Hexen II - part 4 Walkthrough by James Madigan Continued from Issue 82 0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 Hub #4: Septimus 0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0 Welcome to the Roman hub, where you shall ultimately face War himself, the 4th and last of Eidolon's dark generals. Many of the adversaries from the 1st hub are back in force, with the singular addition of the very dangerous Medusa. You also get friendly with one of the game's toughest monsters, the Skull Wizard Lords, or Shadow Wizards. This hub balances between action and puzzle solving, calling on both quick fingers and some clever lateral thinking. There is a strong emphasis on "Easter eggs" or "secrets" in the form of releasing artifacts in the Temple of Mars. There are lots of clues written on the walls, particularly near the doors that connect the maps. Make sure you note them all. *****Step 1: The Power Crystal***** -You start the hub in the Hall of Heroes. -Go forward until you come to steps leading down to a shallow pool. Go left, up some stairs out of the pool, and go right down some more stairs. -Enter the room with a long pool and catwalk overhead. Turn left along the length of the room and take the hall no the left down some stairs. Come to a hall with red carpet, a red gem, and a medusa. Grab the Crystal. -Notice the cracked wall up on the left. Knock it out, jump up, and hit the button to release a prize in the Temple of Mars. -Retrace your steps to the shallow pool, but go straight, up a short flight of stairs to the catwalk in the room with the long fountain. Follow the catwalk around to a room with a gold teleporter. Enter it. -Go up the steps and come to a hedge maze. Go left at every opportunity to work your way to the bottom left corner. Kill the medusa and hit the button, opening some doors back by the shallow pool. -Near the exit in the upper right corner of the maze, there is an illusionary wall. Find it, walk through, and hit the button for a Mars prize. -Retrace your steps back through the maze and return to the gold teleporter. Cross the shallow pool to the opposite side, going through the recently opened doors. Follow the passage to a room with stained glass and a pedestal. Approach the pedestal to place and charge the Crystal. Hop up and collect the Power Crystal when done. *****Step 2: The Silver Bar***** -Break out the window in front of you, hop through and down to the yard. Go through the ornate arch in front of you, and take the stairs down to the right. -Come to a room with a machine in the center, a button on one wall, and a red shelf on the other. Approach the shelf to place the Power Crystal. Then hit the button to activate the machine and rotate the bridge. -Exit the room and keep going straight so that you renter the room on the catwalk. Cross the bridge, hit the button on the right, and quickly return to the bridge before it rotates again. -Follow the narrow hall to the door leading to the Forum of Zeus. Enter. -Go forward and then right, following the hall to the ledge overlooking a pool. Jump in, then swim forward and to the right, to an underwater passage. Swim up, climb out of the water, and hit the button. Climb the other stairs and hit the second button, completing the sequence. -Return to the pool and take the lift up. Walk across the floorplate to rotate the bridge. Drop down onto it, turn around, and follow the corridor. -Follow the hall to the left or right until you can overlook a courtyard with a medusa and a fountain. Carefully creep out through a window and onto a very narrow ledge that runs the parameter of the courtyard. Walk the ledge to a cracked wall. Break it out and hit the button for another Mars prize. Drop down into the courtyard. -Exit the courtyard through the hall on the left (when facing the fountain), walk up to the darker wall to the left or right to move it. Come into a room where stairs rise up and hit the button on the wall. This will drop a platform out in the room with the pool. -Go down the stairs and take the passage on the right. Keep following it to a room with 3 buttons and a message to "Choose your fate." Choose "life above all others" by hitting the button on your left, then turning around, taking a right to the room with 3 artifacts up on ledges. Go up the stairs to the left and get the Mystic Urn. -Backtrack to the room with the pool. Dive in and take the lift up again. Cross over the recently dropped platform to the left. -Follow the hallway to a room with many pillars. Run forward through a lightning blast, and around to the left or right to a room with 6 lenses. Align all the lenses by hitting the floor plates on either side of the room. -Go back out next to where the lightning strikes, and take the narrow stairs up on the right. Walk around the catwalk and through the narrow hall no the other side. Now you're on the catwalk above the 6 lenses. Step on the button on the central platform, opening a door. Hop down and go through. Follow the hall to Zeus's throne room. -Be penitent and approach Zeus's throne by crouching. Collect the silver bar. Exit the throne room (by crouching) and retrace your steps to the door leading to the Hall of Heroes. Enter. *****Step 3: The Gold Bar***** -Retrace your steps to the hedge maze, find the exit to the maze on the left-hand side of the wall. Follow it to a door leading to the Temple of Athena. Enter. -Go forward to the room with a pool in it. Jump into the pool and break out the cracked wall, following the tunnel to a button. Hit the button to drop a pillar in the next room. -Get out of the pool, then go up the stairs (pushing an iron barrel up to the broken stairs if necessary), following the hall to the catwalk over a courtyard. Drop down to the pool on the left and hit the button for a Mars Prize. -Get out of the pool and hit the button on the left wall, activating a lift. Take it back up to the catwalk and take the hall on the left, following to a room with a button. Hit it to open the house back in the courtyard. -Go back to the courtyard, drop down, and enter the house. Follow the hall up some stairs and around to a second courtyard with a Mystic Urn. Go straight ahead and follow the hall around to the left, until you come to a mural on the left wall with a red edge around it. Keep going straight, up some stairs, and into a room with a Tomb of Power and a button. As always, hit the button. -Return to the red-edged mural and go through the doorway opposite it. Follow the hall around to a big yard with a temple in it. -Enter the temple