Dungeon Odyssey Reviewed by Sue Demo downloaded from www.malfador.com If you enjoy old fashioned RPGs with fairly simple graphics but up to date programming, Dungeon Odyssey is one to try. The demo (46 meg) contains just one module called Crown of the Magis. The Crown, a powerful relic, has been stolen by a dark mage. You have to descend into his dungeon to retrieve it before he uses it to resurrect an evil army of the dead. There are four difficulty levels from Novice to Master. Once you've picked the one you want you can name your character, select a character class - fighter, thief, paladin, ranger, mage, priest or druid and one of the portraits. There are a good range - 20 different styles for mages down to 9 for thieves. The game has several maps. One is for the city where you can buy and sell weapons, potions, food and other items, one for the City of Tarulmain (which looks more like a castle) where the bad guy lives and one for the wilderness area between the two. There's also a desert town in the bottom left corner and I've just discovered there's an item I need there, but the monsters there are a lot tougher. There's onscreen mapping from an icon in the bottom left corner. Other icons let you save, load and exit the game, display your quest log, check your stats and check your skills and spell list. As well as the main quest, you can pick up further quests. I've already been asked to find someone called Billy who is lost somewhere in Tarlumain. I love exploring in RPGs so this game is ideal for me. The surrounding area is gradually revealed as you wander round and the map is updated so you can see which places you've missed. I found the easiest way to move round was to use the mouse and left click where I want to go. Your character usually finds the best route. Doors are opened by right clicking on them when you're close enough. Ditto for chests. Some doors and chests are locked and you'll need to find the right key. Killing baddies gives you experience points. Some also drop money. Hovering the mouse over an opponent shows its level and health. This may help you know when to stand and fight and when to run away. You also find treasure in chests as well as other goodies like better weapons or armour. Even though there's on-screen mapping, you'll need to make a few maps of your own otherwise you'll find a key and won't be able to remember where to use it, especially if it's needed for a chest. The full game lets you build your character up to the 100th level, gives more areas to explore, lets you create your own modules and download and play ones by other people, and more. The ordering page at www.shrapnelgames.com isn't working at the moment so I can't tell you how much it costs. I am tempted to get it - but I'll finish this scenario first and see if I'm still as enthusiastic by then. - o -