Walkthrough for "D" (Acclaim Nation) Author unknown - taken from the Net Gorgeous graphics, animation and sound, but very little game-play. You have 2 hours of real-time to solve the game and no save-games are allowed. The following will take you through the game but do stop off and look at the scenery for additional visual effects. Entry room: turn around and experience vision. Turn around again and exit through door on far left. Climb stairs and enter room directly in front (door on left has graphic scene but no puzzle). Move to chest of drawers. Open drawer I and get paper. Move to fireplace and get key. Exit room and return to entry room. Turn right, forward, then left. Use paper on bowl sitting on table. Roman numerals IV and II appear. Return to room with drawers. Open drawer IV, then drawer II and get wheel brace. Descend stairs, turn left into room with barrel. Turn right and try to walk forward (animation of spikes - near miss). Turn left and use wheel brace on barrel and spikes will slide back in place. Go forward and descend stairs to door with '78' written on it (locked). Return to entry room and walk forward and use fireplace key to open locked door facing you. Enter room and turn left. Go forward (twice) and use machine to dial up '78' (difficult to stop dials at right place - persevere. Stop left dial at '9' and will turn to '7'; stop right dial at '1' and will turn to '8'). The machine opens - get ring. Return to '78' door, stopping off to look in mirror for a vision. Open door with ring. Descend stairs (animation scene from Indiana Jones complete with rolling ball). Enter room and head towards picture of young girl. Look at it and see vision of 4 animals - deer at front. Walk around room and approach object on table to left of exit door (locked). Turn object until deer picture is directly to the front. Then open exit door. Enter room and move to door directly in front of you. Open it and enter. Move forwards and get yellow key from skeletal hand. Return to room with picture of girl. Move around until you can approach desk. Open desk drawer with yellow key and get book. Exit room to big room with busts and bookcase. Move around and approach bookcase. Put book in bookcase (opens secret stairway). Ascend stair and enter circular room with machine (CD No. 2) Turn wheel on machine 10 times. Turn around and descend stair to armour room with pit. You are attacked by knight (watch bottom of screen for highlighted arrow keys). Quickly turn left when arrow key is highlighted, then right (after highlight), then left again (another highlight), then hit space bar (last highlight). You push knight in pit and get sword. (If he pushes you in the pit, climb ladder and try to dodge again). Return to circular room and turn wheel 7 times. Turn around. Ascend stair, move forward, then left. Open locked door with sword. Climb stair and approach telescope. Turn right and turn telescope attachment to symbol of bow and arrow. Turn left and look through telescope. Note colour of stars (Sagittarius - green). Turn right and adjust attachment to pair of wavy lines. Turn right and use telescope again (Aquarius - light blue). Descend tower and exit. Turn right and approach Sagittarius statue, then press green button. Approach Aquarius statue and press light blue button. See vision of rising chest on water from spiked pit. Return to circular room and turn wheel 10 times. Turn around and descend stairs. Turn left and open chest - get gun. Return to circular room. Turn wheel 3 times. Turn around and approach stained-glass window. Fire gun. Window breaks and animation scene of you climbing tower and entering window. Turn around and walk forward. Turn right and look at wall (secret passage opens). (Can also go to end of corridor before entering secret passage to receive vision). Approach machine. Use switches and button to move red ball on left wheel to centre right of left wheel. Use switches and button to move right wheel only to pick up red ball. Machine moves back opening up stairway. Ascend stair and confront your father. He tells you the family history. You have the blood of Dracula in your veins (hence 'D' ?) and as a child you killed and ate your mother (yuk!!). Your Dad wants to eat your flesh and starts to change into a monster. Fire gun at him. Goodbye Dad (can you kill Vampires with bullets?). Cry over his dead body while the credits roll. What happens to Laura now???? The game ends with a suggestion to start all over to see missed scenes. I doubt too many players will bother. - o -