Dungeon Master 2 - Spells Provided by Bill Commons This is Interplay's official list of DM2 spells (Increase Wisdom: OH EW DAIN is missing). Most spells are the same as in DM1, but there are a few new ones and some are missing. PRIEST SPELLS Refer to your manual to find out which symbols are described here. The Party Shield spell is YA IR. The Spell Shield spell is YA IR DAIN. The Aura of Strength spell is OH EW KU. The Aura of Dexterity spell is OH EW ROS. The Aura of Vitality spell is OH EW NETA. The Fire Shield spell is FUL BRO NETA. The Darkness spell is DES IR SAR. The Porter Minion spell is ZO EW ROS. The Reflector spell is ZO BRO ROS. The Guard Minion spell is ZO EW NETA. POTIONS Refer to your manual to find out which symbols are described here. Only priests can create potions. The Stamina potion is YA. The Shield potion is YA BRO. The Wisdom potion is YA BRO DAIN. The Vitality potion is YA BRO NETA. The Health potion is VI. The Cure Poison potion is VI BRO. The Dexterity potion is OH BRO ROS. The Strength potion is FUL BRO KU. The Mana potion is ZOBRO RA. WIZARD SPELLS Refer to your manual to find out which symbols are described here. The Magic Marker spell is YA EW. The Poison Cloud spell is OH VEN. The Invisibility spell is OH EW SAR. The Push spell is OH KATH KU. The Pull spell is OH KATH ROS. The Lightning Bolt spell is OH KATH RA. The Accelerate Party spell is OH IR ROS. The Daylight spell is OH IR RA. The Firelight spell is FUL. The Fireball spell is FUL IR. The Poison Foe spell is DES VEN. The Harm Non Material spell is DES EW. The Open Door spell is ZO. The Attack Minion spell is ZO EW KU. - o -