ 640x480, C- Game Net and Match @ 640x480, C Gex 2 @ ?, C+ GLQuake (Quake patched) @ 1024x768, B GPolice @ 1024x768, A Grand Prix Legends Demo @ 1024x768, A Grand Touring Cars Demo @ 640x480, C+ Hangsim Demo @ 1024x768, C- Hardball 6 @ 640x480, C- Heavy Gear @ 640x480, C+ Hellbender @ 640x480, C Hexen 2 @ 1024x768, B High Heat Baseball @ 640x480, C House of the Dead @ 800x600, B- iF-22 Persian Gulf 5.0 @ 1024x768, C+ Incoming @ 1024x768, A Incubation @ 640x480, C+ Incubation The Wilderness Missions @ 640x480, C+ Independence Day @ 640x480, D Independence War (I-War) @ 800x600, B+ Interstate '76 Arsenal/Gold @ 640x480, C Interstate '76 Nitro Riders D3D @ 640x480, C Interstate '76 Original D3D @ 800x600, C Jane's F-15 @ 640x480, A- Jedi Knight @ 1024x768, B- Jetfighter Fullburn @ 640x480, C Lego Island @ 640x480, ? Longbow 2 @ 640x480, A- M1 Tank Platoon 2 @ 640x480, B- Madden 98 3dfx @ 640x480, D Mageslayer @ 800x600, B- MDK @ 640x480, C+ Mechwarrior 2 Mercs 3dfx Edition @ 640x480, C+ Micromachines V3 @ ?, ? Microsoft Baseball 3D @ 1024x768, A- Microsoft Flight Simulator '98 @ 1024x768, C Monster Truck Madness @ 640x480, C+ Monster Truck Madness 2 @ 640x480, A- Mortal Kombat 4 @ 640x480, C+ Motoracer 2 Demo @ 1024x768, B Motorhead @ 1024x768, B Mysteries of the Sith @ 1024x768, C+ Need For Speed 3 Demo @ 640x480, A NHL Powerplay 98 @ 1024x768, C+ N.I.C.E. 2 Demo @ 800x600, B- Nightmare Creatures @ 1024x768, B Outwars @ 640x480, C+ Overboard @ 800x600, C+ Panzer Commander @ 640x480, C+ Plane Crazy @ 1024x768, C+ PowerBoat Racing @ 640x480, C Private Wars Test Demo @ 800x600, C+ Quake 2 @ 1024x768, A Quake 2 The Reckoning @ 1024x768, A Recoil Demo @ 1024x768, A Redline Racer @ 640x480, A- Resident Evil @ 640x480, C Sabre Ace @ 640x480, C+ S.C.A.R.S. Demo @ 640x480, B- Scorched Planet @ 640x480, D+ Shadow Master @ 800x600, B- Shipwreckers @ 800x600, C+ Sin Demo @ 1024x768, A Spec Ops @ 640x480, B Speedy Zone @ 640,480, D Star Fleet Academy @ 640x480, C+ Starsiege Demo @ 800x600, B- Stratosphere @ 640x480, C Subculture @ 640x480, A- Super Touring Demo @ 640x480, C+ Survival Demo @ 640x480, C- Swiv 3D @ 640x480, D Take No Prisoners @ 800x600, C+ Team Apache @ 800x600, B Terracide @ 1024x768, A- Terra Incognita @ 640x480, D The Divide Enemies Within @ 800x600, D Time Warriors @ 640x480, C- TOCA Touring Car @ 640x480, B Tomb Raider 2 @ 1024x768, B- Toshinden 2 @ 1024x768, ? Turok Dinosaur Hunter @ 800x600, B+ Ultimate Race Pro @ 800x600, B Unreal @ 1024x768, A+ Virtua Fighter 2 D3D version @ 640x480, C+ Virtual Pool 2 @ 1024x768, B- Virtua Squad 2 @ 640x480, C+ Warbirds @ 1024x768, C+ Wargames Demo @ ?, ? Warhammer Dark Omen @ 640x480, B- Wipeout XL @ 800x600, B World Cup 98 @ 640x480, A- X-Com Interceptor @ ?, C X-Wing Collector Series @ 640x480, C Andretti Racing - Glide patch available which increases performance. Battlezone - Download patch 1.31 and the "Large assets" patch for full voodoo2 enhancements - high resolution textures, great explosions, and added effects... Brunswick Circuit Pro Bowling Demo - Disable SLI if any problems are occurring. Castrol Honda Superbike - Does not use the voodoo2 by default: seems to use any other 3d accelerator if available (ie RIVA, i740) - People with only the voodoo2 available for 3d says it works fine though. New patch reported to fix problems at www.intense-games.com. F1 Racing Simulation (Ubisoft) - Patch to fix glitches now available! Ubisoft.com. (thanks to Gez - www.voodoo.dk) Falcon 4.0 Demo - Runs, very poorly, and looks terrible. Forsaken - (with SLI) Use "Generic direct 3d" to get 1024x768. Switch in-game resolution back down to 640x480 before exiting, otherwise the next time you run the game it may hang. "A better approach is to modify the file with the V2 parameters. Specifically, under ./forsaken/opt edit the file 3DfxVoodoo2.opt and change the line ScreenMemory from 4096 to 6144. It should look like this..." MipMap 3Dfx2 PolyText ScreenMemory 6144 pw 640 ph 480 (thanks to