G-POLICE Review by Michael Raven G-Police is a game set in the late twenty-first century, by which time humans have spread throughout the planets and stars, to find resources to stay alive, having drained Earth of its resources decades before. Large corporations have taken power, and the only official forces left is a new volunteer force known as the Government Police, or G-Police. The in-game movies are excellent, I must say this first. A stunning intro video greets you as you start up, which last for quite a few minutes. The game is a action flight sim. You have to follow the missions, completing objectives. As one of my favourite games is TIE Fighter, I admit I compared it to that, even though TIE Fighter was regarded as one of the best games of its time. G-Police has a set of training missions available. They seem playable, but it is often unclear as to what exactly you have to do next to proceed, and the instructions can be vague. One has you using a pulse weapon to disable three enemy bikes. Invariably, you disable one and the other two come up AND STOP behind it, as sitting ducks for you to fire on. However, unless you fly right up to them, it looks as if all three are disabled already. The helicopter is also quite difficult to fly. I used the keyboard and mouse control option, and it was very difficult to get lined up on target. It would have been much easier if you could use the mouse to aim and direct the helicopter, as in TIE Fighter, but instead all it does is fire the weapons, so you have to fly and change direction with the keyboard. I only played as far as the first mission, but it was quite enjoyable. The helicopter seems able to withstand an amazing amount of damage, as several fighter craft and a heavily (and I do mean heavily!) armoured truck blasted away at me. Compared to the helicopter, the enemy fighters fell apart after only a few shots. The truck was much more difficult to destroy, which I thought was a bit odd, but there you go. The graphics and sound are very good in the game, I must say, but it feels as if too much emphasis was on making these perfect and not on the gameplay. Overall: 75% I got my copy on special offer, so I'm happy. Don't pay too much for it, but it's worth a try. - o -