Fallout - part 3 Concluded from last issue See also the maps in the Screenshots section Brotherhood of Steel Talk to both guards, Cabbot and Darrol, ask to join the order and accept the Glow quest. Go across country again but stop before getting to the Glow. Stop in the square immediately north or north-west of the Glow. Take Rad-X until your radiation resistance is 100%. Go to the Glow. ------------------------------------------------------------------ The Glow Go to the main crater and attach the rope to the metal beam. Climb down the rope into the crater. Explore thoroughly and search all the dead bodies. You will likely need more Rad-X. On the first level you should find the dead Paladin. Search his body and you will find a holotape and a yellow access card. Use the yellow access card on the elevator door to turn off the electric field. Take the elevator to level two. Explore thoroughly, and find the red access card. Destroy any inactive robots. Return to the elevator and use the yellow access card on it. Take the elevator to level three. Continue exploring and searching. Destroy any inactive robots. Find the other elevator and use the red access card on it. Take the elevator to level four. Continue exploring and searching. Destroy any inactive robots. Find the blue access card. Check out the computer. Try using it. You need to get the primary power up. Return to the elevator, use the red access card on it and take it down to level six. Find the generator. Repair it, then reinitialize the primary power at the computer terminal. Use the blue access card on the elevator you have not used yet. Go back up to level four and return to the main computer, Zax. Go into the Security commands and disable the sentry robots. Accessing the computer warns Zax you don't have authorization, but it decides that the integrity of the site has been compromised so disables the security. This should disable the traps on level one. Return to the level four, five, six elevator and go to level five. Destroy the inactive sentry robots. Explore thoroughly. When you have opened every locker and collected everything useful, return via the elevators to level one. Climb back up the rope to the surface and leave the vicinity of the Glow by traveling to the next square on the map. You are probably radiated. Save, and use the Geiger counter. Take Rad-Away. If you become addicted restore and try again. Resume your journey and return to the Hub. Check the Geiger counter to make sure your radiation poisoning has returned to zero. Don't worry if you feel nausea. Drop off everything except your basic combat and survival equipment at Decker's Hideout. Make sure you have the holotape the Brotherhood wanted you to retrieve in your inventory. Return to the Brotherhood. ------------------------------------------------------------------ Brotherhood of Steel Talk to Cabbot and agree to hand over what you found at the Glow. This will make you an initiate. Cabbot will open the door. Go into the elevator and go down to level one. Take the first left then right (from your character's perspective) and talk to Talus. Because you rescued an initiate in Hub you will be offered a piece of equipment. Select the Power Armor. Collect the armor from Michael who is standing at the end of the corridor right behind you. You can also ask Talus to authorize you to collect some more basic equipment. Talk to Michael to pick it up. Explore and take the other elevator down to level two. Find the doctor and ask about the operations. I didn't opt for any of these. But you should be able to afford most of them by now. There is some useful stuff in the lockers here. Find your room and talk to Jerry. Return the elevator and go down to level three. Talk to Sophia and Vree. They should both give you holotapes with more info. Go back to the elevator and go down to level four. Talk to Mathia and Maxson. You should find Maxson is very concerned about the mutant invasion. You have first hand evidence of this. Agree to look in the north for the source of these mutants. Then go to the council of elders and you will be asked to investigate the north again. Agree. Return to the surface via the elevators. Once on the map go directly north-west and you will find the mutant's base. Take a look at it but don't get close enough to start a fight. Return to the Brotherhood, go directly to level four and tell Maxson then the Elder in the conference room. Talk them into attacking the Military Base. They should allot three Paladins to help you. Leave the Brotherhood and go to Boneyard. ------------------------------------------------------------------ Boneyard Go to Adytum and visit Miles wearing the Power Armor. He will ask you to fetch some chemistry journals from the library in Hub. Go to Hub. ------------------------------------------------------------------ Hub Visit the library and ask Mrs Stapleton for the journals. Go to Decker's Hideout and