Hegemonia: Legions of Iron Mission Walkthrough - part 1 Prepared for Wanadoo Edition, 25-09-02 Update by Terry Chatenet & Alexandre Chartier (Wanadoo Edition), 05-11-02 Edited by Brian Gladman (DreamCatcher Games), 23-12-02 EARTH EPISODE 1 Earth 1 Mission 1: The Flight of Icarus Main Objective: Protect The Icarus Select the player's unit 'Faithful,' right clicking 'Icarus' to guard it. (The Starmap, reached by pressing 'Space' is the easiest way to play the game). Icarus will travel slowly towards the sun. When prompted (with 'Faithful' still selected), right click the enemy ships to attack them. They should be easily destroyed. Then, right click Icarus to guard it again. When prompted, right click the asteroid to attack it. It may be hard to see for the solar effects. Once it is destroyed the mission is over. Secondary objective: none Changed objective: none Earth 1 Mission 2: Mopping Up Main Objective: Escort and deploy the mining base to Rhea Use the 2 fighter squads to guard the mining base. Use the Starmap, then select the mining base and right click on the asteroid near Saturn. the mining base will start travelling and will deploy on the asteroid. When prompted, destroy the two enemy fighter squads. When prompted, attack the two 'rogue traders'. Once each trader has surrendered press 'S' to stop attacking them (they should not be destroyed). You will have to "force attack" the traders by holding down the CTRL key then issuing the attack command. Optionally, when prompted, quickly reach the abandoned ship (seen on the Starmap) and get close to it to reclaim it. Once the mining base is deployed, there will be a cut scene. Then, destroy the two enemy fighter squads. In this game, it is the best plan to concentrate all firepower on one enemy unit at a time, so destroy one after another. Once this is completed the mission is over. Secondary objective: Capture an unknown fighter Changed objective: none Earth 1 Mission 3:Land Of Charon Main Objective: Deploy and defend a mining base near Pluto, eliminate a military and mining base near Neptune In this mission the player is in control of a planet. Firstly, deploy the mining base on a nearby asteroid which is 'abundant' or 'ultra rich' to maximize its use. Two fighter squads outside of the player's control will defend the asteroid as best as they can. On the planet production screen, simply produce more fighters (proton and missile fighters). After or while this is happening there will be 2 random attacks from enemy forces. These should be destroyed without difficulty. Once they are beaten, the player will be prompted to make a move on the military base. It is not visible on the Starmap, but it is near Neptune, below the asteroids to the left. The player should ensure that he has the maximum number of fighters possible. Once the squads are close enough to the military base a cut scene will run. After this, the military base should be attacked with all units (and destroyed just as it's weapons return to full functionality). Once this has been completed all units should destroy the mining base, ending the mission. Secondary objective: none Changed objective: none Earth 1 Mission 4: Catchin'up Main Objective: Research corvette and all proton weapons, destroy 2 mining bases in asteroid belt In this mission the player is in control of a planet. Firstly the player should deploy their mining base on a nearby asteroid, watching out however that in the asteroid field there are two enemy mining bases and one enemy military base. Their planet should repair any fighters that are missing units, however it should not build any more -- Instead produce the continuous military training or taxation project (to maximise cash or experience). The player should press 'F5' to reach the research screen and begin researching 'Corvette Hull.' Once corvette hull has been researched the planet should produce as many corvettes as possible. Note that a planet should never be in a state where it is not producing anything; if there is nothing useful to produce simply run a continuous project. The player should research the 3 initial proton weapon technologies, as that is enough to complete the objectives. From that point the player can research whatever he deems productive. By this point the player should have received a message to save the major from the military base. To do this, simply send a ship into the middle of the asteroid fields, where the military base is hidden. A cut scene will run, and the best thing to do is to return to the home planet and repair rather than engage the military base (it does not need to be destroyed). The player should also produce as many corvettes as possible now. From this point fighters are obsolete (though experienced fighters can still be fairly useful) so do not produce any more. Now, with the squads of ships repaired/produced, visit each asteroid in the asteroid field (avoiding the military base) and destroy the two mining bases when they are found. This will end the mission. Note: When selecting the ships to carry over to the next mission, be sure to pick the most advanced, experienced squads, with the most ships still remaining. Secondary objective: none Changed objective: Destroy the mining base Earth 1 Mission 5: The Final Showdown Main Objective: Destroy the 2 military bases around Mars The player begins the mission with only squads of ships. Use them to follow the NPC ships and a plot segment will play out between Jack Garner and Nilea Cortilliari. After this, attack and destroy all of Nilea's ships. During this attack, a prototype ship will appear. It is impossible to save this ship, but be sure to destroy it too. The battle is hard, but with the ships remaining, travel to Mars. A cutscene will run in which one military base will be destroyed. Now, destroy the other military base. It is advisable to set the squads to target the military