LITTLE BIG ADVENTURE 2 - Twinsen's Odyssey Played by Peter Clark on PC The original game, Little Big Adventure 1 is a game that I have not played although reviews of the game were quite good. Electronic Arts and Adeline Software in 1997 published Little Big Adventure 2, as a sequel. The game is set initially on the planet Twinsun. You take the part of Twinsen, a young Quelch and hero of the planet. Four main races exist on Twinsun. There are the Quelch who can be recognised by their ponytails, the Grobos who look like elephants, the Bouboules who are little fat people and the Lapichans. On other planets you will meet four other races. The Knants who look like sausages, the Sups who have triangular hearts, the Mosquibees who are like large insects and the Blafards who are the Tristo people. Your task is to restore peace and harmony to all these planets, saving not only your friends, but also the wizards and children of the planet Twinsun. To do this you must find the objects and elements that will help you and you must also seek out those people who can lend you their knowledge and assistance. You will have to travel great distances in your attempt to save the world and overpower the evil Dark Monk. Your enemies can gain the upper hand at any time and put paid to your quest for peace. Thus says the introduction in the manual but what of the game? I must admit that I installed this game with a certain amount of trepidation as I had heard that the control interface in the original game was difficult to master. The mouse is not used as the directions are all controlled from the cursor keys and all other actions are keyboard controlled. However, I found little difficulty in playing the game. After a half hour or so of play the control became quite natural. The game is huge and involves travel between several planets and lands many times. It is not completely linear and tasks can be completed, to some extent, in different orders. To start with, you are permitted to carry out your tasks without hindrance but, later on after your world is invaded, you will have to contend with quite a selection of aliens that seem to have no other task in life but to exterminate you. It takes a page out of the role-playing games in that you need to find power ups as you progress and, as you receive damage from adversaries, your strength will diminish. The same applies to money used in the game. You start with nothing and have to unearth coins as you progress. Whilst I was playing the game I discovered a cheat code that allowed me to top up both my strength and money at regular intervals and so I cannot really say just how difficult these tasks would be. However, I found no real difficulty in finding power ups and money before finding the cheat so this may not be too difficult a task. Twinsen can operate in four different modes. There is the NORMAL mode where he walks everywhere and you must be in this mode to find money. The second mode is SPORTY and here Twinsen runs and jumps. Thirdly, AGGRESSIVE mode allows you to fight and use any of the many weapons that you will find as you progress through the game. Lastly there is DISCRETE mode that allows you to creep quietly around and can be used to bypass some but not all of the opposition. Transport comes in many different shapes and sizes and your first task is to find a remedy for your sick dynofly. This is very much a cross between a dragon and a dinosaur. When he is well, he will be able to fly you to several of the places that you must visit. Within the game there are several ferrymen that you will have to pay to transport you around. One of these is needed to cross a sea of molten lava. At other points in the game you will have to master driving a car through the desert and using a rocket back pack. The acquisition of a space shuttle that doesn't belong to you becomes necessary and is another method of transport that you will need several times if you are to be successful in your task. The save game facility is one that I used many, many times as there are a large number of places where Twinsen must negotiate rivers, cliffs and molten lava and, unless you jump from the correct place, you die! Towards the end of the game the number of adversaries increases to a point where it seems that all you are doing is fighting. If I have any criticism of the game it is here. I found that the continual hack and slash became boring. However, it is only the last part of the game that is affected this way. The graphics are good if a little dated but the sound, especially the background music, is really very good and enjoyable. There is a control within the game allowing you to alter the volume of both the speech and background. This is one of the few games that I have played recently where I have not wanted to turn the music off. I bought the game on budget label, Electronic Arts Classics. The game needs Windows 95 or upward. I played on Windows Me with no problems. Any Pentium processor will do and only 8Mb RAM is needed. Usual SoundBlaster cards are accepted and anything over a quad speed CD ROM Drive is Ok. All told, I would recommend this game. It took me around a month to complete even with help from the net. Go for it. It's worth a few quid if it is still available. - o -