Dragon Resources Stories An Interactive Absurdity by Peter Berman Part of the Dragon IF Mini Comp and on this issue's disk Reviewed by Sue Last issue I included the set of Dragon IF mini comp games with SynTax, apart from this game which I couldn't get running. I didn't want to delay the magazine while I messed about with it but as it happened, I reckon I had it working before any of the disks were delivered. The answer was that it needs HTML TADS to run. For those of you who have this version, I've enclosed the final Dragon game with THIS issue. For those who haven't got HTML TADS but have net access, you can download HTML TADS from the IF archives eg ftp.gmd.de and if you don't have net access, just send me four first class stamps and I'll send it to you on a disk. Anyway, back to the plot. Dragon Resources Stories (DRS) got its inspiration for its style from the game Human Resources Stories (HRS), hence the title. HRS isn't a game I've played but John Ferris reviewed it in Issue 59. He played it out of morbid curiosity as it had come last out of 27 in the current IF competition and he wondered how bad a game had to be to come last. The answer was ... very. Both games use a series of multiple choice questions which an interviewee is answering when applying for a job. In the case of HRS, the job is as a computer programmer. In DRS you are a dragon applying for a job as a town dragon for the village of Elmdaile. By all accounts, as a job it isn't up to much - the sacrificial virgins are bony and not even virgins, you've heard, the pay is lousy and the lair is the size of a bread box. But it's a job so here you are, on a bare mountaintop being interviewed by someone pretending to be a knight (you can tell from his dull armour and the fake feather in his helmet that he isn't a genuine knight) Because the questions in the interview are multiple choice and some of the answers are hilarious, it's worth trying the game several times even if you should win the first time. The ending is interesting and moderately satisfying. If nothing else the idea behind the game is original, it's bug and spelling mistake free (as far as I can see) and well implemented. - o -