base's weapons (which is done by right clicking on the player's units and changing the targeting). Once the military base is destroyed (again, a hard battle) the mission is over. Secondary objective: Locate and try to steal the cruiser prototype Changed objective: Win the battle against the martian fleet near Mars MARS EPISODE 1 Mars 1 Mission 1: Convoy Raid Main Objective: Capture rogue trader ships To do this, use the Starmap to locate them (there are 5). Hold down CTRL and left click on the ships. Once you have fired on them for a short while the traders will communicate that they surrender at which point you must stop firing. DO NOT DESTROY the ships. You can allow one ship to escape but no more than that. There is also a sub- mission to capture a fleeing Earth captain. It is not necessary to complete it but I recommend you do it quickly. Secondary objective: An earthling captain has escaped from our jail. Destroy his ship ! Changed objectives: Return to the vicinity of Mars Mars 1 Mission 2: Mine your own Business Main Objective: Capture the mining base from Earth forces and deploy it on an asteroid so long as it is not near Rhea It is important that you use force sparingly in this first encounter. Do not attack the mining base as soon as the mission starts, otherwise your ships will fly to Earth and be destroyed. The best time to attack is to wait until the base is in the asteroid belt. Once you have defeated the two squads defending the base you will have a control of it. Use your remaining ships to guard it and deploy your base at an asteroid (you must mine 3000 ore, so find an asteroid that is 'abundant' or better). Then, you will have new squads available from Mars; use them to guard your base. For the secondary objective, use your smallest squad to recover the ship then you will have it under your control. Secondary objective: Locate Abandoned Ship Changed objectives: None Mars 1 Mission 3: Triton Crisis Main Objective: Defend your base with Col. Kravis' forces (there are 2 waves of attacks), and then retrieve the data that was stolen by Artemov Catch Artemov and he will give up the information. Once it is downloaded he will try to ram your ship. Once the data is downloaded you MUST move your ships away from him then attack him, if you do not you will be killed. Once Artemov is dead you must return to Mars (quickly) with the information. 1 or 2 Earth squads will confront you; you can defeat them easily enough or continue to Mars without engaging them. Secondary objective: Destroy an obscuring asteroid. You will gain some experience points and money in reward. Changed objectives: None Mars 1 Mission 4: Under pressure Main Objective: Research Proton weapons and spend at least 80% of your research points Destroy the mining bases and ships near Neptune. When you have done that there are 4 patrols in and around the Solar system (3 near Uranus and 1 near Saturn). Secondary objective: None Changed objectives: 1. Build a massive fleet to attack the defense line of Neptune 2. Hunt the remaining patrols near Uranus and Saturn Mars 1 Mission 5: The final Grand Slam Main Objectives: Defeat Earth The first mission to complete is actually the secondary objective. You have to take the "Precious" cruiser. The easiest way to accomplish this is to send all your ships at the start of the mission towards Precious. If the Earthlings get there first, attack their towing ship (it is clearly marked) and they will lose control of the cruiser. Use your towing ship to retrieve it (Select your towing ship, move the cursor over Precious, hold Alt and then left-click to tow it). Once that is done you will receive more ships from the Martians and are told to proceed to Earth. Do not do this, instead, take your ships to the Moon and defeat the ships that attack you (the reason for going to the Moon 1st is to avoid the Military bases around Earth.) Once you have defeated the enemy squads, take your ships and do a large orbit around the earth to reveal the location of the Military bases. A cutscene will then ensue telling you of the mission to destroy the military bases. You must then protect the Kamikaze ships in order for them to reach their targets. Divide your forces equally and set them to guard the Kamikazes and then they should fly into the military bases and that will complete the level. Secondary objective: Try to take "Precious" before the enemy and protect him while he returns to Mars. Changed objectives: None EPISODE 2 Episode 2 Mission 1: A new beginning Main Objective: Establish a colony of 300M people. Build 3 Interstellar trader ships In this mission the player begins with some squads of ships, a colonization ship and 2 population transport ships. The choice is to populate one of 3 systems. All systems are fine to populate. Once a system is chosen, travel through it with all ships and the decision is set in stone, as you cannot leave till e2m3. In the chosen system, colonize the 'best' planet and populate it with the population transport ships. Research 'Interstellar Trader' and once this is complete, produce 3 interstellar traders. While this is happening, there will be a message of an asteroid about to hit your planet - be sure to destroy it as quickly as possible. After this, there will be regular pirate attacks, which should be easily fended off. Once the interstellar traders are completed, simply research, produce, and tax... Wait for the colony to reach 300 million people, at which point the level is complete. Hints: At the beginning, reduce tax to quickly increase your population (you can increase tax after). Research Mining base (MB) and interstellar merchant ship. Build your MB after building the second merchant ship and deploy it to an asteroid to extract ore. Be sure you deploy the MB before you build 3 interstellar merchants so that in next mission, it will keep your MB. Do not forget to spend