TIME QUEST Legend SOFTWARE Available for download from www.the-underdogs.org/game.php?id=1161 Solution by Sue In this second game from Legend, you are a private in the Temporal Time Corps. One of the more senior members of the Corps, Lieutenant Zeke S. Vettenmyer, has gone on an unauthorised jaunt through time using one of the time travel machines, called interkrons, and sent his machine back, empty apart from a cryptic message, "Beware the Ides of March". Analysis of the machine's memory banks shows that he has visited several different places through time and interfered with history in some way. In ten critical time periods he has tried to change the ultimate course of history through his activities. You are the one ordered to travel back to all the places and times that Vettenmyer visited on his trips and repair any damage he has done. You must then find his secret base of operations which is in one of the time zones and confront Vettenmyer himself. The places you can visit include Dover, Cairo and Rome and the times from 1361 BC up to 1940 AD, meeting people as varied as Cleopatra, Hitler and Genghis Khan. The puzzles can be solved purely using objects found in the same time zone or can be quite complex, involving a lot of hopping from place to place and time to time. A challenging game which confirms Legend's position as the 'new Infocom'. START: in Drexler's Office, carrying nothing. Examine painting - ask Drexler about painting - (Vettenmyer makes his flying visit) - wait - (you are dismissed) - W - open drawer - get card - in - (Interkron) - insert card in slot. Mission 1: Caesar Timeset Rome 44 - out - U - SE - NE - (Gladitorium) - wait - (to learn about the races) - get all - (jar and peg) - examine jar - (oil) - SE - (Arena; see a broken chariot) - put wheel on chariot - put peg in axle - oil wheel - enter chariot - wait - (until you win the final race and meet Caesar and he asks what you want) - ask Caesar for wreath - wait - (the lion attacks) - get sword - kill lion - (you succeed and are taken outside) - get focaccia - NW - D - in. Mission 2: Genghis Khan Timeset Cairo 44 - out - N - wait - (until Cleopatra arrives with an 'invitation') - yes - (you are taken to her bedroom) - kiss Cleopatra - (she gives you an aphrodisiac and tells you to return) - E - S - in. Timeset Baghdad 1215 - out - W - N - N - (Bazaar; a Chinese merchant greets you) - bow - ask merchant about himself - (looking for rarities for his people) - show vial to merchant - (he'll offer 1 drachma and 1,000 yuan. Deal?) - yes - (he says the password to enter Peking is 'tower gate') - S - S - E - in. Timeset Peking 1215 - out - N - (you are taken to meet Genghis Khan) - wait - (until he arrives and tells you his plans) - N - W - N - (password?) - tower gate - (you're pulled inside) - N - W - (the madame of this 'establishment' asks to see your money) - show yuan to madame - (you have 20 women for the night!) - ask courtesans to follow me - E - S - (the madame asks if the girls are for the soldiers?) - yes - (they all vanish) - open gate - (Genghis and his men enter and you leave) - S - in. Mission 3: King John Timeset Dover 1215 - out - SE - N - (the courier hides a pouch inside his cloak) - wait - (he toasts John and Otto of Brunswick) - S - mount horse - W - (Forest ) - wait - (an arrow embeds itself in the tree near you) - examine arrow - (there's a scroll tied round it) - get scroll - read it - (a warning) - hide behind tree - wait - (until the courier is ambushed and you are told to come out) - SW - tell leader about pouch - (get finds it and a letter) - wait - (the cleric tampers with the letter and replaces it) - wait - (the outlaws leave) - NW - (to Runnymede) - wait - (until John signs Magna Carta) - SE - E - dismount - NW - in. Mission 4: Harun al-Rashid Timeset Baghdad 800 - out - W - N - N - (Bazaar; a beggar pleads for food) - give focaccia to beggar - (he is revealed as the Sultan and takes you into the palace - wait - (he asks if you'll help him) - nod - (he wants to know which of his wives is being unfaithful to him; you're shown into the Harem) - get figs - wait - (until the wives go to bathe) - W - (Jamila's Bedroom) - get green veil - wear it - E - S - (the eunuch lets you out) - offer figs to Vizier - (he makes an assignation) - N - W - remove veil - (you drop it) - hide under bed - wait - (until the Vizier sneaks in but has to make a dash for it, leaving a slipper) - get slipper - (you're caught) - show slipper to Sultan - (the Vizier is arrested, the Sultan gives you a turban fastened with a ruby and you're