Quake 3 Hints Use the Right Bait If a piece of weaponry is in the right spot, not too brightly lit and around a corner for instance, don't pick it up just yet. It's more fun to hunker down behind it and blast the next bozo who comes tearing along to grab it. The combination of the enticingly spinning gun and your opponent's greed will help mask the fact that you're there until it's too late. If the enemy is far enough away, you can reward his efforts with a nice rocket surprise. Happy Campers Test Map 1 has many dark areas for sniping at your buddies. It's difficult to be seen when you're crouching in one, and by the time your opponents spot you, they're toast. If you're tired of running around, try hanging out in one for a while and waiting for the action to come to you. Best Bet for Dying Shots When you're low on health points, the Rail Gun is your best bet. A direct hit will zap about 80 of your opponent's health points without causing you any splash damage. Laugh at those Silly Rockets If you're being threatened head-on by someone carrying a Rocket Launcher, don't panic. Quake III's Rocket Launcher is even slower than Quake II's. Simply strafe from side to side as you pick him apart with your Machine Gun. - o -