Wizardry 7 Hints - part 4 Original author unknown @~Continued from last issue Guide to Places: The following list looks at various places in Lost Guardia and the most frequently asked questions about them. I present them in the order I got around to them in the game. Outside New City: Suggestions: Explore the outside of New City first. In particular, go down the ladder just outside the walls of New City -- there's a little dungeon there that seems specifically designed as a training ground: easy monsters, a few secret doors, etc. (You won't have any spells to find secret doors yet, so just make sure you look at every wall you pass. The big blue buttons for secret doors are pretty obvious.) Where do I find the mapping kit? A short distance to the south and east of where you wake up, you can find a treasure chest with a mapping kit inside. You'll know you're going in the right direction when you get a message saying the woods seem creepy; some distance further on you hear creatures gnawing on bones, then fight a bunch of Alliphoots and Dandiphoots. (This is a tough fight if your characters are only level 1; better to try the little dungeon first.) Beyond the 'phoots, just keep going south and east; you really can't go wrong unless you double back on yourself. (Have your mage cast Direction so that you know which direction is which.) How do I get across the field of orchids? Don't try it when you start the game. Later on, your characters will have no trouble staying awake if they really want to cross it, but there's nothing interesting there. What does the flying whale mean? Nothing much; it could be referring to a spaceship landing in Nyctalinth. New City: How do I get into New City? Mention the armorer, whose name you found in the dungeon under the city. How do I get into Umpani Detache? Wait -- once you get to Ukpyr, you can teleport to Umpani Detache with the Umpani teleport What should I buy from the Innkeeper? You'll need bananas later. How do I get into the T'Rang house? Wait -- once you get to Nyctalinth, you can teleport to the house. How do I get into Old City? The librarian has the key; ask him about ARCHIVES. The entrance to Old City is in the Condemned Area. How do I get into the Curio Museum? Use the penny. What do I do with the heads in the Curio Museum? The *BOAT* map tells you what to do with them. How do I open the door with the colored lights? Read the black wafer; it suggests the sequence of colored buttons you have to push. How do I open the security door? The black wafer just sets off alarms. You need a control card...found later in the game. How do I get into the Weaponry Shoppe? Talk about the BLACK MARKET. General Notes: Make sure you go everywhere. Eventually, you'll need to get to the statue in the middle of the pool, but don't try it until everyone in the party has at 10 points of Swimming. Search at the statue's feet. Talk to the priest in the temple. When you free the prisoner from the jail, make sure he doesn't leave without talking to you. If necessary, terminate the game and load your previous save game. Keep at it until he talks to you. He'll send you to Orkogre Castle. Orkogre Castle: Why can't I get into any place interesting? There are hidden doors in various places. A "Detect Secret" spell should find them. If you don't have that spell yet, walk around looking at every wall; the big buttons to open secret doors are fairly obvious. How do I get into the Outer Sanctum? Go to the blood stains. Search. Then use the Polished Steelplate. How do I get into the Inner Sanctum? Go through all the cells in the prison. You'll find more secret doors. The buttons you press may open up secret doors in places you've already searched, so go back through a second time. How do I get into the Throne Room? You want to catch the monkey's attention. Back in New City, the innkeeper sells bananas... or you can find some in one of the prison cells. What do I tell the king? THE DARTAEN ALLIANCE IS BROKEN! The king sent me to get something, but it was missing by the time I got there. Am I in trouble? No. Part of the story underlying the game is that other people are looking for the same things you are. Sometimes, they may get certain objects ahead of you, particularly maps. Don't worry. Throughout the course of the game, your competitors slowly kill each other, so that the goodies become concentrated in the hands of a few characters. Find those characters, and you find all the things that were stolen before you got there. I couldn't get past the spectral ravens in the inner sanctum the first time I encountered them. However, when I had gained a little more experience, I thumped them easily. Munkharama: What do I tell Brother T'Shober? SLAY NOT HE THAT CANNOT HEAR. What good is the polar bear? When you invoke the polar bear, it supposedly adds to your Swimming ability. I never noticed this myself, but others on the net say it is so. What is the answer to the well's riddle? COINS. (What else do you put into a well?) How do I get into the temple? Swim out to the statue. Search in the little pools around the statue; you'll find jewels of various colors. Put each jewel into the urn whose color matches the jewel. Go back to the statue and use the item you found at the base of the statue back in New City. I've searched the temple, but there's one room I can't get into. Every time I try, I fall into a trap door. Take the notched stick and go around to the rear of the room that contains the trap door. Stick the stick in the hole. This locks the door in place and you can go on your way. I've retrieved the Holy Work from the temple, but I can't get into the Land of Dreams. I don't know what to tell the guy inside. The front door of the Land of Dreams has a second name on it: GRAN MELANGE. Talk about this to the apothecary, and he'll tell you the answer to the question that the fellow inside the Land of Dreams asks. What do I do with the Pipe and the Pastille? Merge them. Go through the black door. Sit through a vision of the end of the world. After the vision is over, use the Pipe and Pastille. You'll get a different vision and be able to move on. Where are the five flowers? You can find three of them by going through Ukpyr and exploring the region to the north. To find the other two, go back to the place north of Munkharama where the river crosses the road. Go east for a while along the south side of the river. Then swim across the river and thoroughly explore the region on the other side. This will require going through mountains. I can't figure out how to combine the five flowers, as described in Xen Xheng's note. The trick is that you have to use Holy Water. You can buy some at the apothecary's. Ukpyr: The Umpani won't let me in. You must have alienated an Umpani somehow. Go back to the black market guy in New City and strike up a deal. That should make you friends with the Umpani again. Should I join the Umpani forces? It's useful. They give you good stuff like guns, and the thermal pineapple. But if I join the Umpani, I can't join the T'Rang. You can work for both. I joined the Umpani in Ukpyr, then ran across the T'Rang north of Ukpyr who asked me to betray the Umpani. I didn't; I killed the T'Rang instead. However, later on, the T'Rang in Nyctalinth still tried to recruit me and I decided to join them. In my opinion I got the best of both worlds...and after I had milked the T'Rang for all the information I could, I used the Thermal Pineapple from the Umpani to trash the T'Rang eggs. North of Ukpyr: How do I get across the whirlpool? Use the rebus egg. Should I work for the T'Rang? I said I would, then lied to them. They got upset and attacked, but they were easy to beat. Why does it tell me that I get an eerie feeling in a certain spot? The spot is haunted. Remember where you are; you'll have to come back to this spot later. A raven flies overhead and says, "Al-bie..." What does this mean? Darned if I know. But the raven might be trying to say "Help me" Nyctalinth: Should I work for the T'Rang now? Yes. H'Jenn-Ra T'Rang will tell you the combination to get the *BOAT* map from Rattkin Ruins, and will also let you use the T'Rang teleport facilities. What do I do in the graveyard? Make sure you've explored the rest of Nyctalinth first. Then start by digging up graves. You'll fall through into a huge underground complex. This complex leads to yet another statue where you should search for something useful. How do I get past the eggs? Use the thermal pineapple. What do I do with the frozen Savant Troopers? Use the Mystery Ray. You'll find out something interesting. How do I get the wand that the ghost keeps stealing? Use the TYDNAB EMYT statue in the empty tomb. What do I do with the wand? Equip it (it's cursed) and you'll be able to go through the force field to find something useful. @~More next issue - o -