escorted out) - S - S - E - in. Mission 5: World War II Timeset Rome 1940 - out - U - SE - read graffiti - N - N - (the guard thinks you're a cleaner. You go through to the Sala del Mappamondo; Hitler and Mussolini are here) - clean/wait - (until you hear the password, 'cigar') - S - S - NW - D - in. Timeset Dover 1940 - out - SE - N - (Tavern) - wait - (until Churchill lights his cigar) - get cigar - wait - (until he leaves) - get lighter - (he forgot it) - S - NW - in. Timeset Rome 1940 - out - U - SE - N - N - examine radio - clean/wait - (until Churchill says 'cigar' on the radio) - unplug radio - wait - (they miss the next bit of his speech and think they've won) - S - S - NW - D - in. Mission 6: Leo and Attila Timeset Rome 452 - out - U - NW - W - (St Peter's. Pope Leo asks if you're going to accompany him) - Leo, yes - (he leaves) - E - NE - W - (Attila's Tent) - wait - (until Attila gives his terms) - E - SW - SE - D - in. Timeset Peking 1361 - out - N - E - (you may join the mourners if you wish) - enter cave - (it is sealed; you are passed a basin of poison) - give basin to man - (you pass it on. Soon the mourners are all dead) - read first tablet - read second tablet - read third tablet - read fourth tablet - examine statue - sit on bench - (the emerald in the statue glows) - meditate - (you start to meditate and the basin fills with water) - stand up - get basin - pour water into statue's mouth - (the emerald falls out and the statue swings away from the wall) - get emerald - S - (you are swept through by water) - W - S - in. Timeset Peking 452 - out - N - N - (Marketplace; a priest asks for a donation for a temple) - give emerald to priest - (he thanks you and memorises your features) - S - S - in. Timeset Peking 800 - out - N - N - E - (Temple) - examine portrait - (it's you!) - E - (the priest goes to stop you then sees your face... You're in the Sanctuary; the priest shows you a mask filled with fireworks) - get mask - W - W - S - S - in. Timeset Rome 452 - out - U - NW - NE - W - (Tent) - wait - (until Attila returns) - light mask - (with lighter; Attila leaves in terror; Leo gives you an ancient parchment as thanks) - examine parchment - E - SW - SE - D - in. Mission 7: Elizabeth and Drake Timeset Rome 1519 - out - U - NW - (vendor has a stand here) - W - wait - (Pope Leo drops a book) - get book - examine it - give it to Leo - (he gives you a paper as thanks) - examine paper - E - examine plaque - ('this room has been blessed by the Pope') - buy plaque - (20 florins or an indulgence) - give paper to vendor - SE - D - in. Timeset Dover 1519 - out - SE - N - U - open door - (you enter) - examine floorboard - (loose) - lift it - put plaque in cache - replace floorboard - W - D - S - NW - in. Timeset Dover 1588 - out - SE - N - wait - (until Drake and his companion arrive) - ask Drake about sailor - (he's a poet) - U - knock on door - open door - bow - (to Elizabeth) - lift floorboard - get plaque - show plaque to Queen - (she flounces out) - W - (the Queen is throwing the strumpet out of the west bedroom) - D - wait - (until Drake leaves to see the Queen) - ask sailor about helmet - (it's Spanish) - ask sailor for helmet - give parchment to sailor - (he gives you the helmet) - S - NW - in. Mission 8/9: Napoleon and Charlemagne Timeset Rome 800 - out - U - NW - W - (St Peter's) - ask Charlemagne about coronation - (his crown must be marked by God) - E - SE - D - in. Timeset Peking 1940 - out - wait - (until you hear an explosion outside) - N - get Molotov Cocktail - S - in. Timeset Rome 800 - out - U - NW - W - N - (Chapel; a priest prays by the crown) - examine cocktail - remove stopper - get handkerchief - pour liquid on it - (it's ether) - cover priest with hanky - (he passes out) - get crown - S - E - SE - D - in. Timeset Cairo 1361 - out - N - W - N - (Riverside; you see King Tut and his sister and a cradle in the river) - E - (you collect the cradle and return; the girl asks to hold the baby) - give baby to girl - (she leaves and you and Tut go back to the Royal Compound) - wait - (Tut wants a gift worthy of a king) - give crown to Tut - (he runs off with it, comes back with a map which he gives you, then leaves) - examine map - (it shows a route through the pyramid) - E - S - in. Timeset Cairo 1215 - out - N - W - S - (into Pyramid; you need the lighter) - D - push panel - (passage opens west) - W - (Hidden Passageway with inscribed tiles and rotating blades blocking your way) - push crocodile - push scorpion - push snake - push hawk - push cat - (the blades stop; note sequence is random) - W - W - (King's chamber with Tut's ankh and a small crevice) - examine crevice - (see a glint of gold) - reach into it - (you can't reach) - get ankh - E - (the bridge collapses) - E - E - N - N - E - S - in. Timeset Rome 1798 - out - U - get rock - SE - (Outside Palazzo Venezia) - throw rock at window - (you are taken in to Napoleon) - listen - (until his aide leaves) - show ankh to Napoleon - show map to Napoleon - (he tells you to meet him in Cairo and gives you a pass; you're shown out) - NW - D - in. Timeset Dover 1798 - out - SE - N - (Nelson wants to know where Napoleon is going next) - show pass to Nelson - (he leaves, forgetting his boarding hook) - get hook - S - NW - in. Timeset Cairo 1798 - out - N - W - show pass to soldiers - (Napoleon is coming with you to get the crown) - S - D - W - push crocodile - push scorpion - push snake - push hawk - push cat - W - untie turban - tie turban to hook - throw hook at strut - W - (you swing across. Napoleon follows and gets the crown) - E - E - E - U - N - (Napoleon says he will get the crown engraved for his coronation) - E - S - in. Timeset Rome 1940 - out - U - SE - N - examine case - read card - get crown - (out of case) - examine crown - (engraved) - read engraving - (says it was worn by Charlemagne) - S - NW - D - in. Timeset Rome 800 - out - U - NW - W - N - put crown on altar - S - wait - (until noon; Charlemagne sees the engraving on the crown and says it means God intends him to be emperor) - E - SE - D - in. Mission 10: Montezuma Timeset Mexico 452 - out - E - (A Maze) - examine footprints - NE - examine footprints - NW - examine footprints - E - examine footprints - NE - (the walls here look reinforced) - examine footprints - SE - examine footprints - W - examine footprints - SE - examine footprints - S - examine footprints - S - examine footprints - S - (Closet) - read graffiti - N - N - N - NW - E - NW - SW - W - SE - SW - W - in. Timeset Mexico 800 - out - E - (a breeze blows out your lighter) - NE - NW - E - NE - SE - W - SE - S - S - S - (Closet) - examine costume - (like Quetztcoatl) - get it - N - N - N - NW - E - NW - SW - W - SE - SW - W - in. Timeset Mexico 44 - wear costume - out - (the Indian wants the symbol of their downfall) - put helmet on cushion - (he leaves with it) - in. Timeset Mexico 1519 - out - wait - (until Montezuma learns the invaders carry helmets and goes to surrender) - remove costume - get it - in. The Messages: There are 19 messages hidden around the time zones. We've already found 2 at Rome 1940 and Mexico 452, now to find the rest. Timeset Rome 1215 - out - U - NW - listen - (the Pope gives a message in English) - SE - D - in. Timeset Rome 1588 - out - U - NW - get leaflet - (from soothsayer) - read it - SE - D - in. Timeset Dover 452 - out - (looks like King Arthur is here..) - examine sword (you read the runes on it) - in. Timeset Dover 800 - out - SE - read message - NW - in. Timeset Baghdad 44 - out - read wall - in. Timeset Baghdad 452 - out - W - S - examine jug - N - E - in. Timeset Baghdad 1798 - out - W - N - N - examine carpet - S - S - E - in. Timeset Peking 1519 - out - N - N - wait - (the emperor passes and throws a fortune cookie at your feet) - get cookie - open it - read fortune - S - S - in. Timeset Peking 1588 - out - N - N - E - listen to priest - W - S - S - in. Timeset Cairo 452 - out - N - W - read carving - E - S - in. Timeset Cairo 1519 - out - read message - in. Timeset Cairo 1588 - out - N - W - read graffiti - E - S - in. And now a few more complicated ones. Timeset Dover 44 - out - SE - D - get chalk - U - NW - in - Timeset Cairo 800 - out - N - (a man holds up a slate to you) - give chalk to man - (he writes on the slate) - read message - S - in. Timeset Dover 1361 - out - SE - D - D - get shell - U - U - W - (you walk to Stonehenge) - examine sighting stone - climb on it - wait - (until dawn and the old man appears) - ask man about knowledge - (he tells you there'll be an eclipse on the other side of the world today) - E - NW - in - Timeset Mexico 1361 - drop all - out - (the Olmec Indian threatens you) - wait - (until he puts you in the pot) - tell Olmec about eclipse - wait - (the eclipse happens, he drops his knife and hides his face) - climb out of pot - get knife - in - Timeset Mexico 1215 - get all except key card - wear costume - out - E - NE - NW - E - NE - U - (a sacrifice is to occur at sunset) - S - (priest backs away) - cut thongs with knife - (the victim kills the priest and leaves) - examine altar - (message) - N - D - SW - W - SE - SW - W - in - remove costume. Timeset