RING Reviewed by Stefan Herber You can always rely on Cryo to get some things right in a game. The game will always look unbelievably beautiful and have at least some worthwhile puzzles. Sometimes it all gets too obscure as in "Riven"; Ring is just about right in many respects. But not all. Wagner's Ring Cycle is undoubtedly one of the major literary and musical achievements of all time. The 18-hour plot has been argued to represent the future socialist nirvana of human society and has equally convincingly been interpreted as the forerunner of all Freudian theory. That's even before its music is analyzed! To expect such depth from a game maker is of course foolhardy. It's been the subject of at least one previous game (The Ring Cycle) in which Mike Singleton was involved; I never got very far, as I never worked out what I was supposed to be doing - ever! I'll have another go if someone can put me on the right footing but for once the Internet was very silent. Ring on the other hand is four interlinked adventures. You have to solve all of them to finish the game but unlike in some other series each is complete in itself meaning that you don't have to find object A in story B to solve a problem in world C. It's on 6 CDs but is not that challenging - I think a full walkthrough excluding the picture puzzles would take about an hour. Each story is based around a character important to the first two operas in the Ring Cycle and a sequel based on the last two is being considered. It's always interesting seeing what others have found difficult by looking at published solutions and chat groups on the net. For many the most difficult puzzle was music one which involves reproducing the E flat arpeggio on a machine. Can't say this took me very long, but then I do know the music and am fortunately not tone deaf. My struggles were with the picture puzzles - you know the sort where you have to assemble tiles in the right shape by pushing them around a fixed area and can only move one at a time. Some people may enjoy this type of thing - I don't. I liked it - but it was too short and possibly a tad easy. AND not all the music is from the Ring Cycle - Cryo apparently didn't know that Siegfried's Idyll was a birthday present from Wagner for his son Siegfried and never features in the operas. That's splitting hairs and perhaps unfair. It's gorgeous to look at and you won't find a better soundtrack anywhere. By the way the game is inspired by the Ring plot - it doesn't follow events in the opera except in a very general fashion. I might have been more critical if there were many adventures out at the moment but like RPGs a few years ago those that do appear need to be cherished. It would be a shame if the genre totally disappeared and all that was left was glorified arcade that dared to call itself an adventure because you have to work out that the blue key opens the blue door ... - o -