Might and Magic IV/V ------------------ Taken from the Net WEAPONS: Bardiche, Coral Dragon Slayer (Kn, Pa, Ar, Ni): 5-17 Damage, +1 Hit, x 3 vs Dragons Bardiche, Icy (Kn, Pa, Ar, Ni): 4-16 Damage, +2 Cold Damage Battle Axe, Glass (Kn, Pa, Ar): 3-15 Damage Battle Axe (Kn, Pa, Ar): 3-15 Damage Broad Sword, Steel (Kn, Pa, Ar): 9-18 Damage, +3 Hit Broad Sword, Silver (Kn, Pa, Ar): 7-16 Damage, +2 Hit Broad Sword, Coral (Kn, Pa, Ar,): 4-13 Damage, +1 Hit Broad Sword, Gold (Kn, Pa, Ar): 11-20 Damage, +4 Hit Broad Sword, Steel Dragon Slayer (Kn, Pa, Ar): 9-18 Damage, +3 Hit, x 3 vs Dragons Broad Sword, Lapis (Kn, Pa, Ar): 5-14 Damage, +2 Hit Broad Sword, Quartz (Kn, Pa, Ar): 8-17 Damage, +5 Hit Broad Sword, Lapis Beast Bopper (Kn, Pa, Ar): 5-14 Damage, x 3 vs Beasts Broad Sword, Brass (Kn, Pa, Ar): 0-8 Damage, +3 Hit Broad Sword (Kn, Pa, Ar): 3-12 Damage Broad Sword, Static (Kn, Pa, Ar): 3-12 Damage, +4 Electrical Damage Broad Sword, Flaming (Kn, Pa, Ar): 3-12 Damage, +10 Fire Damage Club, Static (All): 1-3 Damage, +4 Electrical Damage Club, Steel (All): 7-9 Damage, +3 Hit Crossbow (Kn, Pa, Ar, Ni): 4-8 Damage Crossbow, Lapis (Kn, Pa, Ar, Ni): 6-10 Damage, +2 Hit Crossbow, Silver (Kn, Pa, Ar, Ni): 8-12 Damage, +2 Hit Crossbow, Brass (Kn, Pa, Ar, Ni): 0-4 Damage, +3 Hit Crossbow, Iron (Kn, Pa, Ar, Ni): 6-10 Damage, +1 Hit Crossbow, Pearl (Kn, Pa, Ar, Ni): 6-10 Damage, +2 Hit Crossbow, Acidic (Kn, Pa, Ar, Ni): 4-8 Damage, +2 Poison/Acid Damage Crossbow, Wooden (Kn, Pa, Ar, Ni): 1-5 Damage, -3 Hit Cudgel (Kn, Pa, Ar, Cl, Ni): 1-6 Damage Cudgel, Ruby (Kn, Pa, Ar, Cl, Ni): 13-18 Damage, +6 Hit Cutlass (Kn, Pa, Ar): 2-8 Damage Cutlass, Sparking (Kn, Pa, Ar): 2-8 Damage, +3 Electricity Damage Cutlass, Bronze (Kn, Pa, Ar): 0-6 Damage, +2 Hit Cutlass, Flaming (Kn, Pa, Ar): 2-8 Damage, +10 Fire Damage Cutlass, Pyric (Kn, Pa, Ar): 2-8 Damage, +4 Fire Damage Dagger, Iron (Kn, Pa, Ar, So, Ni): 4-6 Damage, +1 Hit Dagger, Dense (Kn, Pa, Ar, So, Ni): 2-4 Damage, +4 Electrical Damage Dagger, Obsidian (Kn, Pa, Ar, So, Ni): 52-54 Damage, +10 Hit Flail (Kn, Pa, Ar, Cl, Ni): 1-10 Damage Flail, Frost (Kn, Pa, Ar, Cl, Ni): 1-10 Damage, +4 Cold Damage Flail, Leather (Kn, Pa, Ar, Cl, Ni): 0-4 Damage, -4 Hit Flail, Platinum Dragon Slayer (Kn, Pa, Ar, Cl, Ni): 11-20 Damage, +6 Hit, x 3 vs Dragons Flail, Pyric (Kn, Pa, Ar, Cl, Ni): 1-10 Damage, +4 Fire Damage Flail, Lapis (Kn, Pa, Ar, Cl, Ni): 3-12 Damage, +2 Hit Flail, Gold (Kn, Pa, Ar, Cl, Ni): 9-18 Damage, +4 Hit Flamberge (Kn, Pa, Ar): 4-20 Damage Flamberge, Brass (Kn, Pa, Ar): 0-16 Damage, +3 Hit