QUEST FOR GLORY IV: SHADOWS OF DARKNESS - Part 3 Solution by Diana Griffiths @~Continued from Issue 57 DAY 6 INN Go to the Inn and eat breakfast. Leave and go to the Leshy Bushes scene. LESHY BUSHES Touch the wiggling bush. Answer the Leshy's riddle with the response "Leshy". Go to the Gypsies camp. GYPSIES Speak with the Gypsies. Magic User: You receive the Aura spell to help protect you from the undead. Fighter: You will receive an Amulet to help protect you from the undead. Ask about Baba Yaga. Offer your money pouch to the Fortune Teller and she will tell your fortune. You will spend the night here. DAY 7 GYPSIES In the morning, go into the Fortune Teller's wagon and ask Davy about hunting and Magda about the undead. Return to the Leshy Bushes. LESHY BUSHES Touch the wiggling bushes until the Leshy appears and talks to you. Go to the screen before the Baba Yaga area. MAGIC BARRIER Fighter/Paladin: Say the Magic Phrase that you learned from Davy. Thief: Use acrobatics to leap over the bushes on the left. Magic User: Cast Detect Magic then Trigger at the bushes on the left. BABA YAGA Speak with the skull Bonehead. Leave and head toward Erana's Garden. FOUNTAIN (Wizard only) At night, a Wizard (not any other Magic User), will encounter a fountain immediately south of Erana's Garden. Drink the water from the fountain and you will have an interesting experience. Go to Erana's Garden. ERANA'S GARDEN Magic User: Practice the Glide spell on the water here. Cast Detect Magic. Cast Trigger on the water. Cast Open on the flower that rises up from the water. Cast Fetch on the flower to get the scroll. Cast Fetch to pick a fruit from the magic fruit tree. This is a Mana Fruit. Eat this fruit when you are low on mana points in an emergency. Practice skills and spells in Erana's Garden and in the forest. Sleep until morning in Erana's Garden. DAY 8 ERANA'S GARDEN Leave and go to the town. Enter the General Store. GENERAL STORE Speak with the Storekeeper about her husband. Buy more rations, a pie pan and some garlic. Thief: Buy oil and a shopping bag. Leave. ADVENTURERS' GUILD, FOREST Practice skills until sunset. Go to the Inn. INN Eat, then leave. EAST MAIN STREET (Thief only) Go to the street where Dr. Cranium's House is. It must be after dark. Climb up to the upper window of the left building. (If you don't have enough climbing skill, practice more at the Adventurers' Guild.) Enter the old man's house. Make sure you are sneaking. Use the oil on the wardrobe, then open it. Go downstairs and steal things from the desk. Exit the way you came in. TOWN GATE Leave town by climbing or levitating over the gate. At the town gate you should meet Katrina again. Go to the place where you met the ghost. GHOST Speak with the ghost. Return to town. Sleep in the Staff area. DAY 9 FOREST Leave town. Fighter/Paladin/Thief: Pick up some rocks. Go to the Cave Path which you slid down near the start of the game. CAVE PATH Fill an empty flask with goo from the pool at the bottom of the screen. Fighter/Paladin: Throw rocks at the pile of rocks trapping the bush until the bush has been dislodged. Pick up the Bonsai Bush. Thief: Throw rocks at the pile of rocks trapping the bush to dislodge the dam. If you do this, climb up to the ledge above the bush and use the rope and grapnel to draw it up. (Note: No matter how much skill I accumulated I failed to recover the Bonsai Bush as a thief by this method. So I used the Magic User method!) Magic User: Cast Force Bolt at the pile of rocks trapping the bush. Cast Fetch on the Bonsai Bush. Return to town. TOWN Practice skills at the Adventurer's Guild and/or rest until the sun sets. Eat at the Inn, then leave town. GHOST Visit the Ghost again and tell her she is a ghost. Return to town and sleep in the Staff area. DAY 10 TOWN If you need more healing or poison cure potions, visit Dr. Cranium. Leave the town. Go to Erana's Garden. ERANA'S GARDEN Plant the Bonsai Tree is the hole in the ground next to the mound of soil. Leave and go to the Leshy Bushes. LESHY BUSHES Touch all the wiggling bushes until the Leshy appears. The response to the Leshy's riddle is "Baba Yaga". Leave and go to the Gypsy camp. GYPSIES Go to the Fortune Teller's wagon and ask about Erana, her staff and the Destiny spell. Paladin: Ask about curing the Rusalka. Leave. Explore the forest until after dark and then visit the Ghost again. GHOST Speak with the Ghost and you will discover she is Anna. Return to town and sleep at the Inn or by the Staff. DAY 11 TOWN Visit Dr. Cranium, pick up more healing and poison cure solutions. Ask about a Rehydration solution. Give him your flask of Grue Goo and he will hand over a Rehydration solution. Leave. Outside, Dr. Cranium's house, speak with the old man. Go to the Monastery in the north part of town, opposite the Adventures' Guild. MONASTERY Place the Dark One's sign on the door of the Monastery and enter. Inside, on the left, there is dried up Domovoi on the cabinet. Treat the Domovoi with the Rehydration solution. Feed garlic to the creature above the fireplace. Open the secret passage by operating the right andiron in the fireplace. Go downstairs. In the basement, go over to the desk. Fighter/Paladin: Force the desk open then drink a Poison cure potion. Thief: Disarm the trap in the desk the usual way (selecting the same three colors in a row). Use the shopping bag to pick up the small statue in the middle of the screen. Magic User: Cast Open on the desk. Read the diary in the