and look up. Shoot the button on the ceiling to get a Stone of Summoning. Exit the temple and hop up to the ledge running around the right-hand side. Hit the button at the end of the ledge. -Hop down and take the lift to the upper ridge. Walk around the ridge and hit the button at the end, summoning some Skull Wizards and opening a door behind you. Go through the new door and follow the hall to a catwalk over another courtyard. -Go through the doorway between pillars on the left. Follow the hall around to the room with the gold bar and an imp ambush. Stand outside the room and fire at the top of the stairs where the cracked step is. Enter the room and avoid awakening the imps by not firing or using any of your weapons. Step on the floorplate, get the gold bar, and press the button behind the statue of Athena for a Mars prize. *****Step 4: The Diamond Scepter***** Drop down into the courtyard, go through the narrow hall in front of you, through to the second courtyard (grab the ring of flight to get the Krater on top of the house) and back to the door leading to the Hall of Heroes. Enter. -Follow the hall to the hedge maze, and go through the exit on the opposite wall. Follow the hall around, and go through the exit on the opposite side of the building (not the ornate building). -Follow the hall and go through the door to the Reflecting Pool. -Follow the hall and dive down into the pool. Climb out and find the hall leading to the outside area with a big temple and a gold golem. -Place the gold and silver bars on the shelves flanking the temple door. Go through the door when it opens. -Take the hall to the right, down a short flight of steps to a room with a stone bridge over a pool. Go across the bridge and up the stairs to the room with a door leading to the Baths of Demetrius. Enter. -Go forward into the first room and go into the alcove on the left. Take the stairs down, and go through the archway to a room with a Skull Wizard and grates over lava. -Go down stairs to a room with a long bridge. Note the 2 buttons on each wall. Push the buttons in the following sequence: fire, steam (vertical wavy lines), water, air (horizontal wavy lines). Collect the Diamond Scepter at the end of the bridge. *****Step 5: The Crown of Kings***** -Hop down off the bridge. In the area below there are 3 roman numerals: I, II, and III. Below each numeral is a triangle that can be turned by walking up to it. Past the III find a room with a pool. Across the pool is a button, over which are three triangles showing the proper alignment for the roman numerals. -So, return to each of the numerals and turn the triangles as shown in the room with the pool: I to 12:00, II to 3:00, and III to 6:00. -Return to the room with the pool and step on the floor plate, releasing the floating barrels (kudos to Raven for this bit of creative genius!). Hop across the barrels and hit the button, opening an archway to the left. -Swim through the archway and up some stairs to the left. Go through the doorway on the opposite side of the room and keep following the stairs up until you come to a 2-way intersection. Go into the room on the right. There should be a pool with a platform in the center in the middle of the room. -Dive into the pool and take the underwater passage to the right. Swim up to the room with the Bo Peep staff and a button on the wall. Hit the button (do you ever not hit a button?) to get a Mars prize. -Open the door, go through, and follow the hall all the way to the end to score a bunch of Glyphs. Return to the room with the pool in the center, and go through the exit on the opposite wall. Go right into the room with stairs and a medusa. -On the upper right is a window you need to jump up to, leading to a room with the Crown. You can make this jump 2 ways: (1) by hopping up on the fountain to the right (2) by climbing up the stairs on the left and jumping across. Both can be a little tricky and may take a couple of tries. -Grab the Crown of Kings. Go through the door and return to the door (incorrectly) labeled the Hall of Heroes. Enter and it will actually take you to The Reflecting Pool. *****Step 6 The Sunstone***** -Return to the room with the stone bridge over the pool. Dive into the pool and take the underwater passage beneath the bridge. Climb up out of the water, take the lift up, and hit the button on the left. This will lower the bridge before you. Jump down, go straight and then right, then right again up some stairs. Follow the hall until you come to the newly lowered bridge. Cross it and follow the hall. Notice 2 pedestals, one on the left and one on the right. Place the staff and crown on the pedestals to open the door ahead. -Enter the door to The Temple of Mars, the god of war. -Follow the hall until you come to a large open area. Go through the door to the left, down the steps and into a room with lightning surrounding a Tomb of Power. Run through the lightning and across the floor plate. This will lower a lift. Take it up to a catwalk. Hit the button on the opposite wall. Go down the hall to the left to an alcove overlooking the swinging blades. Hit the button. Go back across to the catwalk, and through the opposite hall, to a room with a Skull Wizard Lord. Defeat him and collect the Sunstone from the alter. *****Step 7: The Shadowstone***** -Return to the outside area and take the door opposite you. Follow the stairs down to a large room with stairs leading up and a catwalk overhead. Take the stairs all the way up and hit the button on the wall, opening to doors on the opposite wall. -Go through the door on the left to collect all your Mars prizes. -Go back through and take the door on the right. Go up some stairs on the right, then right again to a room with a Skull Wizard Lord. Defeat him and collect the Shadowstone. *****Step 8: The Voidstone***** -Go back out of the room and up to the alcove on the right. Hit the button to open a path past the blades. Jump down to the hall with the blades. Follow the wall to the left past them. -Go through the doorway to a balcony overlooking a courtyard with a statue of Mars. Jump down and take the passage under the balcony to another Skull Wizard Lord. Defeat him and collect the Voidstone. -Return to the courtyard with the statue of Mars. Take the hall to the right or left of the statue to a second courtyard with 3 pedestals in the center. Place the Sunstone, Shadowstone, and Voidstone on the pedestals to open the center stone. Jump down to vanquish the mightiest of Eidolon's generals, War. To be concluded next issue - O -