dump your excess baggage and load up on the most powerful weapons and survival equipment. Also take the electronic lock-pick and a radio. Return to Boneyard. ------------------------------------------------------------------ Boneyard Hand the journals over to Miles and he will upgrade your Power Armor. Leave Boneyard and head for the Military Base. ------------------------------------------------------------------ Military Base You should find three Brotherhood Paladins meet you outside. Kill the mutants outside then search their bodies. You should find a holotape that has a code on it. Save, and unlock the door. If you do not find the code then use the electronic lock-pick to unlock the door. Do not go inside yet. Use the radio and say you are being attacked by an unknown enemy. Your companions are not going to survive inside so ask Ian and Katya to leave. They will wait for you here. You have no choice about Dogmeat as he follows you everywhere, so I hope you are not too attached to him. He will not be coming out with you! The three Paladins will not follow you which is annoying! Once inside, kill everything, and I mean everything, that moves. If you succeed, the Military Base and everything in it is going to be destroyed so you might as well get experience for killing everyone first. More to the point, you don't want anyone getting in your way when you are on your way out. You will find red and green force fields. The red fields usually cause slight damage when you pass through them. The green fields can be disabled temporarily by using your repair skill on the emitters. Make your way to level four via the elevators. Avoid the Lieutenant until he is more or less alone. Kill all the Children of the Cathedral technicians in the room with many computers terminals. Use your science skill on the computer until you have found the user interface. Don't try the security codes yet, but do browse the info. Then kill everyone else including the Lieutenant. Return to the computer you used before and hack into the security codes. When you succeed set the self-destruct to three minutes to give yourself plenty of time to get out. Take the elevator from level four to level three. Go to the other elevator and go straight down to level one. Leave the building, pick up your companions and exit the area immediately. You will see a video of the Military Base being destroyed. You can return to the Brotherhood but there is not much of a reception and no more experience for doing so. So go to the Hub and sort out your equipment and regroup for the next assault. This is going to be even more difficult! You have only one other location to visit and every clue leads here: The Cathedral. Leave the Hub and go to the Cathedral. ------------------------------------------------------------------ Cathedral Some Followers of the Apocalypse will join you outside the Cathedral. They try to help you but they are not very strong fighters as Katya warned you. Go into the Cathedral and find Laura. Talk to her about Nicole and mention "red rider". Follow her to a room where she will talk at greater length. Ask her about everything you can and have her show you the stairs up to the tower and the locked door. Laura will then leave the Cathedral. Return to the nave and kill off all the Children of the Cathedral on the ground floor. Tell Ian and Katya to leave. Go upstairs and kill the mutants on the first level. Repeat for each level of the tower. At the top you will find Morpheus. Kill him and search his remains for the brown COC badge. This is the key to the locked door. Return to the locked door on the ground level and use the COC badge to unlock the door. Pick up Katya and Ian, go through to the corridor and take the stairs down to the basement. Look on your map and you will find a secret passage behind the book cases. Follow the passage. Kill all the monsters, mutants and the cult member. Do not agree to leave. You will find yet another vault. You may want to leave Ian and Katya somewhere safe while you kill the occupants of this vault. Clear out the first, second and fourth levels. Rescue the prisoners from their cells on level two by clicking on the computer terminal nearest them. Take a look at the nuclear war head on level four. Return to level three, clear it out and look for another secret passage to a corridor where you will receive damage to your eyes. Use your Doctor skill to recover. Save. Approach the Master and he will talk to you. Don't accept his offer to join his cult. Attack. Mutants periodically appear miraculously out of the corridor walls to attack you. This is where Katya and Ian can help out and distract the mutants so you can focus on killing the Master. When the Master is dead, the self-destruct on the war-head is initiated. You have three minutes to get out of the Cathedral and exit to the map. Congratulations you have completed Fallout! Enjoy the closing sequences. - o -