Bill Burton) Gex 2 - Disable all advanced features, such as triple buffering, to elimate any problems. Patch available to help speed issues as well. Heavy Gear - Be sure to download the latest patch to improve the graphics and eliminate many bugs. Hexen 2: "I have been able to get it to work at 1024x768 in sli mode. Here's what I did: copied the .dll files from the latest release of glquake to the hexen2 dir, overwriting the ones that were installed from the cd. Then I started hexen2 with the command -width1024 -height 768. I also added the command that is mentioned in the glquake readme about sizing the console text." (by Dave Nevala) Incoming - "Create a shortcut to the game. Then add the switch or switches -framerate and -screenmode. With the screenmode switch, you can select up to 1024x768. With the framerate switch, you can see your framerates." (Alan Newman) Interstate '76 - "Upgrade to version 1.081. Make a copy of Splash.exe Upgrade to Gold Edition. Overwrite the Splash.exe located in I '76 directory. Launch the game and select D3D Enhanced. Results: The game will look exactly like the Glide version with no texture problems. The textures will be less blurred, and it looks like the anti-aliasing has been activated." (Franciscus Tolhuizen) Interstate '76 Nitro Riders - "D3D works no problems, a patch for (glide) voodoo2 was on its way." (Zander Tulloch) Jetfighter Fullburn - Nice setup program for choosing various voodoo and voodoo2 cards. Mild Warning: this is really a DOS game running in Windows. If you have any problems, a voodoo2 patch is available. Mechwarrior 2 Mercenaries - If you are having problems, install the latest patch and reboot. Motoracer 2 - "I found out that if you use -h in the command line, it will bring up a menu with all the command line switches. One of them happens to be -LimitFrameRate, where is the limiting framerate. The game sets the limit to 30fps by default. Just add -LimitFrameRate60 to the 3Dfx shortcut commandline and you will notice MUCH smoother gameplay, similar to the first Motoracer. -TripleBuffer is also a nice setting to add." (Jeff) "...you can run it at 1024x768w/o z buffer .. just hit F3 key until you get to 1024x768 (on voodoo2 12 megger) it will say zbuffer not enough memory..." (Clueless) Motorhead - Reported to work in D3D mode, runs fast and smooth. "Motorhead does run great under Glide on the voodoo2, you need to disable D3D acceleration for the V2. It supports 1024x768 under Glide also, if you are running SLI." (John Round) Need For Speed 3 Demo - Be sure to download the very nice "demohack4" file to enable night driving, weather, replays, and a FPS counter. NICE 2 - "Click the 3dfx-starter (voodoo1 i mean...) - no problem running the game WITH the 3dfx-starter and the GOLD-drivers and panel for Voodoo2!" (Goetz Scheuermann) Private Wars Test Demo - Manually edit game.cfg from 640x480 to 800x600. (1024x768 does not work) Redline Racer - Copy the rlr_d3d.exe from the CD and paste it into the game's directory on the hard drive. Run this version for higher resolution AGP texturing. Note: may be slower on non Pentium-2s in this mode, but the graphics are much better. Resident Evil - Problems? Download the voodoo2 bug patch if neccessary. Scorched Planet - This is the new boxed version (3 pack, with Sabre Ace and Resident Evil) Spec Ops - Disable SLI if the game crashes or flickers. Patches also available, including a special Voodoo2 texture patch which increases graphic quality. Check http://www.specops.org for more info. Ultimate Race Pro - Download Beta patch to run in 800x600 with even smoother FPS, with no SLI problems: otherwise disabling SLI is neccessary. Unreal - Beta multitexture patch available which improves performance. Requires 3dfx drivers with Glide 3.0. Follow included instructions carefully, and be sure to remove any SST settings from autoexec.bat file left over from previous drivers. @~Next issue, games which need fixes and ones which don't work. - o -