EcoQuest 1:The Search for Cetus - Sierra (Icon-driven graphic adventure for PC and Amiga) A golden oldie reviewed by Sue Sierra's EcoQuest is a 'green' adventure aimed at the young or the young at heart. Like the other Sierra games which aim to be educational, such as Gold Rush, it tries to teach facts - whether they be historical or ecological - in a way that will be fun. It's an ideal way of getting information across without making it seem a chore and also seems to make in facts stick in a way that reading them from a text book might not do so well. The hero of the game is young Adam. His father is a marine scientist and they have recently moved to the island of St Julien in the Caribbean. The reef off the island is dying and Adam's dad has to try to find out what's causing the problem. This is just the latest in a series of moves that they've made since Adam's mother died. It's a shame for Adam because it means he will have to make new friends yet again and he's a bit shy of doing so. His father suggests that he might like to join the kids playing volleyball outside their house, but Adam would rather stay indoors and help with his dad's work. A sea bird has just been brought in, covered with oil and, following instructions, the young boy helps clean the bird. His dad has a meeting so Adam is left to his own devices. After doing a few chores, he wanders into the Lab where a dolphin is swimming about in the pool. He'd got tangled in a fishing net and rescued. A certain amount of work needs to be done with the dolphin before he can be released into the sea again. Adam's dad had suggested that he could help with this so, reading the instructions on the board in the Lab, the boy sets to work. Taking care not to scare the dolphin, he goes through the routine step by step. Gradually the dolphin starts to trust him and the two of them swim about, playing in the water. Imagine Adam's surprise when he throws a Frisbee to the dolphin and, suddenly, the dolphin speaks to him! It turns out the dolphin's name is Delphineus and when he got caught in the net, he was on an urgent mission. His king, a whale called Cetus, has gone missing and Delphineus was meant to be looking for him. In all the excitement, it had slipped his mind! Knowing that his dad had planned to release the creature soon anyway, Adam makes the decision to let Delphineus go. With a wave of his flipper, the dolphin swims away, leaving Adam alone once again ... ... But not for long. A few days later, Delphineus reappears. There's still no sign of Cetus so Adam decides to help his new friend find the missing king. The two of them swim out into the ocean, then dive into the depths - their first stop, the underwater kingdom of Eluria. What a magical kingdom it is! The marine inhabitants can talk, just like Delphineus. But Adam can see at once that all is not right ... oil is polluting the coral gardens, killing their plants while rubbish is strewn amongst the ancient statues and buildings. It's a good job he has his trash recycling bag with him! Delphineus swims off to the fish apartments, suggesting Adam visits the Oracle who will be able to help them in their search for Cetus. Finding the Oracle is a task in itself; she's an elusive creature and somewhat enigmatic. Not only does Adam have to answer some riddles, he'll have to prove that he has earned the trust of the citizens of Eluria before she'll tell him a useful prophecy. From here the game progresses at a steady pace. Having proved his worth to the citizens to the Oracle's satisfaction, Adam will have his work cut out for him if he is to save Cetus and Eluria. EcoQuest is a real treat to play. Though aimed at 10 year old children upwards, it certainly isn't a doddle to play. On three occasions I thought I was completely stuck. Once it was a case of not reading the documentation properly (Sierra don't provide all those booklets for nothing! Though I must admit I felt it a bit tactless to provide quite so much paperwork and packaging for a 'green' adventure). Once I was held up through missing an exit and the third time by just being dim - and even then I didn't finish with full points. The game is certainly educational but it does it in a painless way. You find yourself absorbing information and, the more you know, the more points you'll score. For example I forgot that you should cut through the rings of plastic six-pack holders before trashing them. That fact is noted in the booklet 'I Helped Save the Earth' provided with the game. Because I didn't cut them, I didn't get full marks when putting them in Adam's trash bag. No doubt more of the points missing from my 683/725 score went the same way. Delphineus will tell Adam facts about the different creatures they come across in their travels and point out areas where man's thoughtlessness is causing problems such as the use of drift nets and oil pollution from undersea drilling. He'll also tell the most appalling 'fish' jokes at times! Sierra have put humour into the game in other ways with little extras that add to the fun. In the first location, Adam's living room, a periscope will emerge from the rug in the centre of the floor; Adam's hamster will do a 'top hat and tails' routine when he's given water (and until then will rattle a small spade along the bars of the cage); if you walk Adam along the front of the screen, he'll bob up and fire a water pistol at you. You can even see the first screen of King's Quest V on Adam's father's computer. As you'd expect, the music, graphics, animation and sound effects are good quality. The clicks of Delphineus' speech and the whale song from Cetus add to the atmosphere as do the dolphin cursor and scallop shell shaped frame for close-ups. Fish swim smoothly and effortlessly through the water while Eluria and its surrounding coral reef are depicted in brilliantly glowing colours. The music is appropriate to the story throughout and I'm sure I read somewhere that it was written by the composer of the score for Disney's The Little Mermaid. It certainly sounded familiar ... I've been singing 'Under the Sea' ever since playing it! I was far more impressed with EcoQuest than with the previous two Sierra games I played (King's Quest V and Conquests of the Longbow). I didn't even get ratty with the icon system which is unusual for me as I normally find it very restricting. EcoQuest 2 is also available on budget and well worth playing too. If you've got children of school age I'd recommend you get this game for them. If you haven't got kids, get it for yourself! - o -