POOR OLD HADES by Bev Truter Hades, the old Greek god of the underworld, has been getting a very bad press lately in several text games I've played over the last few years. In particular, the game MYTH (the PC PD version, not the Magnetic Scrolls' version) dealt so unfairly with poor old Hades that I was prompted to rush to his defence, hence this article. I have quoted liberally from David Stapleton's excellent 'A Dictionary of Greek and Roman Mythology.' Hades was one of the sons of Cronus and Rhea, and brother to Zeus and Poseidon. His realm was the nether world, the portion he drew when the three brothers cast lots after the overthrow of Cronus. Poseidon got the sea (prior to this he was thought of as the god of earthquakes, rivers and rain); Zeus drew the heavens, or sky; and Hades was allotted the regions beneath the earth. The earth and Olympus became the concern of all three brothers. Hades was an implacably just god: he should never be thought of as the Devil, which was a concept totally alien to Greek thought. The Greeks believed that people commit evil deeds of their own accord, without any prompting from a good or evil source. Nor was Hades a punisher of people: he was never feared in that way because the Greeks never thought along those lines. Anyone who was arrogant or stupid or foolhardy enough to offend the gods was punished by the gods, Hades having neither more nor less to do with it than the other gods. The word Hades means "The Unseen", and he was also referred to as Pluto, meaning "The Rich". Both words are descriptions, so Hades had no real name. He was the god to whom all must go, sooner or later, but the living shrank from giving a name to a god who would become their lord upon death. Hades was accorded universal respect, and given reverence by those who cared for the condition of the departed. In the earlier traditions his realm was in the West, a common belief among ancient peoples since the sun set there. In later traditions his realm was placed underground, and everyone, after proper burial, arrived at one of the rivers of Hades. There, at the river Styx or Acheron, they could be rowed across by Charon. Most of the dead would go to the Plain of Asphodel, where they continued a shadowy existence of their former lives since they were bodiless. A fortunate few who had earned the favour of the gods went to Elysium, or The Islands of the Blest. Those who had offended the gods in some way went to Tartarus, their punishment already decreed. Cerberus was the hound of Hades, a monstrous dog that guarded the entrance to the nether world. Cerberus was described (by Hesiod) as having fifty heads, not three; but most depictions in art show Cerberus with the less extravagant three heads. Overall then, much-maligned Hades is not a kind of "devil" ruling his kingdom of "hell" where prisoners are eternally punished. Nor did his realm contain pits of fire and brimstone reeking of sulphur, which is how his underworld kingdom is described in more than one myth-related game I've come across. Hades strikes me as being a much graver, kinder, more serious god than many of the other gods from the Greek myths. A rather likeable character, I should imagine! Also, having been a caver in my far-distant youth (w-e-l-l...not *that* far-distant) I've always had this vision of Hades' underground kingdom as a sort of vast cave system. Hmmm...yes...I think he'd be very happy to be a god of caves, caverns and subterranean rivers. - o -