Peking 44 - out - N - E - N - (there's an invading army by the Great Wall; the sentries have vanished) - blow shell - (the army arrives and the barbarians disperse. The emperor gives you his seal as thanks) - S - W - S - in - Timeset Peking 1798 - out - N - N - N - N - (a eunuch stops you entering the Forbidden City) - show seal to eunuch - (you enter; inside the emperor thanks you for the help given to his ancestor by giving you a box and its contents) - open box - (you find a smaller one inside) - open box - (and again) - open box - (ho hum) - open box - (argh!) - open box - (you see a jade bar) - get bar - examine it - (message) - S - S - S - in. Timeset Baghdad 1519 - out - W - N - N - NE - W - (House) - ask woman about soldiers - (they are coming for her daughter) - ask woman about mule - (advice) - E - whisper sweet nothings to mule - get tether - SW - buy dates - (the vendor loads the urn onto the donkey) - NE - W - (the woman helps take the urn off the mule's back) - E - drop tether - W - empty urn - tell girl to get into urn - put dates in urn - (there are some left over) - E - get tether - whisper sweet nothings to mule - W - (he eats the rest of the dates) - E - drop tether - W - wait - (until the soldiers come and leave without the girl) - E - SW - S - S - E - in - Timeset Baghdad 1588 - out - W - N - read sign - (you need a badge to enter the city) - N - wait - (you're arrested but the vizier is the brother of the girl you saved! He gives you a badge and you leave the palace) - NE - read graffiti - SW - S - S - E - in. Timeset Baghdad 1361 - out - W - S - W - examine vines - (growing in some sort of pattern) - U - examine vines - (message) - D - E - N - E - in. The Academy: We've got one more thing to do so... Timeset Rome 1361 - out - S - sit - ask man about Academy - stand - N - in - Timeset Rome 44 - out - U - S - sit - ask man about Academy - stand - N - D - in - Timeset Rome 452 - out - U - S - sit - ask man about Academy - stand - N - D - in - Timeset Rome 800 - out - U - S - sit - ask man about Academy - stand - N - D - in - Timeset Rome 1215 - out - U - S - sit - ask man about Academy - stand - N - D - in - Timeset Rome 1519 - out - U - S - sit - ask man about Academy - stand - N - D - in - Timeset Rome 1588 - out - U - S - sit - ask man about Academy - stand - N - D - in - Timeset Rome 1798 - out - U - S - sit - ask man about Academy - stand - N - D - in - Timeset Rome 1940 - out - U - S - (the old man is wearing a key) - examine key - (like the one on the Temporal Corps coat of arms) - sit - ask man about key - (he gives it to you) - stand - N - D - in. The End Game: Each message you've collected has a number in it. Put them in order (1-19) and read the first letter of each. It says "Zeke in Tower. Say east." Timeset Baghdad 1361 - out - W - S - E - (you need the password) - say east (you enter) - examine portraits - E - (you see a figure stand on the left platform and point to the right one before he vanishes. Then you hear footsteps outside) - stand on right platform - (you time-hop) - read notes - (explaining how the platforms work) - wait - (until you hear someone stumble on the stairs) - stand on left platform - (as your double did for you; you re-appear at 9.01am and your double is strapped to a chair) - put key in keyhole - (Vettenmyer aims his laser at you) - stand on right platform - (as you dematerialise you hear your double shout a number; this is random. When you re-materialise, Vettenmyer captures you) - wait - (until he says to guess a number) - 24 - (or whatever number was shouted at you) - wait - (until he turns his back) - kick Vettenmyer - stand on remote control - shout 24 - (as your double vanishes; Vettenmyer knocks you out and takes you back to the Academy, 1940 AD) - untie rope - (until the old man is killed) - wait - (the old man tells you to take the cloak and pass on the knowledge, then he dies) - get cloak. You put on the cloak. In the pocket you find a slip of paper that contains the box that contains the secret of time travel and you slowly realise that you are the one destined to found the Temporal Corps. You sit down on the bench and ponder the old man's last words. Man passes knowledge to man; father to son, teacher to pupil. Only through the propagation of the species and passing of knowledge can man defeat time and attain immortality. Whoever learns and passes on that learning adds a link to the chain ... and the chain is everything. After a while, a young boy wanders into the courtyard. You invite him to sit down and the two of you begin to talk.... - o -