Glaive (Kn, Pa, Ar, Ni): 4-12 Damage Glaive, Iron (Kn, Pa, Ar, Ni): 6-14 Damage, +1 Hit Glaive, Brass (Kn, Pa, Ar, Ni): 0-8 Damage, +3 Hit Grand Axe, Bronze (Kn, Pa, Ar): 1-16 Damage, +2 Hit Grand Axe, Amber (Kn, Pa, Ar): 6-21 Damage, +5 Hit Great Axe, Gold (Kn, Pa, Ar): 11-29 Damage, +4 Hit Great Axe, Venomous (Kn, Pa, Ar): 3-21 Damage, +4 Acid/Poison Damage Great Axe, Amber (Kn, Pa, Ar): 6-24 Damage, +3 Hit Great Axe, Flaming (Kn, Pa, Ar): 3-21 Damage, +10 Fire Damage Halberd, Brass (Kn, Pa, Ar, Ni): 0-14 Damage, +3 Hit Hammer (Kn, Pa, Ar, Cl, Ni): 2-10 Damage Hand Axe, Icy (Kn, Pa, Ar, Ni): 2-6 Damage, +2 Cold Damage Hand Axe (Kn, Pa, Ar, Ni): 2-6 Damage Hand Axe, Iron (Kn, Pa, Ar, Ni): 4-8 Damage, +1 Hit Hand Axe, Steel (Kn, Pa, Ar, Ni): 8-12 Damage, +3 Hit Katana (Kn, Pa, Ni): 4-12 Damage Katana, Sparking (Kn, Pa, Ni): 4-12 Damage, +3 Electrical Damage Katana, Bronze (Kn, Pa, Ni): 2-10 Damage, +2 Hit Long Bow, Steel (Kn, Pa, Ar, Ni): 11-16 Damage, +3 Hit Long Bow, Silver (Kn, Pa, Ar, Ni): 9-14 Damage, +2 Hit Long Bow, Cryo (Kn, Pa, Ar, Ni): 5-10 Damage, +20 Cold Damage Long Bow, Bronze (Kn, Pa, Ar, Ni): 3-8 Damage, +2 Hit Long Bow (Kn, Pa, Ar, Ni): 5-10 Damage Long Bow, Dyna (Kn, Pa, Ar, Ni): 5-10 Damage, +20 Electrical Damage Long Bow, Lapis (Kn, Pa, Ar, Ni): 7-12 Damage, +2 Hit Long Sword, Fiery (Kn, Pa, Ar): 3-9 Damage, +3 Fire Damage Long Sword, Dense (Kn, Pa, Ar): 3-9 Damage, +4 Energy Damage Long Sword, Flaming (Kn, Pa, Ar): 3-9 Damage, +10 Fire Damage Long Sword (Kn, Pa, Ar): 3-9 Damage Long Sword, Venomous (Kn, Pa, Ar): 3-9 Damage, +4 Acid/Poison Damage Long Sword, Amber (Kn, Pa, Ar): 6-12 Damage, +3 Hit Long Sword, Shocking (Kn, Pa, Ar): 3-9 Damage, +10 Electrical Damage Long Sword, Silver (Kn, Pa, Ar): 7-13 Damage, +2 Hit Mace, Pearl (Kn, Pa, Ar, Cl, Ni): 4-10 Damage, +2 Hit Maul (Kn, Pa, Ar, Cl, Ni): 1-8 Damage Maul, Shocking (Kn, Pa, Ar, Cl, Ni): 1-8 Damage, +10 Electricity Damage Maul, Crystal (Kn, Pa, Ar, Cl, Ni): 2-9 Damage, +1 Hit Nunchakas, Magical (Kn, Pa, Ni): 2-6 Damage, +10 Magic Damage Pike, Cryo (Kn, Pa, Ar, Ni): 2-16 Damage, +20 Cold Damage Pike, Lapis (Kn, Pa, Ar, Ni): 4-18 Damage, +2 Hit Pike, Steel (Kn, Pa, Ar, Ni): 8-22 Damage, +3 Hit Pike, Gold (Kn, Pa, Ar, Ni): 10-24 Damage, +4 Hit Sabre (Kn, Pa, Ar): 4-8 Damage Sabre, Fiery (Kn, Pa, Ar): 4-8 Damage, +3 Fire Damage Sabre, Frost (Kn, Pa, Ar): 4-8 Damage, +4 Cold Damage Sabre, Cold (Kn, Pa, Ar): 4-8 Damage, +10 Cold Damage Sabre, Steel (Kn, Pa, Ar): 10-14 Damage, +3 Hit Scimitar (Kn, Pa, Ar): 2-10 Damage Scimitar, Thermal (Kn, Pa, Ar): 2-10 