DARK WOODS 2 Written by Jocke The Beast Version 1 available for the PC (written in QB version 4.5). Available from: http://jockethebeast.qbrpgs.com Review by Richard Batey "A small, ASCII based adventure-game that I hope you'll enjoy." So starts the introduction to the game by Jocke himself and that is what you get, though don't be misled by the term adventure-game because this is not a text adventure at all, nor is it a role-playing game either. Instead what you get is a game where you move your character around the screen in order to complete a set mission for that screen. The good news is that the game is not in real time (so no quick reflexes required) but rather moves are made in steps, thus giving you the opportunity to think as long as you require. To describe the game is not easy but if you think of the game as a one screen war game and you won't be far off. Your character is represented by a blob on the screen (this is an ASCII game after all) with the only other characters in the game being other blobs that represent Orcs and Trolls. Generally, once you have made a move they will advance one place nearer to you unless you can dispose of them. If they move onto you then you have died, game over. You can kill them, though the Trolls can only be killed by arrows you pick up throughout the game, and you are awarded points for doing so (Orc: 30/20 (sword/bowshot) points, Troll: 50 points). There is various terrain on the screen (mainly trees and scrub, the game is set in a woods) which you can use to good effect to block the baddies. On later levels the terrain plays a vital part as there are so many baddies that they would overrun you very quickly if it were not for the fact that you can hide behind a tree or two. The sound is PC speaker only I am afraid though the game uses it well. The missions themselves are fairly simple ones including such examples as simply exiting the screen, killing all the baddies on screen, obtaining a magical item etc. It is fair to say that there is nothing too complicated to cause you any problems. You will also find various treasures scattered about the screen which are worth differing amounts (Gold: 10 points, Jewels: 20 points) if you pick them up. There are eleven levels for you to complete and you have the option of continuing the game if you do die thus saving you the bother of having to play the same levels over and over again, which is nice. This will mean that you will be able to complete the game in under one hour so is ideal for a short spell on the computer. The fact that you score points throughout the game also means that it is possible for you to record a high-score and try to beat it on subsequent plays. There is also the option of making custom levels for other people to play but I did not investigate this feature not having the curiosity to see how it works, but the option is there if you are so inclined. All in all I quite enjoyed this game, it is simple to play and quite fun whilst you do. The longer-term appeal will not be there but I do recommend it for a nice and easy game that will satisfy you in the short term. - o -