Egypt: 1156 BC - Part 2 @~Concluded from last issue Fourth level THE TOMB OF THE NOBLEMAN When the ceiling has come down, darkness will be your companion. Use the tow on the standing lamp that's visible in the dark. Light will be shed and you will find a dagger and a boomerang here. Look around and find a square carving in the wall which will reveal a passage when you use your newly acquired dagger upon it. Go through the passage and meet a painter at the other end. This painting guy isn't much of a help but scanning those paintings might help. The useful hint here is the cat with an earring. Remember that one! Now go outside and meet an older woman. She wants you to solve a riddle which she will reward with the name of one of the thugs involved in the crimes being investigated. To do so, you have to examine three things; your document, the inscriptions on the wall to your right and the inscriptions on the wall panel near the woman. Look at the document, especially the square drawing with the stones, round and square-edged, on it. Now take a look at the wall to your right. There's a similar drawing on it but with one important difference: on the upper room, third square from the right, an extra playing stone is added! This marks the spot! Now go back to the wall near the old woman and see another fine example of this board. Click on the third square from the right of the upper row. This is the symbol you're looking for. Use the document on this sign and collect the fourth clue. Then use the document on the woman. When you've collected all four clues, she'll tell you Panehesy is one of the bad guys and he should be the one you have to investigate. Much obliged and leave! Maybe you missed a clue? Here's a checklist: 1st clue; level 1, chamber next to the pit, clue of Ptah. 2nd clue; level 2, first house in the village, clue of Pedjet. 3rd clue; level 3, embalmer's house, sarcophagi room, clue of Heri. 4th clue; level 4, outside the nobleman's tomb, final clue. Fifth level THE HOUSE OF PANEHESY In the courtyard you will meet one of Panehesy's servants. He's not very co-operative to let you in. Talk to him and tell him you are Ahmos‚, his master is Panehesy and that you want to give him something when he lets you in. He agrees and you give him the 2 debens you got in the embalmer's shop. Now go to the front door and look to the right. You see another door leading into the garden. Go through it and wait till two arrows are fired at you. The assassin should be killed by you with your boomerang. Select it from your inventory. In front of you is a tree. Aim the boomerang just to the right of it. The icon will invert its color and clicking will throw the boomerang. You can't see the attacker, by the way! When you throw right, the thug will be killed. Now go left and left again and enter the house. Inside are a lot of room from which you should collect stuff. The map of the first level of the house will help you in this matter. You enter the house in the room marked with the X. Now go to the room with the A. In here you find a bowl of milk. Get it. Now go to the room F and turn around till you here a cat. Put down the bowl of milk and the cat will enter. Look at the cat and take its earring. Now look up and see a carving in the wall, like in the nobleman's tomb. Use the earring on it and it will reveal a secret place. Get the letter and the Senet piece from it. Now go to room E to get the necklace and the wig and then on to room C to get the tunic. Then go to room D and get the kohl make-up. Use the mirror in this same room (or in room B) and wear the wig and use the kohl. Go to the servant near the stairs and talk to her. Then show her the necklace. She tells you this will complete your outfit. Then use the stairs to get upstairs and join the party! Once you are on the second floor, you can talk to the noblemen in the back and join them in drinking. Five glasses of booze won't kill you, the sixth will! But then again, it won't help you. You can also talk to the noble Lady but, again, nothing is gained here. Go to the terrace which can be reached by going to one of the curtains. Examine the game of Senet on the table and place the Senet piece you found on the empty square. Now get the document from your inventory and put it on the question mark in your inventory. Look at the document and then put the icon of it back in your inventory. The document itself can still be examined. Move the cursor around till you get the explanation text, saying Heri, Pedjet, Ptah, Nefer. This is a code. Now click away the document and look at the Senet game again. All four names are on the board. Click on it in the order mentioned above and a secret compartment will open. Important! After this the game of Senet will have to be played. As you are not known with the game, you'd best save the game here! Now click on the secret compartment and get the map of the temple. Now automatically the game of Senet will start. As the description of the game and its rules in the booklet is very good, I won't explain it to you again. Just use the booklet. One hint though; read it very carefully, especially about those special fields used in the game. The best advice here is to play the game over and over again till you can beat your opponent. It's not a very difficult game, just needs some luck and expertise. Just do it. When you've won the game, Panehesy won't let you go! He's a bad loser so head for the balcony and jump down to escape. Sixth level THE TEMPELS OF KARNAK Look around and see Aamerout. Go talk to her twice and she'll give you new information on the conspiracy and the way to proceed your investigation. Then go inside the temple by clicking on the direction to the palm trees. Inside, facing the woman, make a 180ø turn and keep on walking to the end. Then turn left, walk forward twice and turn right. There's a tunnel here which leads to a staircase. Go up all the way to the roof. Mention the wooden door halfway and remember it! On the roof, talk to the standing priest. You must do some stargazing. Click on the sitting priest with the new required item and aim at the biggest and brightest star. It's right above the priest. Capture the star in the triangle shaped hole and click. Then enter the staircase again and go back to the wooden door. Enter and talk to the priest. Tell him the star is exactly above the priest. After that, click on the basin and then click 'away' again. Talk to the priest and tell him the water shows you the 9th hour. Then the priest vanishes. After that, get the small dish from the floor. Look at the basin again and click on it with the small dish. The water disappears and use the knife on the marks on the bottom. They will reveal two elements of the stolen stuff. Then look at the map of the temple found during the Senet sequence which shows you the location of the other part of it and go down the stairs. This part might be a bit difficult as all locations look the same. Once you see the pillars again, don't move but turn to the right. Then take one step forward and walk towards the end and take one turn to the right. At last take one step forward. The pillar to your right and front is the one you should examine. There's a piece of stone missing. Look at it and get the second piece. Now go back to the temple entrance and show both pieces to the girl. The game will shift to another location. The movie clip shows you the rituals and finally your conversation with To. Tell him the story so far, Then tear Ptahnefer's tunic off and reveal a necklace. Place both items you found in the temple on the necklace and don't mind his accusations. When the second piece is in place, he'll be found guilty and taken away. The glory and the treasury is yours. The Gods have been with you and you've successfully completed the game. - o -