Meridian 59 News and FAQ What is the news? Near Death Studios, Inc. has purchased Meridian 59 from 3DO on November 29, 2001. What is Meridian 59? Meridian 59 was one of the first commercial 3D graphical online RPGs. Released in September 1996, Meridian 59 was one of the first games in the new era of graphical online games. Using a proprietary graphics engine similar to id Software's DOOM engine, the architecture of the world was rendered in 3D with sprite-based objects within the world. Meridian 59 remains one of the best PvP (player vs. player) and social games even today. Thousands of the game's players agree that the balance in PvP combat has not been matched by subsequent games, and that the communication tools are still the most developed in any graphical game. Many important aspects of today's online RPGs, such as customizable chat groups; buying, defending, and conquering player owned buildings; and player selection of guild emblems were an early part of Meridian 59. What is Near Death Studios? Near Death Studios is a small game development company formed in 2001. Like many developers, the founders of Near Death Studios were frustrated with the "big business" of the gaming industry. The founders of Near Death Studios hope that they can do things better for themselves, their games, and for the gamers that play their games. Although we are organized as a corporation for legal reasons, we hope to avoid the feeling of a "large, faceless corporation". Near Death Studios is the new owner of Meridian 59 and will be responsible for fixing, updating, and running the game. Who is Near Death Studios? Currently Near Death Studios is a small company. We are great friends with many of Meridian 59's previous developers and support staff; many of them are eager to help us make Meridian 59 successful. We hope to grow the company as our resources allow. You made Meridian 59? Most of us have worked on teams that helped make and improve Meridian 59. It took quite a bit of teamwork to build Meridian 59 from its humble beginnings in the basement of Andrew and Christopher Kirmse's parents' house. Many people worked together over the years to prepare the game for its purchase by 3DO, for its first commercial release to stores and to the public, and on each of the many expansion packs and updates over the years. Co-founder Rob Ellis II worked on the original team from the Beta test release all the way through the game's second official expansion pack, Revelation. Rob is better known in the Meridian 59 community as Q. Co-Founder Brian Green joined the team later in its cycle working from the fourth official expansion, Insurrection, through the last expansion, Liberation, and on until the game was closed down. Brian is known to the Meridian 59 community as Psychochild. Psychochild's an ass? He's the one that ruined Meridian 59! Yes, he is an ass. =) But he didn't ruin Meridian 59. By the time Brian Green joined the Meridian 59 project, all of the original developers had left 3DO. He was tasked with updating a game in a poorly documented, proprietary scripting language with a game design that was created before he joined the company, and with very little support. Brian put forth great effort toward improving the game given his circumstances and did a fine job. Much of the work Brian planned to implement never made it to release since he was moved off full-time development. Near Death Studios may include some of that work in the future. Did you buy Meridian 59 from 3DO or are you licensing it? Near Death Studios bought all of the Meridian 59 intellectual property and existing assets, including art, source code, and all international rights, from the 3DO Company. The staff of the 3DO Company that worked with us on the purchase was incredibly professional and helpful. Throughout the entire purchasing process, the 3DO Company was a pleasure to work with, always going through extra effort to ensure that we were comfortable with every aspect of the transaction, and that we received all existing assets to our satisfaction. Why did you buy Meridian 59? Let us be clear that we are NOT doing this to get rich. As experienced game developers, we could make reasonable salaries at almost any large game company. We have already poured a significant amount of personal money into this purchase, and have personally borrowed more money to complete this transaction. If possible, we plan to initially make only 10-20% of the salaries we could make at other companies while paying off our loans. This is obviously the wrong way on the road to becoming fabulously wealthy. We did this primarily because we love the game. Meridian 59 represents the work of many developers that truly cared about it. When you work on a game like Meridian 59 and see how much the community enjoys the game, you cannot help but have strong feelings for the game. The community also convinced us that this is the right thing to do. Many people played on the former German licensee's servers after the 3DO servers closed, showing dedication to a game that continues to outshine other games in various ways. When the German servers closed, everyone was saddened. It is the community that makes Meridian 59 a truly great game. Finally, Meridian 59 is also an important part of the history of the online medium. When the game was shut down in August 2000, that history was removed from the Internet. We are proud to let Meridian 59 have more life so that others can enjoy the game. What are you going to do with Meridian 59? Our first priority is to fix the game destroying bugs and then launch the game for people to enjoy the game. If there is enough community support, we would like to develop an update to the game that would include new content such as spells, skills, and areas and possibly even new monsters and items. We would like to include the community in discussions of possible future directions when the time comes. We will make an effort to gather the players' opinions on possible features and discuss proposed features when appropriate. In the long term, we would also like to create an updated sequel, taking the best of the existing Meridian 59 features and putting them into a modern game engine. Meridian 59 has