Beyond Time - Part 1 An Adventure Game by DreamCatcher Interactive Walkthrough by Karen July Abydos - West Bank The game begins in the Ruins of Abydos. Turn around, go forward three, take left, and the statue of Osiris will flash and take you back in time to present-day Abydos. Navigation: F=Forward, R=Right, L=Left, U=Up, D=Down, LA=Angle Left, RA= Angle Right, T=Turn Around During this first part of the walkthrough, follow these directional abbreviations to guide you to the necessary locations/items. At different locations throughout the game, visions of Isis, Osiris, and the Priestess will appear. Listen to what they say as they will give clues. You can rehear their clues by pushing the Play button that appears on the screen after the first time you hear it. This Play button will always appear anytime you are in the exact location/direction of when you first heard the message. You are in Osiris Court. Go F,L Priestess appears with message to find HorusAmulet and restore it to him. Go F, F and you are standing in front of the door to the Great Court of Horus. Open it. Go F, F, F and you will be standing in front of the Statue of Horus. Go F, L, F, R, D and pick up HorusAmulet (to pick up, click the "hand" on it; automatically it will be transferred to your inventory). Note there is a video-tape machine next to the Amulet. You can't do anything with this until you have put the Amulet in Horuschest. Go U, R, R, R, F, L, F, L, L to again stand in front of the statue of Horus. Click on the Amulet in your inventory and drag it to the light spot in Horuschest. The Priestess will appear and say you can now pass. Go R, F, RA, F, D and read the ragged parchment paper. Go U, L, F, F, L and note the three symbols on the pillar. This is one of the four combinations to enter the Isis Chamber. Go F, R, F, L, F and open the wooden chest to find another of the four combinations to enter the Isis Chamber. Go U, U, L, L, F, L, F, LA, F to find the third of four combinations to enter the Isis Chamber. Click hand to back away from wall. Go L, F, R, F, F, R and click on table. Read ragged parchment paper on top of table. Open drawer in table and find fourth combination to Isis Chamber. You now have the four combination codes to enter the Isis Chamber across the courtyard: Go U, L, F and open the chest and read the ragged parchment paper. Go U, T, F, R, F and read ragged parchment paper on the desk. Next, click on the scroll on the desk and the scroll will open. If you move the cursor over the right side of the opened scroll, to the right-pointing finger, and click, you will read more of the scroll. Keep clicking on the side until the entire scroll is read. Note one scroll page with symbols of the four elements (air, fire, water and earth) and another page with symbols for the four directions (North, East, South and West) -- these eight symbols are needed to solve the Obelisk Puzzle. Note other pages talk about the offerings needed to take a boat ride across the river to the east bank (Anubis, Horus, and Urn of Wheat). Go U, R, F, R, F, L and move cursor around till it turns into a hand. Click the hand to open the scroll titled The Book of the Dead. Read this scroll all the way through. It has clues to the four gates later in the Labyrinth. Go L, F, F, R and click hand on scroll to open the Book of Gates. Note specifically the following four pages which are clues/solutions to rooms in the Labyrinth (pages about the First, Second, Third, and Fourth chambers): 1stChamber: Hint for the Labyrinth Jackal Room 2ndChamber: Hint for the Labyrinth Hall of Scales 3rdChamber: Hint for the Labyrinth Crystal Orb Room 4thChamber: Hint for the Labyrinth Mummy Room Go L, RA, and click hand to read scroll about Akhenaten. Go T, F, F,F,F,F,F,F,U,U,RA,F into the PriestessRoom. Go F,F,D and read the letter from Menet on the desk. Read the scroll titled the Betrayal of Osiris. Read the scroll titled The Serpents of Sakkara, which is the solution to the snake puzzle. Go U,T,F,R, and click hand on the snake puzzle. (Right click your mouse and push the Help Button to see the Egyptian number equivalents.) The Snake Puzzle Scroll Hints The Snake Puzzle Note that the Snake Puzzle abstractly looks like a pyramid with four number disks on each of the three sides (4 on left, 4 on right, 4 on bottom). Note that there are six snakes, each with two heads, a number disk in each head. Disks numbered 10, 11, and 12 are fixed. To solve this puzzle, the sums of the 4 disks on each side of the pyramid must total 26, and at the same time, the sum of the two heads of each snake must total 13. Once you have done this correctly, the drawer will open and you can pick up the Eye of Horus. Now, we want to go back and look at the video tape that was next to the Amulet of Horus we found on the floor below. We also have to find the four Element Keys. Before we leave the PriestessRoom, go back to the desk across the room. Don't look Down. Move the cursor over the wall above the desk until it turns into a hand Click the hand to open the secret cache. Click on the Element Key for Air and it transfers to your inventory. Go back downstairs to the Great Court of Horus to find the video tape on the floor. Push the blue button to activate the video and listen to it. When you come Up from the tape, Priestess appears with message about the Travelers. Go into the Great Hall to the side of the Altar facing the Library. Move the cursor around the base of the altar until it turns into a hand. Click the hand to open the secret cache. Click on the Element Key for Fire and it transfers to your inventory. Leave the interior of the Great Court of Horus back out into Osiris Court. (Before you leave, you might want to wander around to see if you can trigger any more appearances of the Priestess with messages and clues.) Two steps out the door, turn left to the water pool. Move the cursor till it becomes a