Largo Winch: Empire under Threat - Part 1 Dupuis/UbiSoft Basic Walkthrough by Rosemary & Gordon (September, 2002) This is a longish game. The walkthrough would go on forever if we elaborated upon everything. To keep it manageable we have zoomed in on the relevant points. Please search around everywhere, there's lots of extras to look at to build up the atmosphere. And, of course, please don't let it spoil your fun. There's nothing like succeeding at solving a puzzle for yourself. After the introduction you take control of Largo in the hotel foyer. Have a look around to get used to the controls. Small tutorials will pop up during this first part of the game. Go up the stairs. Open the window ... it might be useful to remember this. Enter the VIP room. Talk to Sullivan and Candy in the first alcove. Talk to Simon and Samantha in the next. Walk past the bar. In the next alcove take the champagne bottle. Take envelope from seat. Look at it in your inventory to get plastic Press Card. Continue left and out to the terrace. Talk to Jenny. Sullivan will interrupt to tell you that Sharon is arriving with bad news. Go back inside and talk to Sharon. Exhaust all questions. A cut scene warns you of a bomb threat. You are now locked in. While Simon tries to open the door you had better do something. If you talk to Simon he will give you a clue. Go back to the terrace. Take trowel from plant box. Look at balcony nearby. Climb over rail and move along ledge to the window you noticed earlier. Use plastic card to open it. Follow the sound of ticking downstairs, it will get louder. Examine panel under painting. Use trowel on it. Discover alarm clock. The bomb's a hoax. Head back upstairs, Simon has unlocked the door. Talk to him. Talk to Sullivan to learn what happened. Go to bar and take champagne glass. In the next alcove talk to Sharon, she's a bit shaken. Out to the terrace and talk to Jenny. Back to Sharon, she might need a drink. In inventory combine glass and bottle. Give glass to Sharon. Cut scene follows. You walk Sharon home to get her backup of the stolen documents. You are attacked in the park. Defeat the mugger -- it's easy. Sharon's apartment Sharon goes for a shower. Look around for CD. Go into living room and take it from chair near piano. Use CD on computer. Read everything and exit from computer. Cut scene shows love interest, then you fly to Mexico with Joy, your Security Advisor. Mexico After Joy leaves talk to security guard. Enter the building. Talk to receptionist. You'll need to convince her that you are her boss. Look around the room for some magazines. One of them has an article about you with a photo. (In your inventory look at magazine to find article then select article to show her). She calls for Maroto, the Manager. Talk to him about everything. Jenny will arrive, talk to her and you will go to the Vivarium where you will be locked in with a couple of deadly snakes on the loose. There is a glass enclosed fire extinguisher near the door but you don't have anything on you to break the glass. Go down the left hand aisle and take the hammer from the rack behind the snakes. Go back the way you came and use hammer on glass. One of the snakes will now start to move. Take fire extinguisher and use it on the snake in the right hand aisle. The security guard will rush in. Watch cut scene. Talk to Maroto again and question Carmen (the receptionist). Use the elevator behind Maroto to go to the lab. Talk to first technician (Javier) on the left. He seems preoccupied and has lost his mixer. Go to other end of lab and talk to the second technician. He's the prankster who hid Javier's mixer. Take the elevator out of lab 1 and go straight across to lab 2. Enter inner door and go right, take the security file from the cabinet. Talk to Salma Paz. She won't say much yet so take the mixer from the bench in front of her and go back to first lab. On the way you will run into the Security guard, talk to him. Continue to lab 1 and give mixer to Javier. Talk to him to learn that Salma has more to tell you. Back to Salma for more questions. Watch cut scene where you meet up with Joy again and head for Jack Place's place. Jack's place Look around, the door is locked. Take key from yellow pot to left of door and enter. Look around and note answering machine with no cassette. Find book on corner table and look at it in inventory to get blank sheet of paper. In the next room get test tube from refrigerator. Look in the bin near the computer to find the missing cassette. Play it to hear about Jack's dealings. Try the computer, it needs a password. Look at test tube in inventory to learn it smells of citric acid. Combine acid with blank paper and look at it to get the password. Enter password and read files on computer. Save and exit to face second fight. Tip: take out the guy with the baseball bat first. Cut scene takes you back to New York. New York Talk to Candy to learn Sullivan is in the Boardroom but first go to your office behind Candy and check computer for emails and other story information. Then take the elevator in front of Candy to the Boardroom. Talk to Sharon and then Sullivan. If you've read your email you'll know to 'sell' when asked about Lundwana. Talk to Sullivan again on all topics then off to Main Computer Room for cut scenes and computer hacking puzzle to learn name of hacker. This strategy puzzle is easy. Now off to Vorograd. Vorograd Talk to apartment superintendent and say you used to work with the KGB and you are now working for the Russian State. Get Kostenko's room number and description. Check out mail boxes and fuse boxes under stairs then head upstairs. Find room 3A and Simon will inspect the lock and find a booby trap. You need another way in so up to next level to the room directly above. Simon will pick the lock. Inside take dirty sheet from bed and clean sheet from cupboard and combine in inventory. Then on to balcony and tie rope sheet to railing. Simon will take over and tell you he can't enter the flat