Mystery of the Druids http://www.mysteryofthedruids.com/english/ The story so far: In the year 1000 AD the druids were facing their extinction. The last druids decided to transfer their powers and magic onto five babies in a cruel rite at the megalith circle of Stonehenge, to make sure their secret powers survived. A small group of the druids feared though that these children would never be taught how to responsibly use their druidic powers - they might become tyrants nobody could ever stop. To prevent this, the small group of druids kept their energy in the rite, so it remained incomplete. The children, the "inheritants of the druids", grew up and became powerful personalities The secret existence of the druids circle was guaranteed, but not the whole druidic powers were united. A mysterious murder The protagonist of the game is Scotland Yard Detective Brent Halligan, who one day has to investigate in a mysterious murder case. In the course of his investigations he finds out that he's dealing with a very extraordinary crime - maybe with a ritual murder. After inquiries with anthropologist Dr. Turner he finds out that a druidic order might be responsible for the murder. With the aid of druid expert Arthur Blake, Halligan and Turner soon meet the central figure of the order, a wealthy and powerful Lord from the outskirts of London: Lord Sinclair. It becomes obvious that the druids will complete their rite soon. Halligan and Turner now know that only they can thwart this plan. To obtain this, the two of them have to overcome a lot of difficult tasks. At first things need to be done in the present time to be prepared for the dangerous mission. Then they have to travel back in time and stop the preparations of the rite already in the past. For this purpose they have to familiarise themselves with the druidic sciences and rites, because you need the power of the four elements and to know how to use them to solve all puzzles and to finally obtain the mysterious rune staff, without which the druids cannot complete the rite. Features * more than 50 impressive locations from past and present * more than 360 interactive scenes * non-linear dialogues * high resolution 2D / 3D graphics * more than 20 speaking characters * 3D models with up to 1000 polygons * lip-sync dialogues by phonetic language analysis * 5 hours of language recording * long soundtrack, mixed in realtime * soundtrack and SFX in Dolby Surround - o -