desk. Go over to the large dripping cask. Touch the cask and you will receive the Blood Ritual. Go upstairs and destroy the Monastery by setting alight the carpet with the torch. You leave the burning Monastery in a hurry. THIEVES' GUILD (Thief only) Give the statue you found in the Monastery basement to the Chief Thief. FOREST Leave town, explore the forest and practice your skills. As soon as it is dark, visit the Ghost and speak with her. Return to the town before midnight and go to the Inn. INN Eat and sleep until the morning. You should be woken up at midnight by weeping sounds from downstairs. Go downstairs and listen at the interior door. Return to your room and sleep again. You should be woken again by the Domovoi. Finally get some sleep! DAY 12 TOWN Eat breakfast then visit the General Store to buy more garlic. Magic User: Get two bulbs of Garlic. Go to the north of town and tell the old man, Nikolai, about the ghost, Anna. FOREST (Fighter only) Spend the day and evening hunting. (By day 24 you should have defeated at least one of each of the following monsters: Wyvern, Chernovy, Badder, Revenant, Necrotaur, Killer Rabbit and Wraith.) LAKE (Paladin only) Go to the lake and speak with the Rusalka. Ask about the Swamp. Go to the Gypsy camp GYPSIES (Paladin only) Ask the Gypsies about how to help the Rusalka. GRAVEYARD (Paladin only) Go to the Graveyard and read the gravestones to find out the Rusalka's name. TOWN (Thief only) Practice your lock picking skills by breaking into the Burgomeister's office via the window. Sneaking, break into the desk by picking the lock. You may have to keep trying both at the window and desk until you are sufficiently skilled at lock picking. ERANA'S GARDEN (Magic User only) Practice skills, get a Mana Fruit. GHOST When it is dark, visit the Ghost. There are now two of them! Speak to the Ghosts. Then take or ask for Nikolai's hat. If the Ghosts disappear, leave the scene, then return. The Ghosts will have reappeared and you can continue interacting with them. Return to town and sleep by the Staff. DAY 13 TOWN Get breakfast. Paladin only: Visit General Store and buy a broom. FOREST (Fighter only) Continue hunting and defeating monsters. LAKE (Paladin only) Go to the Lake and speak with the Rusalka. Get some of the Rusalka's hair. Put the Rusalka's hair in the broom. Practice skills until sunset. Return to the Inn. INN Eat then go to your room and rest until midnight. Go downstairs and speak with the Domovoi. Take the doll from the cabinet. Return to your room and sleep until morning. DAY 14 INN Eat breakfast and leave town. Go to Baba Yaga's Hut. BABA YAGA Open the magic barrier as you did before then give the hat to Bonehead. Put the corn on the ground near the hut. Then go into the hut. Speak with Baba Yaga and speak with her agreeably, telling her about the Gnome. She will ask you to fetch her an Elderberry Pie. Leave. ERANA'S GARDEN Spend the night here. DAY 15 CAVE PATH Go to the Cave Path and fill another empty flask with Goo. ELDERBERRY BUSH Go to the attacking Elderberry Bush two screens south of the Ghost's screen. Fighter/Paladin/Thief: Throw rocks at the bush. Click the Rubber Chicken on the bush to lure it out. Walk around the bush and pick up the fallen berries. Magic User: Cast Force Bolt at the bush. Cast Fetch on the fallen berries. If you do not have any bones in your inventory, you must wait until night, then seek out a Wraith, defeat it and search its barrow. You should find some treasure as well as some old bones. ERANA'S GARDEN Spend the night here. DAY 16 BABA YAGA Go to Baba Yaga's. Put the bones in the mortar and grind them with the pestle. Put the Goo and Elderberries in the pie pan. Collect the Bone meal from the mortar with an empty flask. Put the Bone meal in the pie pan. Click the pie pan on the nearby skull and the skulls should bake the pie. Enter the hut. Give the pie to Baba Yaga, then tell her about the Gnome and she will give you a Good Humor Bar. Baba will force you to leave. Magic User: Re-enter the hut, give Baba some garlic and ask for a spell. Leave. GRAVEYARD (Paladin only) After dark, go to the Graveyard. Prepare to meet a Wraith, then sweep Elyssa's Grave with the Broom. Defeat the Wraith. TOWN Return to town. Eat and sleep in the Inn. INN The Domovoi will wake you in the middle of the night again. Sleep until morning. DAY 17 INN Visit the Gnome's room. You will restore his Good Humor. Eat breakfast. Leave town. LAKE (Paladin only) Speak with the Rusalka. Touch the Rusalka to kiss her! Leave. FOREST Thief: Practice Acrobatics. Magic User: Practice Hide spell. Practice skills until sunset then return to the Inn. INN Sit in your usual chair and watch the Gnome's comedy performance. Leave the Inn and go to the Castle Gates. CASTLE GATES Speak with Katrina. ERANA'S STAFF Paladin only: Piotyr's spirit will tell you to defeat a Wraith far to the south of the Graveyard. Spend the night here. DAY 18 TOWN Get breakfast then leave town. During the day, go back and forth between the Castle Gatekeeper, Boris and the General Storekeeper, Olga, telling each of them about the other until they have got back together. Paladin only: At night, visit the Wraith mount to the far south of the Graveyard. Search the mound once you have defeated the Wraith. Return to town. INN Eat, then go up to your room. Sleep until morning. The Domovoi will interrupt your sleep again. Sleep until morning again. @~The final part will be in the next issue - o -