quite a bit to offer, and a future version would have the benefit of learning from other online games as well as from its own history. Which update are you going to run? Vale of Sorrow was the best update, are you going to run that one? We are currently planning to run an updated version of the last version, Liberation, which was available before the commercial servers were closed down. We are planning to fix as many outstanding bugs as we can and make a few basic tweaks that were impossible to do while the game was running at 3DO. Overall, the game should be as big or bigger than you remember while remaining free from bugs. We are not currently planning to run the Vale of Sorrow update. We are already planning to do a lot of work to improve the current game and cannot spare the time to set up a game server running Vale of Sorrow and fix the bugs that were in that update. This may change in the future as time and demand dictate. There seems to be a vocal handful of players that likes to romanticize the Vale update. Since the original Vale of Sorrow update, years worth of work and content were put into the game. The game world was roughly doubled since the Vale update. Many new creatures, spells, and items were added. The world of Meridian 59 would not benefit if that content were discarded and more recent updates were ignored in favor of a Vale server. Are you going to make it fully 3D? Are you going to add "this feature"? We will be making changes to the game as time goes on. Since we are still a small company, we must spend our time providing the greatest benefit for the least resources. We are not going to determine or rule out the inclusion of any features in future updates. The game system that Meridian 59 was developed from is still very flexible in the additions it will allow. Unfortunately, we do not foresee a major overhaul of the graphics engine in the near future. The development of new 3D art assets alone would be a huge undertaking that we do not currently have the resources for. We also feel that the graphics engine is an important part of Meridian 59's historical value. As stated above, however, if we are able to make a sequel, the graphics engine will undoubtedly be updated. I hate "this feature", are you going to remove it? Are you going to add "this feature" I hate? Why did you remove "this feature" that I love? There will be features that you don't like that are kept in the game or added over time. Some aspect of the game that you like might be removed or changed. We promise to do our best to help shape the game for the good of the community and the longevity of the game world while taking into account community opinions. However, there are going to be times that a feature is changed, added, or removed and some people will not be happy about it. Please be patient and realize that we are doing what we believe is best for the game and the community while doing our best to include our customers' opinions. Are players going to have to pay to play the game? Yes. There will most likely be a monthly fee to play Meridian 59, but the cost to play will almost certainly be cheaper now than it was in 2000. The game client will most likely remain free to download. What are you going to do with all the money you make off of us!? We are a very small development company that is making an effort at running and growing our own game. This is a difficult and risky undertaking. A large percentage of the monthly fee will be put toward paying ongoing costs of running the game. We would like to get enough money to pay back all of the loans we had to take out in order to buy Meridian 59. Our lenders are hoping the same. Next, we will use what we can afford for paying contractors and employees that help us to grow and support the game. If there is any money left over, we hope to take small salaries, much smaller than we would receive if we were working for a large company. As stated before, we would like to grow the Meridian 59 game world beyond the existing engine into a sequel. We will only be able to do so if we can afford to pay the employees required to create such a sequel. I heard about a server in another country running the game; Can they do that? There is one company in Korea that has a legal license from 3DO to run a Meridian 59 game server. That license will expire when the current license year term ends. Currently, there is no other legally running Meridian 59 game server. Parties interested in licensing and localizing Meridian 59 for use outside the United States should email us at Business@NearDeathStudios.com. Where can I get the latest news about Meridian 59 in the future? The best way to ensure you're always up on the latest Meridian 59 news is to sign up for our mailing list. Also be sure to check out the official Meridian 59 website from time to time at http://meridian59.neardeathstudios.com/. Although content is currently sparse on this site due to our having recently completed the purchase, this page will be updated with the latest news and information as it becomes available. I want to help Meridian 59 succeed and grow; What can I do? Now, more than ever, the fate of Meridian 59 is in the hands of the players. The most important thing each of you can do to help Meridian 59 is to sign up for an account when they're made available. Play fair, have fun, and tell your friends. Support Near Death Studios with your monthly playtime payments and positive contributions to the Meridian 59 community. Many have expressed interest in donating money to Near Death Studios to help in our successful re-launch and growth of the Meridian 59 franchise. For more information on donations, or to send a donation, please visit our donations page. From time to time we may offer special items such as collector's CDs, printed t-shirts, game world maps, and other items. The sales of these items will be used to help grow the company and the Meridian 59 franchise. If you can afford these items, buy them. If you cannot afford them, just keep playing, having fun, and telling your friends about Meridian 59. DOOM and the Id Software name are trademarks of Id Software, Inc. All other trademarks and tradenames belong to their respective owners. - o -