BALDUR'S GATE II - THE THRONE OF BHAAL Reviewed by Stefan Herber Well here we go again. I must confess to having been slightly disappointed by BG1 after all the hype it had received but I replayed it hoping to finally master the combat system (finally done!) and also to take a character I really liked into BG2. First disappointment - I couldn't, whether due to my own inability to comprehend the method or a bug I don't know. Second problem - the game wouldn't work at all until some hefty patches had been downloaded. Anyway we finally got underway.. Although a party game only one member can be generated with the remainder being picked up on the way. This leads to difficult problems of choice and also to subsequent developments. The interpersonal relationships are much more developed than in the primary game - amongst other things one can have affairs with certain of your party if you treat them right and say the right things. Sadly I got it wrong early on (as in real life) but in all honesty spending the rest of my life with either of the partners the game selected for me would have been purgatory. As there are many missions that rely on you having certain characters in your party there's no problem in temporarily dropping long-term members so that you can do the outstanding missions so that the rest of the party get extra experience. BUT - this can lead to romantic problems. The other main point of difference is the strength of the various mages you have to fight. They have taken on a whole new world of difficulty and end up being the trickiest opponents. My mages were cleric/mage and thief/mage conglomerates and a bit of a letdown really. Problem is the only really powerful mage and priests available are evil aligned, which would cause difficulties in my "good" party. Maybe I shall try something different if I replay. And that's the crunch point. The game is absolutely massive - I've heard 500 hours although I think that's an exaggeration. The combat starts out tough and by the end of Throne of Bhaal becomes as near impossible as I've known in any RPG. I didn't have to tone down the difficulty but there was a point in the final series of battles that I was close to giving up because of this. But with perseverance I succeeded. Do I really want to do it all again?? The quests are interesting; the overall story very strong; characterisation takes place and I suspect the variations on a theme with the vast numbers of available characters huge. There's a choice of 2 endings - fortunately the final battle is straightforward (not the penultimate one which is very vicious) and I experienced both. Neither is worth the effort of what went before but the final scenes in RPGs usually disappoint. I don't really see how anybody with the vaguest interest in traditional RPG can miss this. It doesn't have the vicious humour of "Planescape Torment" or the graphics of "Vampire - the Resurrection" or the richness of "Ultima 7" or the freedom of "Daggerfall". However it's got one hell of a lot going for it and will keep you busy for a long time. - o -