Gabriel Knight 3: Blood of the Sacred, Blood of the Damned - Part 2 @~Concluded from Issue 71 Day 3, 2:00 am 1.VISIT Larry Chester's house (valley roads). 2.USE the shovel behind Larry's house to dig up the manuscript (Larry's house). 3.RETURN to the hotel (hotel). Day 3, 7:00 am 1.USE Mosely's door key to enter Mosely's room (hotel second floor). 2.SEARCH Mosely's closet, bed, and clothes pile (Mosely's room). 3.PICK UP the coordinate device (Mosely's room). 4.USE the wallet to purchase three postcards (Poussin and two Teniers) in the museum lobby (museum). 5.VISIT L'Ermitage (valley roads). 6.PICK UP the note from inside the cave (L'Ermitage). 7.USE the coordinate device on Grace (L'Ermitage). 8.USE the coordinate device to locate the center of the circle position (L'Ermitage). 9.USE the shovel to dig at the marked spot (L'Ermitage). 10.SOLVE the Le Serpent Rouge Leo puzzle (SIDNEY). 11.SOLVE the Le Serpent Rouge Virgo puzzle (SIDNEY). 12.SOLVE the Le Serpent Rouge Libra puzzle (SIDNEY). Day 3, 10:00 am 1.VISIT L'Homme Mort (valley roads). 2.EXAMINE the footprints (L'Homme Mort). 3.EXAMINE Wilkes' body (L'Homme Mort). 4.VISIT Larry Sinclair's house (valley roads). 5.KNOCK on Larry's door (Larry's house). 6.TALK to Larry Sinclair (Larry's study). 7.TALK to Grace (Gabriel's room). Day 3, 12:00 pm 1.SOLVE the Le Serpent Rouge Scorpio puzzle (SIDNEY). 2.VISIT the NE Arm of Hexagram (valley roads). 3.PICK UP the note from the fence post (NE Arm of Hexagram). 4.VISIT the SE Arm of Hexagram (valley roads). 5.USE the coordinate device on Grace (SE Arm of Hexagram). 6.USE the coordinate device to locate the hexagram point on the ground (SE Arm of Hexagram). 7.USE the shovel to dig at the marked spot (SE Arm of Hexagram). 8.PICK UP the note from the cave wall (SE Arm of Hexagram). 9.VISIT Blanchefort (valley roads). 10.WALK to Mount Cardou (Blanchefort). 11.PICK UP the note taped to the tree (Mount Cardou). 12.USE the binoculars to zoom in on the orange rock (top of Blanchefort). 13.VISIT the orange rock (valley roads). 14.USE the shovel to dig up the manuscript (orange rock - you can do this as Gabriel in the next time block). 15.TALK to Prince James (hotel lobby). 16.SOLVE the Le Serpent Rouge Ophiuchus puzzle (SIDNEY). 17.SOLVE the Le Serpent Rouge Sagittarius puzzle (SIDNEY). Day 3, 3:00 pm 1.RESPOND during opening the cutscene (hotel dining room). 2.VISIT Villa Bethania (hotel exterior). 3.KNOCK on Villa Bethania door (hotel exterior). 4.TALK to Prince James (Villa Bethania). 5.VISIT C. de Serras (valley roads). 6.CLIMB front the gate (C. de Serras). 7.APPROACH the front door (C. de Serras). 8.OPEN the garage door (C. de Serras). 9.FLIP the light switch (C. de Serras Garage). 10.EXAMINE the bats on the ceiling (C. de Serras Garage). Day 3, 6:00 pm 1.FOLLOW Emilio Baza from the hotel to the cemetery (hotel). 2.HIDE behind the tomb while Emilio and Mesmi speak (cemetery). 3.KNOCK on Emilio's door (hotel second floor). 4.TALK to Emilio (Emilio's room). Day 3, 9:00 pm 1.SOLVE the temple chessboard puzzle (temple). 2.LEAP to the rotating circle. (temple circle chamber). 3.GRAB onto the pendulum (temple circle chamber). 4.DROP to the platform (temple circle chamber). 5.PUT the infinity symbol on the scale (temple circle chamber). 6.PUT the egg on the scale (temple circle chamber). 7.PUT the fruit on the scale (temple circle chamber). 8.PICK UP the leather glove (temple hexagram chamber). 9.PICK UP the stone from the bowl of fire (temple hexagram chamber). 10.USE the stone on the demon statue's hand (temple hexagram chamber). 11.STAND on the platforms to find the mirror where Gabriel looks old (temple hexagram chamber). 12.MOVE the dial toward the mirror where Gabriel looks old (temple hexagram chamber). 13.PRESS the yin-yang button (temple hexagram chamber). 14.APPROACH the invisible bridge (temple veil chamber). 15.CROSS the invisible bridge by leaping to the glowing panels (temple Veil chamber). 16.CLIMB on the sarcophagus (temple Holy of Holies). 17.USE the talisman on the demon creature's face (temple Holy of Holies). 18.USE the dagger on the demon creature's throat (temple Holy of Holies). - o -