all your research points before you build the third merchant ship. Secondary objective: Destroy a dangerous asteroid before the impact with your colony. Changed objective: none Episode 2 Mission 2: The only good pirate is a dead pirate Main Objective: Build a military base and defeat the pirate base In this mission the player begins with his planet etc. as he left it. As soon as the mission begins, the player must rescue Nilea or Jack from their stranded ship. To do this, find them on the Starmap and send at least one ship to get them (the ship must not already have a hero in it). Nilea is a good planet governor and Jack is a good ship commander so use them to the best of their abilities. For the rest of the mission, build up a large attack squad while researching 'Military Base' and then build a military base. Fend off pirate attacks while this happens. Once the military base is complete, deploy it in the best strategic position (be sure to deploy it!). Using a large squad of attackers, travel in the direction the pirate attackers were coming from. Finding the pirate base is still hard so expect it to take some time. Once you are nearby a cut scene will run, after this attack the military base with all firepower and it will put up a fight before being destroyed, completing the mission. Hints: If you have followed the hint in the previous mission, you should have a mining base from a previous mission. Your MB will provide you money quickly. Wait until the MB has no more ore and then scrap it. You should have now enough money to finish the mission without having the message 'no funds for ship maintenance' Intermediary objective: Rescue Jack Garner or Nilea Cortilliari at the beginning of the mission. If you forget to do it, the mission is lost. Secondary objective: None Changed objective: None Episode 2 Mission 3: Prescription for Prosperity Main Objective: Colonize all 3 system and have 1 billion colonists total. Destroy all pirate planets In this mission, the player begins with his planet etc. as he left it. In the beginning of this mission be sure to research 'Colonization ship' and quickly try and colonize a planet in each of the systems (though the pirates may have already colonized all colonizable planets in a system, in which case prepare to wipe them out first). While doing this there will be a distress call from Kodiaque to destroy an alien life form in one of the systems. This is easily done even with a small force of ships; however, ensure you have a large force of ships before attacking any pirate planets. Each colony should build a way for it to be 'profitable' and a way for it to defend itself, i.e. an interstellar trader and a military base. Once the player has a large force of ships (by now, it should be possible to research 'Military College' which starts ships at level 3 experience, a very useful building) and they should systematically destroy pirate planets one at a time, concentrating on wiping out the planet's population as quickly as possible. (However, be sure to destroy any pirate colonization ships seen!) Once the pirates are wiped out (there will be a message to note this objective completed) wait for the 3 colonies to have over 1 billion inhabitants to complete the mission. Hints: from the start of this mission to the end, never use Mining bases but instead use Merchant ships (interstellar and interplanetary). When you rule different systems, build interstellar merchant ships but ensure you leave one 'slot' open to build your colonization ship. Build the merchant ship first of all to ensure quick money. Changed objective: none Secondary objective: Save the Southern Cross To save the inhabitants, the player must instantly research 'Population transport ship' after researching 'Colonization ship', instantly produce a population transport ship, which should be sent near the Southern Cross base. Soon, someone will poison the Southern Cross, and the population transport ship can save the population of the station, completing this objective. You may have to "force move" (ALT click) on Southern Cross to get the population transport ship close enough. Episode 2 Mission 4: Into deep space Main Objective: Develop all colonized systems to 1 billion people In this mission the player begins with his planet etc. as he left it. To develop all colonies to 1 billion population, check each planet to see if 1 billion people is even a possible maximum population (it could be 840m max, for instance, in Gamma). To get around this, research Planet tech such as 'Biospheres' and build them on these planets to allow the maximum population to rise. Once it is possible to have 1 billion people on each of the 3 planets, simply wait for the population to grow to that level. After that, an Alien task force will also attack one system, be sure to fend them off as quickly as possible (to do this, ensure each colony has at least a military base and a few ships to protect it). Once the enemies are all fended off and there are 1 billion people on each planet, the mission is over. Hints: ensure money with a merchant ship ... What is the difference between interplanet and interstellar ship? If in a single system, and there are at least 2 planets (one of your colony + one enemy colony or 2 colonies for you) THEN build interplanet and no interstellar. In another case, if in each system you have only 1 planet, the interplanetary merchants are useless and so interstellar is the best choice. Because this mission is quite easy, make sure you spend all your Research points before finishing the mission. Changed objective: Repel the Kariak Attacks Secondary objective: Escort the diplomatic ship "Clairvoyance" Clairvoyance, will travel from Alpha prime to the Solar System. Be sure to protect it from the pirate fighters. Although failing this will not fail the mission, you will get extra XP and RP. To be continued - o -