Icewind Dale Reviewed by Julian Gregory This is another RPG which uses the same engine as Baldur's Gate. This means that anyone familiar with BG will feel at home with IWD and will be able to get up and running very quickly. So how does it compare? Well, when IWD first came out it was supposed to be on much the same lines, but somewhat easier. Certainly the game only comes on 2 disks, rather than the 5 for BG. Character generation is very straight forward and intuitive. No doubt everyone has their own favourite party makeup. It seems that Magic has a much bigger role to play than in BG. I have only played the first few scenarios and it is not possible to get very far just by combat alone. The storyline is the usual one of going to a particular area, clearing it of monsters and returning for more instructions. Although the game appears to be very large, in fact it is very linear if you want to progress very far. I believe that this was the intention of the game writers. The character creation gives you the same types as usual; Fighters, Priests, Bards, Mages and Thieves. One interesting new, to me, point is that it is possible for humans to be dual-class. This means that advancement can be made in one class, which is then abandoned to start again in another. When the level of the second class reaches the level of the first class, the character gains the abilities of both. When you have selected your character you are given points to allocate to proficiency slots. These will determine how good your character will be at say, using a sword, a bow or casting spells. As I have not got very far into IWD this is just a brief outline of the beginning. Possibly a fuller review may follow later on when I have really got to grips with the game. As you would expect the first few excursions are really quite simple. If you cannot defeat all the monsters first time, you can always find somewhere to retreat to and rest before going back for another attempt. The list of enemies in the game is the most varied and unusual I have come across in this type of game. Most of them I had never heard of before. It is well worth looking closely at the Bestiary which comes with the game. This will give you some idea of any strengths or weaknesses you should be looking for. Overall, my first impressions were that it seemed to be quite easy with none of the wandering around trying to decide where to go next which I seem to do a lot in this type of game. However I have now come up against my first really serious battle and it is causing me a great deal of anguish. But I will persevere and hope to be able to get through without losing 4 of my party, which is the best I have managed to do so far. I can recommend the game to the serious role-player from what I have seen. - o -