The Feeble Files - Part 1 Solution from Janice Charnley Start - outside of Ministry, CCD. Enter and look around. Use holomail, listen to messages. Open cupboard, get helmet. Pick up doll, go outside to use bike. Return to Ministry and use doll with teleporter. Pick up leather jacket and use it. Go outside, use bike and go to the Space Bar. See man in telephone booth. Enter bar and talk to everyone and you will be given a package to take to Metro Prime. You will also be given a leaflet. Use bike to go to Metro Prime. At Metro Prime talk to the two men to find out their problem. Go through arch on the right. Go left past a telephone booth to the teleport which you should use. Go left through the alley and reach a door. Go through the door, hand over the package and receive some money. Visit the pill shop and see the canister by the door. Talk to the shopkeeper. Leave shop and go right to Ministry Headquarters. Enter and talk to girl. Leave and go to observation dome. Use credits on vending machine three times and end up kicking it. Go to Omnibrain and confess. Get on the bike and go to CCD and use the leaflet with the teleporter. Bring it back to Omnibrain and use it on the machine. Use bike to go to Space Bar. Talk to the enforcer at the bar and ask about things being banned. Tell him you have information. After shoot-out take the permit and go to the pilot unable to unload. Go to pill shop and buy a pill bottle and get an extra bottle. Go to girl at Headquarters and use good pills. Go to telephone booth at Space Bar and talk to man. Ask bar man for a drink for man in booth. Put iffy pills in drink and give to man in booth. When he comes out get on bike and go to other telephone booth where you will find the girl outside. In order to use the lift at Headquarters, go into telephone booth and get changed, then go and speak to Minister. You end up in prison being hypnotized and transported elsewhere. When you can, look around and pick up some tacks holding a poster in the recreation room. In your cell open the sanitation unit and use tacks with bed. After being hypnotized again, wake up and get tacks. Lie on bed and get ready to leave cell when warder passes you. Go downstairs and go through first door. Collect bowl and use with dispenser and get gunge. Leave and use gunge with cameras downstairs while avoiding warder. When cameras are out of action go left and enter lift. Put gunge on camera. Go right to grate. Talk to someone who tells you about the rebel TV channel. Go back to recreation room and put rebel channel on. Get big knob and hide in cupboard. When warder has left you can come out. Go to Factory and find lever to start conveyor belt. Get on it and go through grating to meet Delores. Talk about dolls. Get 5 other dolls. Leave and go upstairs and put 5 dolls from Factory by round grating by the door. Use Delores doll on them then go through grating. At the tile puzzle face forwards and stand on white tile. Go forward to red, yellow, sideways to green, back to white, sideways to red, forward to yellow, sideways to green, forward to white, sideways to red, forward to yellow, green, sideways to white, red, forward yellow, sideways to green, forward to white, sideways to red, sideways to yellow, backwards to green, forward to white, sideways to red, forward to yellow, green, sideways to white, red, yellow and forward to green. Step off. Go outside and get in vehicle. Use the cover on right to get wires. Examine ignition circuit. Use wires on input keys to the left. Combine input with output keys. When combination is correct, there is a high pitched sound. Input 1 + output 4, input 2 + output 2, input 3 + output 1, input 4 + output 3. Drive off and follow Sam to the village. Go right and over bridge, right, up to the gates and watch. Get spear and follow man back towards ship. Go with Sam over bridge and get him to blow up the log. Get man to the bridge somewhere between Feeble and Sam. You are caught and tied up but escape so get the rope. The next problem is to mix some potions from the flasks A to E. If potion goes brown, you need to retry, e.g. ABC + heat = F, DEA + heat = B. You will need FBG + cold to use on the water cover for the man's drinking water. Call robber to the laboratory with the remote control. Examine buttons and use to open statue door. Change to Sam and go to village and enter statue. Change to Feeble, press button to teleport Sam. Use directory on table then telephone. Cancel unlisted number status. Filbert enters to answer phone and is captured by Sam. Wait and get God suit and use with projection machine. Change to Sam and go out to mountain path and up to the top. Shoot the bird and go back to the laboratory. Change to Feeble and go back for the bird near the bridge and use with the rock. Leave and wait for bridge to be rebuilt. Go over to get to ship. Delores tells you what you need to get. Go out and use spear on cover. Get battery and go back to the laboratory. Use directory then phone for laser relay. Change to Sam and go to village to the big statue. Look at it and get gem then return to laboratory. Change to Feeble and go up mountain to use the items on Delores. You then return to Metro Prime. @~To be concluded next issue - o -