Dracula Resurrection Walkthrough - part 1 by N.Kuderna and Ozma38 March 29, 2000 This is a complete walkthrough, but only use it if you are absolutely stuck! There is a lot to explore in the game and you should take your time playing and enjoying it. After the prologue, you will be standing in front of the Golden Crown Inn. Enter and talk with the Innkeeper (Barina) and the old man at the table (Micha). Ask them about the castle. Leave the Inn and follow the sign for the bridge (Pons) [F x3, L x1] to the sign for the cemetery. Follow the path forward once to the signs of the cemetery and the cross. Doesn't matter where you go first but you need to pick up objects at both locations. For the cemetery, go forward through the gate to the back and turn right and then go forward to the shed and pick up the axe. Go back toward the gate and turn left to go to the swirling bluish white lights. Use the pick axe on those lights and pick up the dragon ring. Leave the cemetery and go to the Cross. [F x2, then R] You need to go around the other side of the cross and look down at the base to find a sling shot. Return to the Inn and ask Barina and Micha about the ring and sling shot. Micha will tell you it is practical to use the sling shot to hunt birds by the big oak tree at the lake. Time to check out the LAKE. From the Inn, follow the sign to the lake (Lacus) Go up to the man in front of the cabin and he will tell you to get away! He is one of Dracula's henchman that you saw in the prologue and at the Inn earlier. Turn around and go to the oak tree [F, L, L], Go up on to the tree and use the sling shot on the birds. The man will run out and you will be able to get to the cabin. Pick up the club that is leaning against the front of the cabin. Use the club on the man. Turn to your right and pick up the reed flute in the open barrel. Go out on the pier and pick up the knife stuck in the other barrel. Return to the Inn. Talk with Micha and Barina about the flute. You will find out what it is used for and the code. You can check out the Basement and the Bedroom upstairs in the Inn now. Go down to the basement and pick up the telescope that is in the closet. Go upstairs to the bedroom and move the chest. Climb up the chest and get the knob that is hidden on the beam near the ceiling. Turn to the left and use that knob on the handle. Go up to the loft and you will see a large black crown supported by a heavy rope and a tripod. Use the telescope on the tripod. Look through the telescope and you will see another henchman warming his hands near the bridge. Use the flute on the henchman. He is runs over to the Inn and stands right below that big black crown. Use your knife on the rope and the crown will knock him out. Go back to the bedroom and Barina will come up and talk with you. You can't go out the front door so you must go out the door that is now available in the bedroom. Go to the knocked out henchman (Iorga) and pick up the keys that are on his belt. Now go to the unguarded Bridge and on your way notice the well. You can get to the bridge by going right after getting the keys from Iorga. You try to get over the bridge but it is old and collapses! Can't get out that way! Go to the WELL. Use your small key on the well. Go up the stairs and pick up the lamp. Go back down the stairs and turn right to go toward the darkened corner. You will get a magnifying cursor near the left of that dark area. Use the lamp on that hook. Pick up the grappling hook. Go back to the Inn and use that grappling hook to get back up through the hole in the balcony. Go back downstairs and question Micha and Barina about the bridge and the lake cabin. Barina will tell you about a passage in the cellar and give you a key for the hutch. Open the drawer and pick up the lighter, key and read the diary. Go down into the basement again and use the lighter on the candle. Use the rusty key from the drawer on the barrel. Use the dragon ring on the mechanism. Go through the tunnel and you will end up at the mine. It is sealed up with rocks, but there is a door at the other end that you can get out of by using your dragon ring again. Go to the cabin by the lake. Micha said that the cabin conceals an access to the Castle and you must get to the Castle to save Mina. At the Cabin, use the key to open the door. Go toward the barrels and grab the crowbar holding the barrels in place. Enter the small elevator. Turn around and click on the switch, the elevator starts to move. Viorel cuts the cable and you will be at the bottom of the MINE. At the MINE go toward the left and use the crowbar on the chain. The wooden support beams will fall and you can pick one of them up to use as a plank to get across to the opening in the rock wall. Go forward as far as you can and use the plank on that opening. Walk across and you will see a large pile of rocks in front of you blocking a doorway. Use the crowbar again on those rocks. Pick up the skeleton arm. Use the lighter on the rugged oil lamp hanging from the bars. Use the skeleton arm to reach the bar with handles. Turn around and go down farther into the mines. You will come to another broken bridge. Go forward as far as you can go and use the bar with handles on the chain to get across. The gates don't open but you can go along the path down to the bottom of the mine. Find the working cart that is on the top of the track to your right. Go forward all the way to the other side of the cart, turn around and use the lever that is on the lower left side. After your ride, go forward out of the cart and look up at the pulley. Take the S shaped hook. Go back down to the cart room by turning left at the table again. Go forward to the cart that is off the track. You will see a lever next to it. Use the S shaped hook on that mechanism and then pull the lever to move the tracks. Go back to the cart that you were just in. Pull that lever to make it go again and enjoy another ride! Toward the end of your ride you will jump out just before the cart crashes to the bottom of a pit and breaks with the oil drum that was in there with you. Go forward and find the lamp on the left side of the tracks. Use your lighter to light it, then pick it up. Since there is no way to get across you need to find another way. Turn around and move the door leaning against the right wall. In that room you will find a gear to raise the tracks. Open the mechanism and use your ring. Now you can cross that bridge, but UH OH, Bats! Go back one step and turn around. Use your lantern on the oil spill at lower left side of the pit. Now you can cross the tracks. Go to the right through the archway and up the small stairs. Pull the lever. You will get in the small gondola and go for another exciting ride to the CASTLE! Go forward through the graveyard to the entry on the right. Go down the spiral stairway and use the ring on the lock to the left of the cell door. Enter the room, going around as far as you can and light the oil lamp on your left. You will meet Dorko. Ask her about Mina. She will tell you to bring her the amulet, but before that you need to bring her the Medal of the Dragon Brotherhood, which is the key that unlocks the system. She knows how to make it work! Go back to the spiral steps and go up this time. You can't get through the door so turn and try to go toward Dorko. She will open the door for you but won't be able to go any further. You will be in the GREAT HALL. Go across the center area to the arched foyer just to the left of the main staircase. Get the key from that door. Go back out and up the main stairway through the door at the top of the stairs. Turn to the right down a small corridor and then through a door to your left that leads to DRACULA'S BEDROOM! Look at the ball on the pedestal and take it. Get the picture and gem from the trunk. Place the picture on the wall to the right of the door you entered from. Look at the picture and then leave the room through the other door (to the left of the one you came in). This will take you to the BALCONY OF THE LIBRARY. Turn to right and go into the room at the end of the row of bookshelves. Move the handle on that device and it will raise the Chandelier in the Great Hall. Leave the room, turn left, go forward, turn right and go forward through the door which takes you to the main part of the LIBRARY. Turn to your right and look at the top of the ladder. A letter will fall and you will read it. Climb up the ladder and move the lever. You can click on the ball in front of you but it will not stay open. Go down the ladder and to the left of it as far as you can then pan the bookcase to your right until you get the Look cursor. @~To be concluded next issue - o -