Chronicles of the Sword Reviewed by Julian Gregory To give me a rest from all the RPGs I have been playing recently I decided to take a look at Chronicles of the Sword. The game is based around the Court of King Arthur and you play the part of Sir Gawain, a newly knighted squire championed by Sir Lancelot. It appears that Morgana, King Arthur's sister has ideas to overthrow the court and rule in her brother's place. Your job, surprise, surprise, is to somehow prevent her from doing this. The game seems mainly to consist, initially, of performing tasks for Merlin, after you have found out how to get to see him. In order to do this you will need to search the sumptuous locations and speak to several other characters you may come across. The best character for information is the stable lad Wilf, who complained about how busy he was. But every time I saw him he was sitting on a barrel scratching himself! The cursor is normally a red outlined arrow. If it passes over an object which has some importance it changes to a solid red arrow. To me this has always an objection to graphical adventures. It is very easy to waft the cursor over the screen just to see if there is anything required here. There is some real-time fighting in the game, but this should not be a problem. I found that the easiest way around this part was to switch the game to Easy Mode and the fights were done for you. Most of the game uses just the left mouse button. The right is used to access the inventory screen and to be able to Save or Restore. The game comes on two CDs and there is an annoying problem. There is quite a lot of walking about between locations and where nothing seems to happen. After you have left Camelot and journeyed to see Demdike (Merlin's tutor) and then on to Lyoness Castle, if you should return to Camelot, there is a lot of disk swapping required, which I found rather tedious. Having said that, the pictures are wonderfully detailed and show that much care went into their production. In dark locations your character is that much harder to see then in lighter places. This may not seem much, but does show the care which has gone into some of the game. The game itself, in my opinion, does not quite live up to the pictures. I could not decide if it was meant to be taken light-heartedly or if you were meant to be serious. An example of this is that there are two fairy rings. The fairies turn out to be fairly large, muscular and green! Certainly not my idea of fairies! The game should run on all present day machines, as the minimum spec is a 486 DX2 66, a double speed CD ROM Drive and 4M of Memory. Overall 60% - o -