Editorial First of all, many thanks to all of you who contacted me since the last issue with good wishes for the future for me. I am gradually settling into my new life in the flat and have discovered the joys of flat pack furniture! I've even bought myself a cordless drill. Yes, it's quiet, but I'm getting on okay, thanks. There've been some changes to the SynTax web site too. Alex has uploaded issues 1-39 for me and we will add the other back issues up to Issue 70. These are for reading online only, not downloading. The latest issues will be for SynTax regulars only but as new issues are released, Alex will upload the next in the back issues and so on. So subscribers will always be 10 or so issues ahead of the web site. I've signed up for an extra 150 meg of web space to try to make the SynTax site even better and, hopefully, more popular. The magazine may also look a bit different. In the old days of the ST, Amiga and DOS versions, the magazine used to be arranged in 20 line 'pages' and used to click from one page to another. So when editing files, I've always added odd blank lines to avoid 'widows and orphans' at the start or end of screens. SynWin also uses a basic 20 line block but with different screen resolutions and resizable windows, I realised (a bit late, I must admit!) while uploading solutions to the web site that some of you might be using a completely different layout from the one I expected, and would possibly be annoyed by odd blank lines etc. So now all I've done is put the usual ending marker (- o -) at the end of each file. I hope you'll prefer this. It was certainly a lot quicker to edit! I registered for PayPal so I can now take credit card payments over the Internet for SynTax. I thought this might bring in some more overseas readers as well as making it more convenient for readers in the UK, and also for people wanting to order printing from me. But all I've used it for so far is eBay payments! Mostly selling luckily. Yes, I've been shifting unwanted books, videos, jigsaws, talking books and software etc. It's great fun! Though it's sometimes a bit worrying when no-one's put in a bid for an item and there's only 48 hours left but there's often a flurry at the end. I've discovered that a lot of people just watch an item for 6 days, then put in a last minute bid in the hope of not being out-bid. So now, of course, I do the same when I'm after something! If you want to see what I'm selling my ID is kentish_girl. All I've bought through eBay since moving is a 3D computer jigsaw puzzle, and a book on decorating pottery. For those who don't know, in what's laughingly known as my spare time, I go to adult education classes on woodcarving (6 years) and pottery (2 years). I also belong to a local group of woodcarvers known as The Woodentops! We meet once a month. I wonder what hobbies the rest of you have, apart from computer games? Do write in and tell me. Maybe there are more woodcarvers and potters out there! Just before the last issue went out, I contacted a few people through the Internet who had written solutions I was interested in putting into SynTax but who had put 'do not use without permission' notices on them. I asked if they'd be willing for me to use their work in SynTax and all but two said yes. So hello this issue and thank you to Tally Ho, Witchen and Inferno. I hope to add new authors each issue. Thanks too to reader Stefan Herber who has donated a brand new copy of the RPG Gothic for a competition this issue. I've made it a really easy competition, so please enter. If more than one person gets the question right, I'll draw the winner's name out of a hat. Bev Truter got in touch with me after last issue to say that unfortunately AgiliTy isn't the way to go when trying to run 'Still Laughing at my Cardigan' on fast machines because it still won't be fully compatible. She's written an article for this issue on the subject and it does look as though one of the slow down programs would be the better bet. More about Bev. The SynTax Challenge proved popular last issue and a number of you contacted me to say you were stuck in exactly the same place that I was. Well done Bev for getting further - much further. She still hasn't finished the game so I've enclosed her solution so far in the Hints section. Can anyone complete it? Good luck. I hope this issue's challenge will interest as many of you. Well, I think that's it for now except to direct you to Vic Horsley's cautionary tale about Battlespire which is in the Letters section. Again, can anyone complete the game? Over to you. Best wishes to all of you for 2003. Sue - o -