hand and click to retrieve the Element Key for Water and transfer it to your inventory. Go U, R, F,F,F to the door of the Isis Chamber. Move the cursor till it becomes a hand and click to focus on the door combination. Enter any one of the four combinations (noted earlier) to open the door. Enter the Isis Chamber. Once inside, Isis will appear with a message (you might have to turn left once to trigger the appearance). Her message will be a clue to getting past one of the Isis Gates in the Labyrinth. After her message, an item will appear on the floor. Click on the item to transfer it to your inventory. Leave the Isis Chamber, turn around. Repeat these instructions for all four of the combinations, hearing four total messages with clues to the four gates in the Labyrinth, and receiving four total items: a golden Ankh, a golden Urn of Wheat Offering, a golden statue of Anubis Offering, and a Golden statue of Horus Offering. Back in the Osiris Court, head towards the Boat Dock. Notice the two clay pots on either side of the Dock. Facing the dock, the left-hand pot contains the fourth Element Key of Earth. Find it, click on it to transfer it to your inventory. Go to the Obelisk in the Courtyard. Right click your mouse and push the Help Button; turn the pages of the help book until you come to the glyphs for the four directions. Note which one is East. At the Obelisk, walk around it (there are four sides, one for each direction) until you find the glyph for East on the Obelisk. Go forward for a closeup of that direction. On the top of the Obelisk your cursor turns to a hand. Click until the Ankh glyph appears, that back away. You have just set one of the four Obelisks to East. Wander around the Osiris Court to see if you can trigger any more visions. Go to the front of the statue of Osiris. Move the Eye of Horus from your inventory to the indentation on the base of the statue in the shape of the eye. This opens the stairway down into The Dark Way. Go down the stairway and forward to the room with the orb above the four-sided pedestal, with four doors other than the one you came in. Drag the four Element Keys in your inventory onto the corresponding side of the pedestal. When you have all four in place, push the Earth Element Key on the pedestal to open the doorway. Go down the open door tunnel and pick up the bucket of dirt which transfers to your inventory. A gap appears in the wall before you, but you can't do anything with it yet. Go back to the Orb Room and push the Element Key for Water. Go down the open door tunnel and pick up the bucket of water which transfers to your inventory. Move the cursor around until a hand appears over a "scale". Drag the bucket of dirt from your inventory onto the "scale" to trigger a bridge over the moat surrounding the Obelisk. Go to the Obelisk and set this Obelisk to East as well. (Same as you did to the Obelisk in the Courtyard) Go back to the Orb Room and push the Element Key for Fire. Go down the open door tunnel and click on the torch on the wall which transfers to your inventory. Go the rest of the way down the tunnel and drag the bucket of water from your inventory onto the fire to put it out. Go further down the tunnel to the Obelisk, and again set this one to East. Go back to the Orb Room and push the Element Key for Earth again. Go to the end of the tunnel and drag the torch from your inventory onto the gap in the wall before you to open the door. Go further until you find the Obelisk. Set this one, too, to East. Go back to the Orb Room and push the Element Key for Air. Go to the end of the tunnel into the organ room. The door shuts behind you. The only way to open the door to get out is to solve the organ puzzle. Listen to the sounds being played. You must make the pipes in the puzzle sound the same tune. The solution looks as below. When the hand appears, click it to play the pipes in order from right to left as they appear in the rack. You have to move the pipes around in the rack until they look like this and play the same song. When successful, the door will open again. There is no Obelisk. here. When you've solved the Organ puzzle and set all four Obelisks to East, the Boat from across the river will be waiting for you at the dock. Leave the Dark Way back to the surface. When you step back into the courtyard and the statue of Osiris moves back to cover the stairway to the Dark Way, turn around and click on the Eye of Horus you put in the Osiris statue's base, to put the Eye of Horus back in your inventory. You will need the Eye later in the game, and if you don't pick it up now, you'll have to come back for it. Go to the Boat Dock. Go forward to the end of the dock, turn left and forward to the boat. Turn left and face the altar. This is where you place the three offerings you received from Isis: The Golden Urn, the Golden Anubis, and the Golden Horus. Drag each item into it's cubbyhole in the altar. From left to right: Urn, Anubis, Horus. To get successfully across the river to the East Bank, you must get all three offerings across without them eating each other. You can only carry one offering at a time, so: At the West Bank altar, click on the Horus and take the Horus across the river and place it in the East Bank altar on the other side. Come back across the river (empty-handed). At the West Bank altar, click on the Urn and take the Urn across the river and place it in the East Bank alter there. Pick up the Horus in the East Bank altar and bring it back across and put it in the West Bank altar. At the West Bank altar, click on the Anubis and take the Anubis across the river and place it in the East Bank alter there. Come back across the river (empty-handed). At the West Bank altar, click on the Horus and take the Horus across the river and place it in the East Bank altar on the other side. You have successfully solved the Boat puzzle. To be concluded next issue - o -