Damage, +15 Energy Damage Scimitar, Flaming (Kn, Pa, Ar): 2-10 Damage, +10 Fire Damage Scimitar, Icy (Kn, Pa, Ar): 2-10 Damage, +2 Cold Damage Scimitar, Iron (Kn, Pa, Ar): 4-12 Damage, +1 Hit Scimitar, Lapis (Kn, Pa, Ar): 4-12 Damage, +2 Hit Scimitar, Fuming (Kn, Pa, Ar): 2-10 Damage, +5 Fire Damage Short Bow, Venomous (Kn, Pa, Ar, Ni): 3-6 Damage, +4 Acid/Poison Damage Short Bow, Gold (Kn, Pa, Ar, Ni): 11-14 Damage, +4 Hit Short Bow, Pyric (Kn, Pa, Ar, Ni): 3-6 Damage, +4 Fire Damage Short Bow, Steel (Kn, Pa, Ar, Ni): 9-12 Damage, +3 Hit Short Bow, Bronze (Kn, Pa, Ar, Ni): 1-4 Damage, +2 Hit Short Bow (Kn, Pa, Ar, Ni): 3-6 Damage Short Bow, Amber Beast Bopper (Kn, Pa, Ar, Ni): 6-9 Damage, +3 Hit, x 3 vs Beasts Short Sword (Kn, Pa, Ar): 2-6 Damage Short Sword, Fuming (Kn, Pa, Ar): 2-6 Damage, +5 Fire Damage Short Sword, Leather (Kn, Pa, Ar): 0 Damage, -4 Hit Short Sword, Wooden (Kn, Pa, Ar): 0-3 Damage, -3 Hit Short Sword, Amber (Kn, Pa, Ar): 5-9 Damage, +3 Hit Short Sword, Lapis (Kn, Pa, Ar): 4-8 Damage, +2 Hit Short Sword, Steel (Kn, Pa, Ar): 8-12 Damage, +3 Hit Short Sword, Static (Kn, Pa, Ar): 2-6 Damage, +4 Electrical Damage Short Sword, Bronze (Kn, Pa, Ar): 0-4 Damage, +2 Hit Short Sword, Gold (Kn, Pa, Ar): 10-14 Damage, +4 Hit Sling (Kn, Pa, Ar, Ni): 2-4 Damage Sling, Shocking (Kn, Pa, Ar, Ni): 2-4 Damage, +10 Electrical Damage Sling, Fuming (Kn, Pa, Ar, Ni): 2-4 Damage, +5 Fire Damage Sling, Steel (Kn, Pa, Ar, Ni): 8-10 Damage, +3 Hit Spear (Kn, Pa, Ar, Ni): 1-9 Damage Spear, Pyric (Kn, Pa, Ar, Ni) 1-9 Damage, +4 Fire Damage Spear, Power (Kn, Pa, Ar, Ni): 1-9 Damage, + 10 Electrical Damage Spear, Freezing (Kn, Pa, Ar, Ni): 1-9 Damage, +5 Cold Damage Spear, Crystal (Kn, Pa, Ar, Ni) 2-10 Damage, +1 Hit Spear, Dense (Kn, Pa, Ar, Ni): 1-9 Damage, +4 Energy Damage Staff (All): 2-8 Damage Staff, Lapis (All): 4-10 Damage, +2 Hit Staff, Steel Undead Eater (All): 8-14 Damage, +3 Hit, x 3 vs Undead Staff, Sparking (All): 2-8 Dam, +3 E Damage Staff, Iron (All): 4-10 Damage, +1 Hit Staff, Venomous (All) 2-8 Damage, +4 Poison/Acid Staff, Bronze (All): 0-6 Damage, +2 Hit Staff, Amber (All): 5-11 Damage, +3 Hit Staff, Coral (All): 3-9 Damage, +1 Hit Trident, Platinum (Kn, Pa, Ar, Ni): 12-22 Damage, +6 Hit Trident, Ruby (Kn, Pa, Ar, Ni): 14-24 Damage, +6 Hit Trident, Shocking (Kn, Pa, Ar, Ni): 2-12 Damage, +10 Electrical Damage Wakazashi (Kn, Pa, Ni): 3-9 Damage Wakazashi, Steel (Kn, Pa, Ni): 9-15 Damage, +3 Hit Wakazashi, Flaming (Kn, Pa, Ni): 3-9 Damage, +10 Fire Damage Wakazashi, Lapis (Kn, Pa, Ni): 5-11 Damage, +2 Hit - o -