below because the window is electrified. Back downstairs to entrance and take the fuse. Back up to 3A, you can now get in. Play answering machine to learn about Omega. Take small key from floor and burnt fax from rubbish bin. Downstairs again and use key to open mailbox. Take envelope and open it to get letter. Back up to Simon and take matchbox from chair near pizza box. Simon will then diffuse the bomb and a cut scene will take you to Omega. NOTE: Having trouble getting the fax and the matches ... try using the Enter Key (the 'look' command). Omega Talk to Olga, she won't help yet. Look at vending machine to learn it only takes coins. Anything else will jam it. If you try to go downstairs Olga stops you so show her the Omega letter and she'll let you pass. Talk to man at table and play cards till you win. Ask all questions then he will give you a token. Exit by door to right and note screwdriver in technician's toolbox. Enter room at end of corridor. There's an interesting drawer in the desk but you need something to open it with! Go back up to vending machine and use token to jam it. Olga will call the technician so you can go back and borrow his screwdriver. Return to end room and open drawer to get laptop. Another hacking puzzle to access it. Then read the files to learn about airport rendezvous. Exit to Gagarine Paradise. Gagarine Paradise Outside the club check out the fire escape, you need something to reach the ladder. Enter club and watch cut scene for clue about drink. You can't go upstairs so talk to waitress. Simon is missing. Try to enter room behind bar and the bartender stops you. Talk to drunk at bar to learn about Ulla Ulla drink. Talk to bartender and ask for Ulla Ulla. It may take a while so now's your chance to explore the back room and get some sleeping pills and a broom. Exit and have your drink if you like. If you go outside to use the broom on the ladder you won't be able to get past the guard upstairs so now to make use of those pills. Talk to waitress again about going upstairs and learn her name is Tanya. Find payphone in corner and phone the bar, you have the number on the matchbook. Save. Dial number to speak to Tanya. Answer: Brother; Cough; Russian Dialect. After cut scene run to the vodka glass and slip in the sleeping pills. Go outside and use broom to lower the ladder. Climb up and watch guard put to sleep. Look at guard to get his gun and lighter. Save. Enter room for stalemate. A shoot out won't work. So knock over the vodka bottle onto the case of money. Use lighter on it and you will find that money is worth more than a life. After cut scene follow Simon to the airfield. Talk to Simon to ask him to pick the lock. At the airfield you must flush out Vladimir. Walk to the hut at the left of the truck and take the shovel. Use it on the barrel at the top of the crate. Walk between the crate and the hut to the front of the car then push it. Follow the car to next crate and take bottle of alcohol. Take rag from crate near hut. Combine rag and bottle to make Molotov cocktail. Save. Walk to rear of car and use Molotov cocktail when action icon shows up. Talk to Vladimir. Cut scene followed by fight. Tip: Simon has a special skill to restrain an attacker for one turn. Use it on the guy with the sledgehammer. Largo can deal with the other two. New York Back in New York and Largo needs to find out about the ring Vladimir was wearing. Talk to Candy then check your email. Read especially about Mentek and Thinskin technology as Sullivan will ask you for a decision about it. Go and talk to him in the Boardroom. Choose don't buy. Talk to him again especially about the ring. He mentions a painting in your office. Go to the main computer room and talk to Joy. Back to your office, watch cut scene with Sharon. Check out red painting near bookshelf. Learn about Sarjevane. A cut scene will whisk you to the island. Sarjevane Look around and open toolbox to get hammer. Take metal arrow then note locked electrical cabinet and lattice gate to the right that needs electricity to open. Walk further right and look at hose pipe to get metal ring. Open metal cabinet with arrow, the fuse is missing. In inventory use hammer on ring to make flattened ring then use it on cabinet to open gate. Inside look at Nativity Scene and note positions of carvings. You can't use the monk statue yet, so walk back past the fountain (remember it for later) and go up the stairs. Follow stairs up to right and enter first door. Note Bible on table and read it for an important clue. Look at chessboard labeled Anastasie. The Ming vase will come in handy later so admire it while you can. Exit this room by back door and walk left and enter the last room. Note locked cabinet near window. Examine desk and open draw to get small key. Open the cabinet and take White King. Take strange statuette from another cabinet then search all shelves for bizarre statuette and mysterious statuette. Approach the altar with three cavities then examine statuettes in inventory. They all come apart and you must put them back to make three complete statues: Jesus, Mary and Joseph. Remember the carving downstairs. Place them in the altar cavities Joseph, Jesus, Mary left to right to open secret passageway. Follow passageway to secret cave. Check out dry font. Take empty bottle from bar and the chess book from desk. Back down to fountain in courtyard to get water. Return to font and use water on it to reveal Black King. Back up to chess board and use the chess book on it. Then place the two kings on the board. Next place chess pieces as shown in the book. Another secret passage! Enter fireplace. Read inscriptions on either side of the door. Follow the tiles to spell out the name Maurice. Tip: Don't hold down the arrow key or Largo will be hard to control. Enter the open gateway. Go to the altar and solve the sliding tile puzzle (evil laughter). This will reveal the word AXIO and you'll be zapped back to New York. This solution will be concluded next issue. - o -